New Hitman Game In Development For PC And Next-Gen Consoles, Will Be Non-Linear

By Ishaan . January 16, 2014 . 6:04am

A new Hitman game is in development for PC and next-gen consoles at IO Interactive, the studio revealed in an open letter on its website this morning.

 

“At Io-Interactive right now, we are building the next AAA Hitman game for PC and next-gen consoles. It has our total focus and we wanted to take a moment to tell you a few things about it,” the letter reads. It then goes on to share a few details on the upcoming game.

 

“In the next game you will experience a globetrotting Agent 47 at the prime of his career—the apex predator stalking his prey across the world, with the support of his long-term handler Diana Burnwood and the whole of the ICA.”

 

“The game concentrates on the core Hitman fantasy of using a wide range of tools to take out a diverse group of targets across expansive, exotic locations around the world,” IO Interactive continue. “We are building this game on the backbone of the Glacier 2 engine, using the best parts and what we have learnt through Hitman: Absolution and drawing inspiration from past titles like Contracts and Blood Money to fulfil the core Hitman fantasy. That means we’re packing in an extreme level of detail on the largest levels we have ever built for a Hitman game.”

 

If “largest levels” made you think of a sandbox game, give yourself a pat on the back. IO elaborate, stating: “We’ve adopted an open, non-linear level design approach to the game, ensuring the game will play out across huge, checkpoint-free, sandbox levels. Our aim is to create living, breathing and believable levels which will allow gamers to play around with the AI to create those unique moments every fan of the Hitman franchise loves.”

 

Additionally, Contracts Mode will be making a return in the game and Agent 47’s “magic pockets” have been removed. More information on the game will be shared later in 2014.

 

This officially confirms sequels to all of Eidos’ last few high-profile games. The new Hitman is joining the follow-up titles to Tomb Raider, Deus Ex: Human Revolution and even Sleeping Dogs. None of these games have been given official names yet.


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  • ParrotProphet

    Good. The Glacier 2 made everything look beautiful, but Absolution was an abomination that was misnamed in the first place. What kind of Hitman doesn’t prepare their own weapons, an escape route, or much of anything? Those and various other problems and strange design decisions killed the experience for me.

    I really hope they learned from their mistakes. Blood Money was a fantastic entry in the series and I know for a fact that they cannot afford to take anymore steps backwards.

  • SirRichard

    “Agent 47’s “magic pockets” have been removed.”

    Wait, what does that mean? They’re limiting what you can carry in some way? Apart from that, I’m cautiously optimistic, Absolution was alright and if they’re aiming to get back to Blood Money’s level of quality then it should be pretty good, but hopefully they don’t get carried away with themselves.

    Wonder when they’ll start talking about the next Deus Ex and Sleeping Dogs, I’m really hopeful for those.

  • PreyMantis

    “Next-gen consoles.” And then there’s no Wii U… :

    • abysswalker

      Also why “Next-gen”? PS4 and X1 are now current gen

      • PreyMantis

        You know what I mean.

        • abysswalker

          Oh yeah, sorry, my comment was more like a rant towards the medium in general (IO Interactive in this case) as they keep using the “nextgen” label when it doesn’t apply anymore.

  • MrRobbyM

    The only Hitman game I ever cared for was Blood Money. The feel of that game was just right. I played the Absolution Demo and saw a friend play through some of it. Then someone offered to give it to me for free and I didn’t even want it.

    • DanielGearSolid

      So many things wrong with absolution… this comment would be too long to list them all

    • Kai2591

      Absolution was alright for me, but yeah I still feel that Blood Money was better somehow….I wonder why it feels like that…?

  • Ni ~UNREAL BLACK THINGS~

    >Agent 47’s “magic pockets” have been removed.
    no. ):

  • Shippoyasha

    Please no more ‘the organization you were working for were the bad guys all along’ plot this time.

    I didn’t mind the score hunting feel of the game in Absolution but it’s nice they are going for more oldschool level design. Being fully open world would be pretty ambitious though.

  • Unlimax

    I just hope it will be as good as Blood Money , Blood Money was the Ultimate Hitman experience that you will NEVER get bored off
    please make more of this xD
    .

  • http://simplephilistine.wordpress.com/ Arla

    Come on Ishaan. It’s current-gen now.

  • cloudcaelum

    So for PS5 and XB2, my bet release date is 2020, anyone?

  • Learii

    its is open world?

  • otakumike

    Something to play on my ps4! Much need, keep the games coming. :D

  • http://playstationallstars.wikia.com/wiki/PlayStation_All-Stars_Wiki Sackchief

    This is great news. Absolution was waaay too linear for a Hitman game. It felt nothing like the originals. A return to form is not a bad thing at all.

  • http://www.isfuturebright.com/ Silvio Carréra

    Excited! @_@

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