By Sato . January 31, 2014 . 1:32pm
Arc System Works recently held a special BlazBlue and Guilty Gear web radio show, where the Ragna the Bloodedge voice actor Tomokazu Sugita and others brought series creator and composer Daisuke Ishiwatari on as a guest to talk about the next generation title, Guilty Gear Xrd –SIGN-.
You can view the video here: http://www.nicovideo.jp/watch/1390976369
During a brief Q&A session, when asked which song he had the most trouble making, Ishiwatari answered “all of them!” and then added that a specific track was “Still in the Dark” from Guilty Gear XX.
One fan asked if he’d like to increase the number of characters in his games, to which he answered, “Yes, I’d like to completely increase it.”
Before talking about Guilty Gear Xrd –SIGN-, Ishiwatari provided a short introduction of “what is Guilty Gear?” He shares that the idea of creating the game came from thinking that it would be cool to have a fighting game that featured superhuman-like characters seen in anime and manga going at it.
When asked what Guilty Gear Xrd will be like, Ishiwatari explains that, up until now, the series has had several games with minor changes, but Guilty Gear Xrd is being made to be a game that can show a new generation the fun of Guilty Gear and fighting games, and for this reason, he’d like to release a completely new title.
Up until now, Ishiwatari has worked on 2D fighters, but after giving it some thought as we enter the new generation of consoles, he asked himself how he could give it a fresh new take, and the idea of making Guilty Gear with 3D graphics came to mind.
While he is working on making the game using 3D graphics, he also mentions that one of the parts Arc System Works is focusing on, is to stay true to their roots and not make it look too different, which is the reason why it still looks as close as it gets to a 2D fighter.
At the 34:30 mark of the video, we get to see some new footage showing Guilty Gear Xrd –SIGN- in action, starting with the into animation of Sol Badguy and the new character, Bedman. As the fight goes on, we see that Sol retains a lot of his older moves, but still falls short against Bedman’s hectic rush.
Bedman is always sleeping, so he doesn’t actually speak, but goes on an outburst of words for his victory animation (to which Sugita jokingly says that nobody ever talks as much in a fighter). According to Ishiwatari, Bedman can only speak in his own dreams, so what we’re seeing is actually what’s going on in his head.
At 35:45 we get a look at a different angle of Sol hitting Ky, as a way to show how exactly is the game in 3D. We also get to see I-No and Millia from a lower camera angle, followed by a look at some animations and instant kill clips of Venom, Chipp, Potemkin, Faust, May, Zato=ONE, and Ky.
Finally, at 40:48, Ishiwatari shows us the latest footage of Guilty Gear Xrd, featuring a scene from Ky Kiske’s story. Ishiwatari explains that it’s how we’ll be seeing all of the character’s stories in the game.
Guilty Gear Xrd –SIGN- is slated for release later this year for PlayStation 3 and PlayStation 4, with the arcade version launching this spring.