Nintendo To Update Steel Divers: Sub Wars Based On Player Feedback

By Ishaan . March 17, 2014 . 11:02am

Last month, Nintendo released a new Steel Diver game for the Nintendo 3DS, titled Steel Diver: Sub Wars. In a rather unusual move for Nintendo, the company released Sub Wars as a free-to-play title that can be downloaded entirely free of cost. The free version comes with a full-fledged multiplayer mode, as well as a couple of missions from the game’s singleplayer campaign.

 

Now, it looks like player feedback will be an important part of Steel Diver: Sub Wars’ future, judging by a Miiverse post by the game’s producer, Tadashi Sugiyama, who says that Nintendo plan to release an update for the game based on player requests.

 

“After this update, we should see fewer errors with the following error codes: [018-0501], [018-0502], and [018-0506],” Sugiyama writes. “Beyond this, we plan to continue improving the quality of the game’s network connectivity.”

 

He adds: “We are also planning to implement a number of requests we have received from players in this update. Details will follow in the near future.”

 

This is interesting because Nintendo appear to be approaching Steel Diver: Sub Wars the way a number of developers approach their social games and online games, which is something you rarely see from the company.

 

The development and maintenance of social games was best explained by Capcom’s Kazunori Sugiura, a member of the developer’s Tokyo R&D Department, two years ago. Sugiura said that he felt social games were like TV shows, in that they were constantly monitored and adjusted based on feedback, whereas console games were like movies.

 

“I think the similarity lies in the great importance placed on managing new games after they are released,” Sugiura shares. “In both online games and social games, continuous analysis of users’ game-playing habits enables us to perform updates that improve the game experience, as well as take the things which make those games popular and apply them to other contents.”

 

With Steel Diver: Sub Wars, Nintendo appear to be taking the same approach. Sugiyama, the game’s producer, also mentioned in his Miiverse post that Nintendo will be replacing the Morse code chat room feature with something else, which is another major change being made to the game since its original release.


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  • Lalum

    Would be cool if this meant Smash U would get supported with updates. A guy can dream.

    • Kurizu208

      Yeah but if they update smash they will do just patch out anything good or competitive focused.

  • sakusakusakura_nyo

    Nintendo has a long way to go if they’re trying to make this game worth playing.

    • s07195

      Just the fact that it’s free and you can do multiplayer online already is enough incentive to try it out. :P
      It’s not even microtransaction based. The ‘paid’ part are single player missions and extra subs, which in a game which is a slow FPS, doesn’t matter too much.

    • Kouji Tamino

      Funny, I’ve heard nothing but good things about the game, even from cynics.

  • Weeb

    It seriously needs online communities similar to Mario Kart 7.

  • Barrylocke89

    Fixing the connection issues is certainly a great start to making this game become more viable. The core game is a fun one. Personally, I wish Nintendo would allow for keyboard communication vs the slow Morse Code setup, but I can’t help but think that they’re going to stick to their guns on that one.

    • Paul Pavelich

      The very end of the article says that Nintendo will be replacing the Morse code with something else!!! Pleasereread.

      • Connor

        Just the chatroom. Thats all they got rid off.

  • Mrgrgr and Unacceptable World

    Really happy here.^_^ The connection is probably one of the main reason i am kinda stopping the game at the moment.T_T(I played almost 10 hours on this game already.^_^)

    If they fix that, i am sure we will get more player to keep playing this game here.

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