DmC Devil May Cry Artbook Features Unused Concepts And Creator Commentary

By Ishaan . May 1, 2014 . 10:31am

Udon Entertainment have released an artbook for DmC Devil May Cry, titled DmC Devil May Cry Visual Art. The book is 192 pages in thickness, and collects all the concept art behind the game, along with unused concepts and creator commentary.

 

The book costs $39.99, but Amazon will have it available for less than $30. You can view a preview of the book below.

 

Additionally, a SoulCalibur artbook is available as well, and you can view a preview of that one here.

 

 


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  • Paul Rodriguez

    Still hurts my eyes looking at this “Dante” character.

    • RawrWata

      I just call him Donte.

      But for real, while he was an obnoxious character Vergil was much worse, imo

      • Spirit Macardi

        I call him Etnad.

      • MrTyrant

        It’s Vorgil

      • Unlimax

        Goosh I hate his attitude so much
        He feels like an Emo version of Justin bieber
        I’m forcing myself to like him , but i can’t ლ(ಠ益ಠლ)

    • Godman

      Haters gonna hate

  • subsamuel01

    The Graphics and combat were really good, everything else was just bad. I wish they had just used the original Dante instead, could have got a much better game.

    • persona_yuji

      I remembered when they said that they wanted DmC’s story to “rival’s that of films and literature” and, by irony, the story and the writing itself was one of it’s worst aspects.
      To me the original DMC series was like the old-school Ninja Gaiden series, you played the game for its gameplay and your reward for beating the level was a awesome cutscene.
      DmC’s story however… is slapped to my face and is trying to go down my throat while the gameplay is somehow helping it.

  • All Fiction

    What a deal ! With Tam Tam commentary how could you not buy it ?

  • Spider-Man

    I wish they stuck with TGS 2010 Dante. Looked like they experimented/tortured him and he had some mental issues going on in that trailer. I honestly prefer this design and concept than what they actually produced.

    Edit: Sorry for the duplicate, Disqus going bananas over here.

    • http://keiserone.tumblr.com/ KeiserOne

      Agreed. They “toned him down”, like his face is more fleshed out, less drugged out look. Maybe for marketing reasons?

      • Spider-Man

        Probably fan backlash honestly. But I just found out that in the clips involving Donte being chained up/tortured in that trailer were flashbacks of him around 6-8 years old. Confirmed by a developer of the game.

    • Göran Isacson

      Agree to disagree, I guess. Strung out meth Dante felt WAY too “trying too hard to be serious” for me. Granted, I’m someone who generally dislikes the whole “mental institutions run by demons” ordeal, but I’m just not confident in general that they could have taken the darkness of that initial concept and made something actually compelling out of it. What they got was simplistic, but at least mostly inoffensive. If they had continued down the path they seemed to be taking, all I could foresee would be another groan-worthy “Is it real or is it all just IN HIS HEAD MAAAN” story.

    • Z3

      He looks too much like Tameem in this picture

    • God

      I’m actually among those who didn’t hate this Dante, while i found the original way more fun and best in pretty much everything i sill was entretained while playing DmC.

  • z_merquise

    Poor Soul Calibur. It doesn’t even had it’s own article.

    I think the art for DmC is good. The backgrounds are really well-detailed and the demon designs are horrific (in a good way). The designs for Dante and Vergil in DmC are fine to me.

    I always think of Devil May Cry and DmC like how I compare the main Marvel and the Ultimate Marvel universe. Same characters but different take, different portrayal, different universe.

    • Dianatos

      I’m actually much more interested in the Soul Calibur one, oddly enough. Even after the awful decisions with V and whatever the series has been doing since, I still consider myself a Soul Calibur fan.

      • z_merquise

        Soul Calibur V is still a good game. It just felt like an incomplete game.

        The art is one of the things I love in the series. Takuji Kawano’s art is really good.

        • Dianatos

          I will not deny anything you said. I have a massive love-hate relationship with SCV and yet I still put over 100 hours into it.

          • z_merquise

            I also spent so many hours with SC V as well. Unlocking more parts for the character creator motivates me to play long. I really love the character creator since SC IV.

    • Abysswalker90

      What am I missing?

      • z_merquise

        There’s an artbook for Soul Calibur as well. It’s in the article above.

        • Abysswalker90

          ohoohohohohhhh
          I’m an idiot today.

          • z_merquise

            Hey, it’s okay. That happens to us sometimes.

    • Anime10121

      Thats a good way to look at it, now to see if Capcom will commit to letting both universes live side by side, or can the entire series (NOOOOOOO!) after DmC kinda underachieved sales wise.

      • z_merquise

        All I’m hoping is that Capcom is developing a new mainline Devil May Cry with an intent of “correcting their mistakes” like what they did with DMC 3 after the 2nd game’s lukewarm reception.

  • Z3

    Fuck you

  • http://youtube.com/miyabigaming 禍津水樹 (MagatsuMizuki)

    Ninja Theory is dead to me ever since they decided to develop only smart phone games, what a waste

  • Godmars

    Sad that if this were a DMC clone rather than a direct offering it probably would have been received better.

    • Sylveria Shini

      I doubt even that… Look at Yaiba which is being met with audible “mehs” worldwide. The “IM TRYING SO HARD TO BE COOL GUYS! FUCK YEAH!” thing that DmC and Yaiba doing to bring in the hormonally overwhelmed 13yr old male demographic just isn’t interesting to anyone and the bleh combat isn’t winning them any points either. If anything the game got better reception than it deserved due to the anti-backlash backlash.

    • Firekitty

      I’m gonna say yes and no.

      Yes, because based on the initial premise and artwork, I might have been mildly interested in the game. Heck, when I initially believed that ‘Dante’ was a new character, like Nero had been, I was actually a little exicted.

      No because the second I heard that awful dialogue I was turned off, and then that raunchy opening scene was so completely ridiculous I couldn’t even consider giving them my money. Not that sex or cursing in a game is a bad thing, just…have a little taste about it!

  • Firekitty

    Hmmmm. Did this version of the series actually have enough fans to warrant something like this? no hate, I’m just curious.

    • SerChief

      I was wondering about that too

  • Mind0105A

    I still didn’t finish this game, I slept while playing it. At start it was fun, but after I got the DT, the stages to me were repetitive. I don’t know how to explain it, but it followed the same pattern design. The game had potential though.

  • Valtiel Ikari

    this is the only thing NT are good at apart from animation, nice looking drawings, credits were it’s belong.

  • Ryudo9

    lol DmC and art should never be in the same sentence. Save the money and get The Eyes of Bayonetta from Udon. Comes with a DVD as well.

  • raphael

    Trash!!

  • Sylveria Shini

    Its gonna be available for way less than $30 before long.

  • Γεώργιος Αρχαιοκαπηλίδης

    Why this game needs an artbook?

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