Pushmo World Climbs On To Wii U In June

By Sato . May 28, 2014 . 1:33am

2014-05-28_014757

The Nintendo eShop platform puzzler Pushmo is pushing a new game onto Wii U with Pushmo World in June. The official website shares a first-look and some additional info on the game.

 

2014-05-28_014334

2014-05-28_014350

For those of you who aren’t familiar with Pushmo, the premise of the game is to push and pull blocks around, so you can jump up and down on your way to the goal. Goals usually appear out of reach but once you start moving blocks and use your noggin a little, they are actually closer than they look.

 

2014-05-28_015654 2014-05-28_015724

Similar to the previous games, the block puzzles called “Pushmo” can be made the the pixel art-style Pushmo Studio feature, which can then be traded with other players via QR codes.

 

2014-05-28_015905

Additionally, Pushmo World features online connectivity where players can like, comment, and show off their Pushmo puzzles with other players around the world. Advancing through the game also unlocks stamps that can be used on Miiverse.

 

Pushmo World will be released on the Nintendo Wii U eShop on June 19, 2014 for 1,000 yen (plus tax).


Read more stories about & & on Siliconera.

  • Ethan_Twain

    What? This is a major announcement! Pushmo is super great! This should have been E3 news.

    Is this coming from Intelligent Systems though? If they’ve been making a Wii U puzzler that dampens my hopes of seeing Fire Emblem or Advance Wars any time soon :(

    • subsamuel01

      I think they got bigger news to announce than Pushmo, I think they’ill focus more on the big Triple A titles at E3 since those are the games that they need to sell more Wii U’s. Plus they got a time limit on their presentation might as well get the smaller stuff out of the way before hand.

    • Beta

      Didn’t they also develop Fire Emblem: Awakening while developing Pushmo/Pullblox on the side?

      • Ethan_Twain

        Yeah, actually at one point they had Fire Emblem: Awakening, Pushmo/Pullbox, and Paper Mario: Sticker Star all going simultaneously. That’s a lot! Way more than Intelligent Systems is usually doing at one time.

        All those games kind of came out at once though, and there’s been a dearth of Intelligent Systems ever since. I feel like with all that stuff wrapping up at the same time whatever comes next from them probably started at square one in 2013.

        So really, I wasn’t expecting much from Intelligent Systems yet. Too early. Maybe some SMT X Fire Emblem stuff because we don’t know how much of that is being made where, but that’s it. Seeing that Intelligent Systems has been making Pushmo Wii U further deepens my doubts that anything larger scale could possibly be ready to show yet.

  • malek86

    Mmh, you know, the cool thing about Pushmo is that the 3D makes it look a lot better and helps a bit with the blocks depth perception (you can see that, like Ketzal’s Corridor, it was made at a time when Nintendo was trying to justify the presence of 3D in their console). In 2D, it wouldn’t be quite as cool.

    • Suicunesol

      Agreed. Pushmo was such a great showcase. It wasn’t even flashy. Very simple and practical.

    • Fronkhead

      Agreed wholeheartedly (and to the same thoughts on Eurogamer’s comments thread!)

      Both Pullblox and Fallblox were very much reliant on 3D to ensure you, er, pull out blocks correctly with confidence, you never had to think about where each piece was in 3D space, as great as this followup may be, it will have lost some of the magic. Shame.
      That being said, maybe you can use the GamePad gyroscope combined with a button combo to get a perspective tilt.

  • ecoutercavalier

    YES! Fantastic news.

  • David García Abril

    Nintendo should keep pushing the small new franchises that they have been creating over the last few years.

    I’m sick of people saying Nintendo hasn’t created a single new IP since “Pikmin”. It’s bad enough that these people refuse to acknowledge the existence of Wii family franchises, but IPs like this should not receive the same treatment.

    • ChuChu

      Most of them are just trolling just to get a reaction of it.
      So annoying.

    • subsamuel01

      Most of the people who complain probably haven’t owned a Nintendo console at all or for a long time, they clearly have no idea what their talking about.

    • Beta

      Ugh…. Please don’t remind me of those people…. They kept complaining about that and when Nintendo pushes new eShop IP they all say “No, it doesn’t count because it’s eShop only” and when they release The Wonderful 101 (Still a Nintendo IP) “Ummm… ehhh… OH! It doesn’t count as it doesn’t appeal to my overambitious thought of an IP! They must do exactly what I want! In fact, they should hire me to develop it!” ._.

  • ZnTxn

    Mallo confirmed for Smash! (I wish…)

    I really like Pushmo and Crashmo, nice to see a new game!

    • J_Joestar

      maybe a Pushmo based stage?

  • CozyAndWarm

    Meeehhh… I loved Pushmo and Crashmo to death, but I can’t see myself playing the games on console over handheld. And why are the graphics so dull and dreary compared to the 3DS originals?

  • Hawks

    Damnit. I read that as “Pokemon World”.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular