This Week In Sales: Hatsune Miku Returns In Project Mirai 2

By Ishaan . December 4, 2013 . 1:27pm

Period: The week of November 25th – December 1st (2013)

Top-seller: Hatsune Miku: Project Mirai 2 – 88,708

Nintendo 3DS sales: 25,964 | Total sales: 9,021,936

Nintendo 3DS XL sales: 82,409 | Total sales: 4,898,856

PlayStation Vita sales: 20,202 | Total sales: 2,091,881

Vita TV sales: 5,391 | 55,431

Wii U sales: 28,518 | Total sales: 1,219,474

<< Last week’s software sales chart


Last week, Sega released rhythm game Hatsune Miku: Project Mirai 2 in Japan. Project Mirai, unlike its more well known counterpart, Project Diva, uses super-deformed versions of the fictional Vocaloid characters, based on figurines called Nendoroids.


In its first week on store shelves, Project Mirai 2 sold 88,708 copies. In comparison, the original Project Mirai, released in 2012, sold 86,676 copies at launch, so both games’ launch figures are near identical.


Personally, I expected to see Project Mirai 2 sell a little more at launch for a variety of reasons, and while it’s too early to say why the game hasn’t seen a significant increase in sales from its predecessor, one theory is that the audience for these games is waiting for Hatsune Miku: Project Diva F 2nd instead, which is slated for release next year. Hopefully, we’ll receive more data on this front soon.


Meanwhile, Lightning Returns: Final Fantasy XIII sold 60,000 copies in its second week on store shelves, while Super Mario 3D World sold another 40,000 copies. Wii U sales for the week saw an increase despite no new releases, which could indicate that the holiday effect is starting to work its magic on the Japanese market. The rest of this month should be extremely interesting for sales observers as the holiday season kicks in.


The top-20 chart for the week was as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
New 01. Hatsune Miku: Project Mirai 2 88,708 New 3DS Sega
04. 02. Pokémon X and Y 86,391 3,089,129 3DS Pokémon Co.
01. 03. Lightning Returns: Final Fantasy XIII 60,073 337,155 PS3 Square Enix
02. 04. Super Mario 3D World 39,812 139,400 WiiU Nintendo
New 05. Dynasty Warriors 8: Xtreme Legends 35,472 New PS3 Tecmo Koei
New 06. Assassin’s Creed IV: Black Flag 35,348 New PS3 Ubisoft
07. 07. Pro Evolution Soccer 2014 25,166 212,844 PS3 Konami
03. 08. One Piece Unlimited World: RED 24,623 108,228 3DS Namco Bandai
New 09. Super Robot Taisen OG Infinite Battle 22,833 New PS3 Namco Bandai
09. 10. Monster Hunter 4 21,969 2,981,758 3DS Capcom
08. 11. Call of Duty: Ghosts (Subtitled Version) 21,217 241,100 PS3 Square Enix
06. 12. God Eater 2 20,556 325,933 PSV Namco Bandai
10. 13. God Eater 2 18,071 150,602 PSP Namco Bandai
New 14. Criminal Girls Invitation 16,415 New PSV Nippon Ichi
New 15. Pretty Rhythm: Rainbow Live Kira Kira My☆Design 15,882 New 3DS Takara Tomy
New 16. Dynasty Warriors 8 with Xtreme Legends 15,094 New PSV Tecmo Koei
05. 17. Aikatsu! Futari no My Princess 14,436 86,524 3DS Namco Bandai
New 18. Kamen Rider Travelers Record 12,031 New 3DS Namco Bandai
New 19. Dynasty Warriors 8 with Xtreme Legends
11,870 New PSV Tecmo Koei
15. 20. Grand Theft Auto V 11,676 605,046 PS3 Take 2


Sales data acquired from 4Gamer, Media Create and

  • I hope this makes it here. More vocaloids = yay.

  • Chris Yuen

    That PSVita TV drop=/

    • Juan Manuel M. Suárez

      Ya, it’s safe to say that the PSVTV was a flop overseas. Still baffled as to why said they were sold out but whatever. At least it adds a little bit of life to the PSV as a whole. Still, not a good week for the PSV considering it got a few games and none of them managed to make it to the top 10~.

      • Link

        Small shipment numbers perhaps. If you sell 10 units and only have 10 units then you’re “sold out.”

      • John Diamond

        i’m not surprised.
        games which require the touchpad, mic, or back touch pad aren’t supported

      • Did people expect the Vita TV to be a big hit in Japan in the first place though? It seemed everyone was saying Sony didn’t ship very many to begin with, since there’s supposedly little demand for this type of product in Japan. So I’m trying to discern if it actually was a flop, when expectations seemed minimal in the first place. Of course, I’m not certain what Sony’s plans are in general with the device, since an international release doesn’t even seem confirmed yet.

        • Juan Manuel M. Suárez

          I didn’t expect it to be a big hit but I did think it’d average 10k weekly. Considering it’s dropping week after week, it might end up being as relevant as the XBOX 360 by the end of the year~.

    • Herok♞

      Vita TV is tied to your TV, Japan is the biggest market in the world for portable handhelds, so putting 2 +2 = Vita TV not doing to hot

    • Renaldi Saputra

      reasonable, they don’t want to play at home

    • Hound

      There’s trouble in the fact that it’s a console version of a hand-held (kind of backwards by Japanese trends,) and there’s trouble with the lack of touch screen support.

      When a majority of the best selling games (and most of the PS+ titles) for a rather unpopular system (a Vita TV sold once for every 4 Vitas this week) make use of touch controls (which TV doesn’t support), it’s rather abrasive.

      The 2DS that released in NA, EU, AUS, may not have a compatibility issue with its games (Mario 3D Land had a section where 3D mode was a part of the gameplay, but other than that I can’t think of anything.) However, it’s also a strange downgrade that’s sold alongside its predecessors. So, I’m curious how 2DS sales compare as well.

      I know the dock-like console for playing Gameboy using the Gamecube also had low sales (since it was a rather niche product,) Vita TV could be considered in a similar fashion.

  • TheExile285

    Everything seems kind of underwhelming this week too =/

    • SerendipityX

      WiiU got a boost over Vita. I see the Nintendo Holiday magic kicked in a little.

      • PreyMantis

        I think it would get more sales if they did the same thing they did with the 3DS and release great games after another.

  • 하세요

    I contributed to Project Mirai 2! Just digitally. Enjoying it big time, such a vast improvement from the first one.

  • Roberto

    Poor Criminal Girls

    • Aristides

      It didn’t do that bad considering it’s just a port and non Disgaea NIS titles tend to sell between 15-20k range.

  • Herok♞

    over 100,000 3DSes were sold this week wow

    • Yeah, the holidays are going to be good to the 3DS. It has a lot of great end-of-year software this year.

  • John Diamond

    See, this is how you make a darn title, last time it was so negative it wasn’t funny.
    hell the wii-u sales have picked up now, much like most people thought they would (and some people thought they wouldn’t)
    but nintendo doom and gloom slants are so trendy these days

    • icecoffemix

      It’s not going to meet the forecast though, (very) far from it.

      • John Diamond

        of course not, that forecast is pretty dumb. 9million before march, is pretty unrealistic im surprised they haven’t lowered it

  • malek86

    I still mantain Miku would sell more without the super-deformed style. At least they would attract more fans imho.

    As for the Wii U, good to see it increase, but I fear it’s the standard Nintendo holiday boost, rather than any real increase in awareness or consumer desire to buy one.

    • Project Mirai’s whole gimmick is that the characters look basically like Nendoroids. Like not even “SD”, but literally like Nendos. Project Diva is what you want for “full scale” Miku.

      • malek86

        I know, but that’s my point. Project Diva sells more than Mirai.

  • LM009

    stupid 3ds region lock…no mirai 2 for me ):

  • Ethan_Twain

    Japanese holiday sales prediction: New Super Mario Bros comes back. Not 2, not U… just plain old New Super Mario Bros.


  • Göran Isacson

    Mario 3D world seems to be increasing by a little, but one wonders if sales will remain steady or if it will continue to sink in the charts. Then again it may be the case that sales will be slow up until the holidays, when the family-demographic goes out to buy it in droves and pushes it up the charts.

    Well. One shall see, at any rate. If memory serves me correctly, Wii U IS the only next-gen console out in Japan, correct?

  • Oh *shit*. That, uh… that’s not really a good start for SRW OG IB. Like not remotely. Looks like people aren’t tempted by expansion discs alongside side products anymore.

    SRW’s been struggling with userbase bleed for a while now, but 2013’s chart is going to look *grim* on that score.

    • Mugen555

      Surprisingly, they only shipped small number, they manage to sold 60-80% according to another site

      • Huh. Well, if that’s what they expected to sell, then it’s not as bad, I suppose. But man… even Z’s Special Disc sold upwards of 90k by the end of its release year. Seeing even an expansion disc debut with such low numbers kind of hits you in the gut. :(

  • Arcana Wiz

    huuum GE2 sold another 39k copies…. good. WIsh that it maintains the sales until the end of the year…..

    • Renaldi Saputra

      maybe at christmas, the sales will be increased

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