Monster Hunter Freedom Unite For iOS Works Surprisingly Well On An iPad

By Mark . July 4, 2014 . 10:30am

When I first heard that Monster Hunter Freedom Unite was coming to iOS, I was pretty excited. Having played the PSP version of the game, as well Monster Hunter titles for PS2, Wii, and Wii U, I knew exactly what to expect—killing copious amounts of monsters, then harvesting their organs and making cool weapons out of them.

 

What I wasn’t sure about, however, was how the controls, graphics, and general feel of the game would work on iOS, considering this was a port of the PSP game of the same name. Thankfully, after playing Monster Hunter Freedom Unite almost non-stop for the last several days on my iPad, I can safely say that the game works very well.

 

Actually, I would say that graphics are better on  iOS than in the PSP version, and comparable to the Wii U version of Monster Hunter 3 Ultimate. The controls, meanwhile, are handled rather smartly, too.

 

The graphics are easy to explain. The graphics are now in high-definition, meaning they look very nice and take up a little over 1GB of storage.  The world, characters, and monsters are all crystal clear, which is certainly a step up from the PSP version. Not to mention, an iPad screen is considerably larger than a PSP screen.

 

 

Unlike the PSP version, however, there are no joysticks and physical buttons to press on the iOS version. Instead, a virtual joystick and a unique button system is displayed on the screen. I have played a lot of games on the iPad that require players to use virtual joysticks, and they usually are slow and tricky to get the hang of. Maybe it’s because I’m so used to them, but I found the virtual joystick very easy to use in Monster Hunter Freedom Unite on the iPad.

 

Part of the reason for that is because both the joystick and the buttons are very large on the screen. For someone who wants to see the entire screen without interference, that might be a problem. But, for someone who wants to be able to easily control his or her character, the setup is perfect.

 

Without going into too much detail, as the pictures might be able explain better, the movement joystick is on the left, while the action buttons are on the right. Pretty standard stuff, only the actions buttons do different things depending on whether a player slides them up, left, or down. For example, the movement button will have the player’s character roll if it is pressed. If it is moved to the left, however, the character will sprint, while moving it up or down will also have the character do different actions.

 

This means there are less buttons on the screen, ensuring you don’t accidentally press something you didn’t mean to. It is a considerably different control scheme, but easy to get the hang of, and a good fit for the iPad.

 

After players get used to the controls, then they can begin to explore the huge world that is Monster Hunter. As with all Monster Hunter games, the goal is to complete quests, which mostly involve either gathering things or killing things, and get rewards. New weapons and armor can be made by collecting the bones and skins of the monsters you’ve killed, while potions and poisons can be made from collected herbs.

 

Players may either complete these quests on their own, or join up with people online. Up to four people can play co-operatively online, and it a fun way to experience the game if you get tired of running errands alone.

 

Monster Hunter Freedom Unite offers hours of fun RPG-style gameplay, and is available now for iOS.


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  • MaidKillua

    MHFU in HD with online? This sounds pretty great but I don’t own an iOS device and most likely never will as I prefer Android. If Capcom decided to move this to the Vita it would be fantastic, though i’m not going to get my hopes up

    • JMaster3000

      What if there’s a way to play MHFU emulated on PC online with friends…. OR EVEN MHP3RD…. i wish there was a way… ohh wait, there is!

      • MaidKillua

        I dislike playing games on emulators, it never feels the same. I know that sounds odd but it’s personal preference really. I’ve never managed to get into anything on an emulator because it just feels wrong to be playing it on the wrong platform to me

        • JMaster3000

          I know the feeling but i don’t see anything wrong with MHP3rd HD on PC.

          Connect a Dual Shock controller and you can start to hunt.

          Btw the HD textures look awesome on PC

          http://puu.sh/9WROW/e4516a7e6e.jpg

          And MHOnline in China is getting in open beta soon which u could play with friends.

          • MaidKillua

            I doubt my PC could even handle emulating that, it struggles to even run League of Legends on minimum settings. Too broke for a gaming PC. Though MHP3rd is sort of redundant anyway since most of the monsters are in 3U which I have on Wii U. I know there are a couple missing but eh. Freedom Unite is more important since I never got to fight most of its bosses with other players

          • JMaster3000

            Both United and 3rd can be played online.
            Ohh and PPSSPP emulator doesn’t need a high end PC, actually a low end could work too. The graphics card is that matters.
            A single core CPU will work fine and a Graphics Card that supports Open GL 3.0 but yeah if u have 3U on Wii U then there’s no reason for P3rd.

    • Land of Green Pasture

      but… you can already play MHFU on vita..

      • MaidKillua

        Yeah but it’s only upscaled (poorly) and with no online. I do have it but this version would definitely be better. Plus it culd really do with proper analogue camera support, using the R stick as a stand in for the D-pad feels clunky (though not as bad as clawing was of course)

  • planetofthemage

    Did they change the hitboxes to be more fair like in the later titles? Or are there still some really awful Plesioth hip checks?

    • Guest

      Too be honest , the hitbox of Plesioth is as aweful as it was on the psp, the hip check can knock you even you are on the other side of the monster, but sometimes it’s body slam will missi you even your not suppose to(very rare, and very lucky that time). But Plesioth is no way more difficult as to before. I manage to kill it solo with a rare-3 greatsword adn touchscreen controls :P

    • killbill8921

      I fought Plesioth and let me tell you, it is as awful as you might imagined. But after 10 hunts, still seeing poor inexperience hunters get knock rag doll underneath the giant fish…… experience hunters…. we use bows or bowguns :P

  • Fronkhead

    Glad it works well with touch, but I’m surprised no mention of it having MFi (made for iOS) controller support. HORI are releasing one if I remember correctly going by the game’s reveal trailer, so it could be pretty sweet on an iPad using it.

  • Ruins72

    …comparable to 3U on WiiU? really? it’s an upscaled version of a psp game running on an ipad, far from an upscaled port of an already far superior looking 3ds game running on a console

    • Fronkhead

      Yeah, the PSP games were missing many graphical effects present in 3U on 3DS/Wii U, and things like environmental and monster detail were pared back. Though oddly Tri on Wii looked better in places than both the Wii U and 3DS games (and better in every aspect over the PSP games), probably because some things were pared back in the move to 3DS, and the 3DS game was a base for 3U on Wii U.
      …if any of that makes sense.

      • Ruins72

        Tri on Wii had a filter to sort of blur your view of the models, it made the game look better than the models actually were. the models, while far better than the PSP games, weren’t all that good looking. You can go check them out if you want :D

    • killbill8921

      Please forgive the 3DS, cause as a 3DS user, visual isn’t it’s core strength, it’s games are the reason 3DS sell like hotcake, too many good games!

      • Ruins72

        I never said the game looked bad >.>

  • Fronkhead

    Sad but true: if this article’s header had a platform that wasn’t “iOS” in it, there would be far more than 5 comments here (excluding my own) hours after it went up…

  • triablos

    Honestly I would buy this despite owning the psp ver for a few reasons:

    -fixed hitboxes
    -online multiplayer
    -fixed hitboxes
    -better visuals
    -fixed hitboxes

    Too bad its not on android.

  • GameTaco

    What with all the praise it’s getting, I would gladly buy this first thing after upgrading my phone. There seems to be an agreement that even without buying an external controller, Capcom nailed the controls. Even as a port of an old PSP title, this sounds like the sort of game that should be the gold standard for mobile gaming.

    Heck, I don’t even remember where I last left off. All I know is that compared to the Monster Hunter 3 series, Unite wasted no time in throwing subspecies at you. I think I was only just closing in on the second half of the low rank village quests. I would totally do it all over again~

  • Barrylocke89

    I’ll be honest. If I was an iOS guy, I’d be all over this. 15 bucks for Monster Hunter, with controls that, by most peoples thoughts, are very workable, AND online multiplayer (something no mobile version of the game has had, and won’t have until MH4U comes out in 6 months at the earliest? Sounds like money well spent to me.

  • Naail Zahid

    And yet another game that will never get ported to Android. :(

  • Harvey Tejada Loto

    i better play on my ppsspp

  • killbill8921

    I finally beaten the Tigrex, my psp nightmare has been overcome on my iphone, Still, no easy cause it is still a difficult boss, but no longer it scar my Monster Hunter Experience.

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