Thief Shows Off The Different Tools And Techniques At Your Disposal

By Ishaan . February 4, 2014 . 9:00am

Thief has “gone gold” and Eidos have shared a new trailer for the game alongside the news, titled “Thief 101,” which provides a summary of the game’s setting a look at how you’ll traverse the world, using the shadows and various tools at your disposal to achieve your goals. Watch it below.



Thief will be available on February 25th in North America and February 28th worldwide for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.

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  • colorblindnightmare

    So close. Can’t wait :)

  • neocatzon

    Interested again since the set of trailers before. Still, I’m a gonna wait for review hoping it’s not another 10 hours book.

  • Tinye

    Definitely want this game when I get my ps4

  • Lalum

    The more I see the less I’m interested in it.

  • Weeb

    Honestly I keep forgetting this game exists.

    • hazelnut1112

      For a good reason too.

  • hazelnut1112

    Rest in Peace Thief franchise.

  • Demeanor

    Speaking from the viewpoint of someone not familiar with the Thief series, does this game really deserve so much hate even before its release?
    I’m not seeing anything revolutionary (TR bow paired up with dishonored gameplay sans dem powerz), but plot/atmosphere/missions could all be done very well as far as we know, plus it’ll be a welcome change for my ps4, now stuffed with – although very good – war/scifi FPSs.
    Plus I can’t remember a game where I played the rogue part so to the letter, I always go for mages (or warrior/mages) in games that let you choose a class :P
    Any insight on how this game “betrays” the Thief franchise would be most appreciated (and of course I’m not fishing for flame wars, so keep it cool :D).

  • vgbnd

    I haven’t played any of the other Thief games so I could be missing the point, but going off of the trailer, I have the suspicion that this game is going to have some huge story and I feel that it isn’t needed. I don’t even feel that the protagonist needs to have much depth.

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