This Week In Sales: Oreshika: Tainted Bloodlines And Atelier Shallie

By Ishaan . July 23, 2014 . 11:01am

Period: The week of July 14th – July 21st (2014)

Top-seller: Yo-kai Watch 2 (3DS) – 331,946

Nintendo 3DS sales: 6,185 | Total sales: 9,545,058

Nintendo 3DS XL sales: 31,192 | Total sales: 6,308,372

PlayStation Vita sales: 27,352 | Total sales: 2,965,476

Vita TV sales: 2,249 | 127,344

Wii U sales: 8,209 | Total sales: 1,839,077

PlayStation 4 sales: 6,456 | 642,101

<< Last week’s software sales chart

<< How to read and understand sales

 

Last week saw the release of Sony’s Oreshika: Tainted Bloodlines for the PlayStation Vita. The game sold 93,775 copies in its first week and debuted at the #2 spot on the top-20 software sales chart.

 

The original Oreshika was released on PlayStation One, and then remade for PSP in 2011. The PSP version sold 94,085 copies at launch, so things haven’t changed much between then and now in terms of the franchise’s reach, with launch sales of both Oreshika and Tainted Bloodlines being nearly identical.

 

Meanwhile, Yo-kai Watch 2 was the #1 game for the week again, selling an addition 331,946 copies. The game is now at 1,648,653 copies sold, and should work its way up to 2 million fairly quickly.

 

Also released last week was Gust’s Atelier Shallie: Alchemists of the Dusk Sea. It debuted with 43,744 copies sold. Finally, Bandai Namco’s Gundam TriAge SP card game made it out as well, selling 21,524 copies.

 

The top-20 software sales chart for last week is as follows:

 

Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Yo-Kai Watch 2: Head/Founder 331,946 1,648,653 3DS Level 5
New 02. Oreshika: Tainted Bloodlines 93,775 New PSV Sony
New 03. Atelier Shallie: Alchemists of the Dusk Sea 43,744 New PS3 Gust
New 04. Gundam TriAge SP 21,524 New 3DS Bandai Namco
04. 05. Mario Kart 8 14,992 542,358 WiiU Nintendo
03. 06. Yo-kai Watch 12,790 1,208,077 3DS Level 5
02. 07. Freedom Wars 9,761 262,427 PSV Sony
05. 08. Taiko Drum Master: Don and Katsu’s Great Space-Time Adventure 9,258 101,478 3DS Bandai Namco
07. 09. Pokémon Art Academy 5,714 69,636 3DS Nintendo
06. 10. Watch Dogs 5,628 59,585 PS3 Ubisoft
08. 11. Grand Theft Auto V (Bargain Edition) 5,090 23,659 PS3 Take Two
10. 12. Pokémon X and Y 4,925 4,106,912 3DS Pokémon Co.
New 13. Murdered: Soul Suspect 4,467 New PS4 Square Enix
12. 14. FIFA 14: World Class Soccer 4,094 67,541 PS4 Electronic Arts
15. 15. Monster Hunter 4 3,905 3,311,605 3DS Capcom
09. 16. Watch Dogs 3,455 85,832 PS4 Ubisoft
New 17. Hoppe Chan Minna de Odekake! Wakuwaku Hoppeland!! 3,433 New 3DS Nippon Columbia
11. 18. Pro Evolution Soccer 2014: Challenge of the Blue Samurai 2,996 70,108 3DS Konami
22. 19. Persona 4: Golden 2,929 304,785 PSV Atlus
New 20. Wii Sports Club 2,898 New WiiU Nintendo

 

Sales data acquired from 4Gamer and Media Create.



  • Meruru 82,585
    60,548 Ayesha
    Esuroji 57,550
    Shallie 43,744

    Gust pls cant you see the wrong direction you take the series?

    • Arcana Drill

      So what would be the right direction?

      • meruru obviously and go back to roots

        • ReidHershel

          I’m about to start the series, what’s wrong with the new games?

          • its getting easier and easier ever since ayesha really and thats just the beginning, gust try darker story with dusk but they suck at it.

          • I see like this 。゚+.ღ(ゝ◡ ⚈᷀᷁ღ)

            There still challenging at times if not more for the hidden boss fights meruru was honestly the easiest in the series.

          • otakumike

            I think it just might be franchise fatigue at this point, there’s a new Atalier game coming like every few months. They need to give the series a break for a while and try something new I think.

          • I see like this 。゚+.ღ(ゝ◡ ⚈᷀᷁ღ)

            Nothing tbh I’ve been with series for a long time an there honestly getting better much more fun to play as well you don’t feel no were as limited on time as well,Gameplay is also much more fluid an creative so I don’t see anything wrong with them the stories are also getting better than just kinda there in the background lol.

          • https://twitter.com/RaiohV Raioh

            This is just my personal problem:
            While gameplay was pretty spartanic and bland in the Arland trilogy, world and cast were beautifully detailed and developed and you actually wanted to get every event and see them interact with each other.

            Ayesha was pretty good too, felt like this was the definite game, fun gameplay, really fun characters and a not too boring story. Not sure why sales dropped from that to Meruru, maybe cause of the lack of Kishida Mel art, people can be hardcore about that lol.

            Anyway Escha&Logy has probably the best gameplay in the franchise(not played Shallie yet) but, it’s uninteresting. I mean /really/ uninteresting orz

            You really need to force yourself to like the cast(returning characters from Ayesha not included, those are fun!), until they maybe actually grow on you…or don’t.

            Can’t say anything about Shallie.

          • SupaPhly

            but I really liked the characters and their backstories in escha & logy and the dusk series in general :/
            I’ve played all the ps3 ateliers (except for shallie) and that one is my favourite so far, though the main tasks should have been harder I agree

          • https://twitter.com/RaiohV Raioh

            I dunno I feel like they’re kinda burnt out by now, maybe really slow down the releases and more time to come up with cool new elements to make things fresh again~
            I don’t actually have a problem with difficulty, Atelier was never a franchise about super hard battles and missions making you sweat nonstop, but it was always a series about the people, which I felt was lacking in E&L. I do respect the fact that many people liked the characters in it tho, maybe it’s just me getting out of touch with the series lol.

        • Arcana Drill

          i didnt play any game after the Arland saga, what they changed in Dusk series that you think that made this decline in sales?

      • MaximDualBlade

        Maybe removing a fair share of the cuteness? That’s my solution

    • Shippoyasha

      But game sales are down industry wide. I think there’s a disturbing trend of that overall, and not sure a return to older Atelier system can help that.

    • pekikuubik

      R.I.P. Dusk series. And here I was hoping we’d get an Ayesha 2 eventually, since it sure looked like they were building up to it by avoiding Ayesha (the character) at all costs.

      This has happened before though (with Iris/Mana Khemia) and assuming they want those Meruru/Ayesha numbers back, I’d expect a back to basics approach/fewer experiments and more Arland-esque moe next year.

      Or they go completely balls to the wall and do something crazy. I prefer this option.

    • ronin4life

      Anyone know which Vita Atelier is “best” Btw?

      Thinking about maybe nabbing one. I’ve only ever played Annie on DS, and although I found it pretty fun I got intimidated with my mission list after coming back from a months long hiatus on it… so I never got back into it.
      ^~^;;

      • Anna Scruton

        I’d say its safe to start out with Rorona+ as its the best mechanic wise and its the first one chronologically

  • ivanchu77

    nooooo why is atelier selling so bad, freaking hell such poor taste these guys have

  • JonathanisPrimus

    No mention of the gigaflop that Wii Sports Club is right now? Famitsu reports that it sold 0-20% of its stock.

    I’m amused by the two year-old P4G outselling the month-old PQ. I realize that’s because of the anime, but that should be advertising all of the Persona 4 spinoffs too.

    • Solomon_Kano

      Daaaamn. That’s pretty horrible. It’s just a packaged version of the Wii Sports games that have been available digitally though, right? At least, they’re available digitally in the US, dunno about Japan.

      • HarakiriKami

        There’s a wii sports club bundle and the game is pratically downloaded on every wii u.
        Im surprised 3000 people spent 40$ on the retail package at all to be honest lol.

        I expect it’ll have legs like everything else though

    • otakumike

      Seems the main audience that buys persona is on Vita. PQ did decently but it dropped rather quick, this game on the other hand just keeps jumping back in.

      • http://www.siliconera.com/ Ishaan

        Media Create stated the exact opposite, actually. They specifically said that the people that bought Persona 4: Golden purchased Persona Q as well. As of now, the audience is on both platforms.

        If you’re interested, you can read a little bit more about this here: http://bit.ly/1nhbpZa

        • otakumike

          yeah…thanks.

    • Namuro

      Isn’t it just a rehashed packaged of Wii Sports? It obviously wouldn’t cause much of a stir like its predecessor did.

      As for Persona Q, I suppose it’s because of the jump in platform, with fans of the series on the Sony side not ready to pick up a 3DS, and that the gameplay is also different? There’s quite a lot of changes, compared to the good old Persona 4 that’s a proper Persona game.

      Also, for people that’s new to the Persona series, I doubt they’ll want to get started with Persona Q. LOL

    • http://www.siliconera.com/ Ishaan

      Wii Sports Resort is a repackaging of games that are available for download via the eShop. I don’t think anyone expected it to be a significant release, especially given that the casual market has dropped off a cliff, as demonstrated previously by Brain Age and Nintendogs.

      (As an aside, Famitsu’s sell-through numbers always strike me as incredibly stupid. They’re always these vast percentage ranges, like 0-20% or 60-80%. There’s a big, big difference between 60% and 80%.)

      As for Persona, the anime is based on Golden specifically. It even shares the name of the game, and the main new attraction, which is Marie. It isn’t going to affect any other game in the series, because those games aren’t Persona 4.

  • Solomon_Kano

    Nice to see Oreshika 2 hold up against the PSP remake.

    Seems Yokai Watch 2 is burning the first game’s sales out, but I wonder how long it’ll be before it’s actually off the chart. I wonder how long it’ll take 2 to drop down to the original’s more regular 30k as well, or if it will at all. It’s already outsold the original by a significant margin, so there’s no real use in looking at its performance anymore.

  • Namuro

    Man, Yo-Kai Watch 2 is not giving up the top position! While Oreshika is coming up from behind.

    Monster Hunter 4 is also hanging on tight!

    What a race…!

  • popo123

    Wow Persona 4: golden is still charting!

  • MaximDualBlade

    P4Golden makes a small comeback after some years, that’s fun XD

    I wonder of the patch for Freedom Wars could make the game stay in the charts a few more weeks and a release date would make that number a plus one ;)

    And I’m intrigued about Yokai Watch. I have watched some gameplay videos and I don’t understand the gameplay.
    Also why isn’t the game localized? Just because westerners are too ignorant on Japanese folklore myths and spirits? Because they buy Pokemon and the creatures don’t exist, so westerners could use the yokai as imaginary things.

    Edit: And nice for Oreshika too! Another release date pl00000x

    • Namuro

      You collect the monsters (Youkai), and set a team to use in battle. You can have 3 of them on a battlefield at a time, and then “rotate” other Youkai in to make use of different skills, or to gain type-advantage. That’s the basics of it, anyway.

      As for why it’s not being localized. I wish I know as well, but I could care less, since I’m gonna import it! I can’t wait any longer!

      • MaximDualBlade

        Thank you

        Do you control the monsters like in Ni No Kuni or do you just give them orders?

        • Namuro

          You can tap on the Youkai to get them to do a special attack (which is activated via a mini-game on the touch screen). Meanwhile, other idle Youkai will do a normal attack on their own.

          • MaximDualBlade

            oooooh ok thanks

      • http://twitter.com/#!/kaishou Kaishou

        That sound a lot like jade cocoon lol

        • Namuro

          I supposed you’re referring to Jade Cocoon 2. Yeah, the rotation system is similar to that game, but the main difference is that Yo-Kai Watch’s combat commences in real-time.

          When idle, the Youkai will perform standard actions on their own, such as attacking or healing. You can make them do a special attack, which requires the player’s input in a form of touch screen mini-game (spinning the screen, tap moving orbs, etc.). So, the faster you can input, the faster the Youkai will get to use the skills, which is very essential.

          Once they used a special attack, they need time to cool-down before they can use the skill again, in which you can rotate them back in to let them recover.

          Also, Youkai that suffers from status ailments, must be rotated back in, and have them healed via a mini-game.

          The battle can get really hectic when you have to do all the manual input, while constantly circling through the team to use the right move at the right time, as well as keeping an eye on the wounded ones, all in real-time combat.

          It’s a pretty simple game, but requires constant attention, which is perfect for younger gamers!

    • Solomon_Kano

      It’s a matter of time, more likely. We’re just now getting Fantasy Life this year, after all.

      More relevant to the situation at hand though, Dentsu is currently looking for a partner to broadcast the anime in the US, so I’m sure there’ll be more steam behind it once that comes to fruition.

      • Shippoyasha

        I wished there were more steady outlets for anime in the US. It’s disturbing to think how brutalized the localization will be even if they choose Cartoon Network. Only disc localization will be very loyal to the source and not sure how big an audience a children’s anime will have.

        • MaximDualBlade

          It will have a big audience. The only problem is that its another culture mythos, so kids will get confused and probably(I don’t know) won’t fully get the show, but they will love it

          I just hope they don’t butcher the spirits names, because that’s just insulting to the inteligence. It isn’t so hard to get that there exists other names apart from Tom or Bob

        • Solomon_Kano

          To be honest, CN wouldn’t be my worry on that front. For censorship, certainly, but that’s not an issue Yokai Watch is likely to have, apart from perhaps a few symbols (haven’t watched the show, so I can only guess based on the subject matter).

          Based on the kind of audience they’ve cultivated with Beyblade, among other shows, I don’t think there’d be much interference from the network side. I’d be more worried for it airing on, say, Disney XD or Nicktoons. Most importantly though, will be how Dentsu decides to package the show in the first place. That the name was changed from Youkai Watch to Yo-Kai Watch already kinda paints a picture of the kind of changes being made for a western audience, I feel.

          Anyhow, anything else aside, CN would be the most fitting place for YW to air in terms of demographic and reach.

      • MaximDualBlade

        Good point. I forget it was an anime. I just watched the opening and its pretty catchy.
        the game will be a success. Its a game about collecting stuff and people love to collect stuff

  • http://resettears.wordpress.com/ Reset Tears

    Wonder if Oreshika might have fared even better if it came out a little later, considering Freedom Wars was just a couple weeks ago. Seems like the same audience, and people can only buy so many games that quickly.

    Is Corpse Party: Blood Covered going to be in next week’s chart then? I thought that released, but maybe not quite yet? (Or did it release, and just not make the chart? It is a niche game of course…)

    • JonathanisPrimus

      Corpse Party will be in next week’s sales data. It just came out today in Japan IIRC.

      • http://resettears.wordpress.com/ Reset Tears

        Thanks for the info.
        Really hoping that the new Corpse Party will be well-received… Seriously can’t wait for that game.

        • Kyosuke Yoshino

          I hope so too, as soon as it’s up on PSN I’m buying it instantly.

    • Solomon_Kano

      I wonder if a later date would have changed anything though, seeing how closely the game debuted to the PSP remake. That may be just be the cieling on interest in that particular IP. Perhaps we’ll see it sell more in the weeks to come, but I don’t think Freedom Wars had much impact here.

    • MaximDualBlade

      The only relation is that they are 1st party games. The genres are considerably different. One is turn based and the other is action mission based

  • Göran Isacson

    Damn, those Soul Suspect numbers. Not looking too good there…

    • Shady Shariest

      Well… Considering the game is reportedly extremely linear and unimaginative… It’s honestly what one could have expected.

      • Göran Isacson

        Mmm, perhaps. It’s a shame, the premise sounded really interesting, but it just seems it couldn’t measure up to the potential.

        • HarakiriKami

          It was on systems that didnt suit its gameplay.

          • Göran Isacson

            Huh, you think it would have been better on the portables? I think those were the only formats it WEREN’T released on, after all.

          • HarakiriKami

            Tablets, PC, Wii U ect.

            That type of gameplay doesnt work on a dual analog controller

          • Göran Isacson

            Well to be fair, it IS out for the PC as well. Not WiiU though, guess they thought it wouldn’t sell well enough on it, and that tablets would be… I dunno, they thought the audience wouldn’t be there?

          • HarakiriKami

            Welp, they clearly didnt have an audience on the 4 other consoles lol. The company behind them has now shut down.

            So much for that multiplatform development money. This is why sometimes exclusives are still made.

    • Solomon_Kano

      I didn’t even see that. Yikes. Guess it did bad all over.

      • Göran Isacson

        Are there sales numbers from the West too, or is word of mouth that it’s not done so well?

        • Solomon_Kano

          There aren’t any numbers, but the game’s price was slashed DEEPLY in most places less than a month after it came out, and that’s always a bad sign.

          • Shady Shariest

            Green Man Gaming already had a 50% off :P

    • Andrés González

      The game sucks, dude.

      • Göran Isacson

        Another possibility! But I’ve been hearing a lot of split opinions on that- some say PARTS of the game sucks but other parts are really strong, strong enough to overlook the suckitude in other parts if you like the strong parts, and some say it sucks without debate.

  • http://linkapics.tumblr.com/ Linka

    Poor Shallie. I mean, it still hit third, but it’s obvious that the bad bug reports aren’t gonna be helping the game.

    • Göran Isacson

      Oooh, are there bugs too? What kind, we talking gamebreaking here or just lots of tiny irritations?

      • http://linkapics.tumblr.com/ Linka

        Apparently there’ve been reports of game freezing bugs during use of certain skills or saving, so yeah, it’s been kinda bad.

        I imagine Gust’ll roll out a patch to fix it soon enough, but early impressions hurt when it comes to this.

    • HarakiriKami

      Gust needs to stop remaking all their flippin games

      • http://linkapics.tumblr.com/ Linka

        If you mean the Vita ports, then sure, they should probably hold off better on them. Consumers might be starting to realize that there’s a lot of double-dipping going on, which I won’t blame ‘em. Much as I love the Vita ports, they could afford to have more of a gap between them.

  • DesmaX

    Interessed to see how many copies of Oreshika were shipped, but it seems to be fine.

    And ouch for Shallie. Time to put the franchise to rest for a while

  • tubers

    Anyone know the PSN rating? Is it worse than the PSN rating of Freedom Wars?

  • Jesse

    Maybe the Atelier Series needs a bit of a break once the Dusk Series is over. Just to take a breath. ^^; (I’ll still be buying Atelier Shallie when it comes over of course; I’m sure the bugs will be fixed by then).

  • awang0718

    Those PS4 sales are worrying. It is tracking under Wii U sales, launch adjusted.

    • HarakiriKami

      Its tracking below everything. Its gonna dip under the dreamcast soon enough

      • darke

        Dreamcast: Selling poorly at the hight of the console boom.

        PS4: Selling poorly at the point where most people in Japan have migrated from consoles; and there’s still no reason to really buy it. Even Nintendo’s having problems moving units and it’s got good Japanese games to buy for it. :(

        Maybe choose a different comparison? You appeared to have picked one where the only similarity between the two’s situation is that they both have pretty sucky launch lineups.

        • HarakiriKami

          Japanese people didnt migrate from consoles. The games did. Mobile’s suit their life style better anyway.

          Japanese gamers go where the content is. The content is no longer on consoles hence them moving away from the ecosystem.

          How about you stop making excuses first of all? Thing is lagging behind the PS3 which launched at 600000 yen

          Japan doesnt want to move past PS2 costs because they’re unwilling to adopt the slash and burn model with AAA games of over hiring then firing everyone on a perpetual cycle that gave birth to the indie development boom

    • ishyg

      That’s because there’s no games for it that the Japanese actually wants. I think FFXV and KH3 will redeem it.

      • darke

        It’s pretty much the same in the west too; wouldn’t surprise me if in Japan it’s ‘mostly’ been purchased by those playing FFIV. :(

        I imagine the big influx of “reason to buy this console” games will be hitting this holiday season in the west. In Japan the equalivant sales bump is around golden week time from memory, so it’ll possibly be even longer before we find out if the PS4 has legs in Japan.

        Though given how well it’s selling on the back of a very meh title selection it’s quite odd.

  • Schiller

    Can’t wait to see how the Xbone will crush the charts.

    • James Reilly

      If that ever happens half this site will panic that the sky must be falling.

  • http://twitter.com/puchixseda puchinri

    Do we know what sales were like of classic Atelier titles? I’m wonder how they’ve fared before? And the overall patterns of the series (between every release).

    I feel like I’m not surprised, but I do wish Shallie had done better. Maybe when they fix the bugs, sales might go steady at least?

    • z_merquise

      Every Atelier games or just the Arland trilogy and the current ones?

      If it’s the latter, I hope this help. I just got this from Gematsu:

      http://gematsu.com/2014/07/media-create-sales-71414-72014#comment-1499693772

      • http://twitter.com/puchixseda puchinri

        Every. I think it would project a much clearer picture. But that also helps~!

    • Wtv

      From what I know, only Arland series was really popular. And looking at the numbers after that, it seems like they lost something in that trilogy that people are giving up.

      • http://twitter.com/puchixseda puchinri

        I kind of noticed. I was thinking the jump to PS3 and return to its roots helped. Arland had a lot in its favor at the time it started (and by Meruru, the sales dropped again, right?).

        Maybe it’s time for them to make more jumps and changes?

    • Roger

      I’m inclined to think that it´s not because of the quality,but the quantity of games available on the platform that’s making the sales decline.

      Of course it’s just an isolated case, but I’ve met several people that had curiosity on the series but didn’t want to start playing the PS3 games since it´s on the sixth (seventh if you consider the remake of Rorona) entry already, just on this platform.

      Maybe too much games to spend with?

      • Wtv

        Japan has 16 games only in the main series, though. So I think it’s not really the case, otherwise, even Arland wouldn’t sell.

        I do think they should get rid of the yearly releases, though. It worked when the games were small…but now…

        • Roger

          Particularly saying, I had some problems with the pace of the last two games (Ayesha and Escha&Logy, since Shallie was not localized yet).

          Really liked some of the improvements that Dusk series brought to the series overall(cutscenes, battle system, new bestiary, different items, drastic change on the alchemy system) but when talking pace, Totori and Meruru, imo, really got it better.

          Literally spend the last 100 days just sleeping in E&L (liked the game, though).

          • Wtv

            Still didn’t play nothing in the Dusk series (and still hoping Ayesha Plus comes to the west), but I saw people saying that in general they are easier. It’s a thing when you want comething to be more mainstream…but…it’s not working.

            As I said in another news, Gust should polish the elements that makes the series instead of getting rid of them. Time management in itself is not a bad thing…it’s actually a cool element. But it could be bad if bad used (seems like it was the case in the first Rorona). So they just need to work it better…and make some adjustments in each game, not cut it.

            Like, giving a bad ending without any warning of how to avoid it is another thing that a lot of japanese games should stop doing (even big ones like Persona). Atelier should organize better their events to each character too (maybe something like social links, but in their own way). Gamers like new things in menus after all…

            So…Gust shouldn’t focus on making a easier Atelier game…but a less frustating one, while still using their famous systems that worked out in their best selling ones.

          • AkuLord3

            But its easy as heck to see the bad ending coming in those games but yeah you are right they should instead of making it easier and removing ideas but to improve them to make it better experience.
            With how well past games did…its pretty obvious what they should do.

      • http://twitter.com/puchixseda puchinri

        Hmm. I kind of feel that, but only for in the West. In Japan, it is an old series that hasn’t had a gap in its history really. There would be no reason for it to have that kind of fatigue now. All the same, people have the choice of pick and play in terms of a lot (picking a trilogy for gameplay, aesthetic, atmosphere, etc).

        It could also just be that Arland had a better sense of the games’ roots (more slice of life) while Dusk retained them in other ways (looks more like Marie, has the more classic feel) but starts to invoke a heavier tone as it goes on. Heavy and more serious.

  • Kyosuke Yoshino

    Removing one of the most important aspect from the game wasn’t a good idea, it seems. I didn’t like the changes they made in Escha either, and supposedly it was the same with most of the japanese fans too. I think it just can’t be compared to the Arland games.

    It’s also somewhat hard to understand how they could release the game with so obvious bugs. Either ways, the sales really are weak this time, they even made an anime as advertisement (which usually improves game sales, a lot).

  • Altin

    “Oreshika: Tainted Bloodlines And Atelier Shallie…”
    AND MOTHERBUGGING YO-KAI WATCH 2!! I really wish we’d get the first and second game too. These sales are more than impressive.

  • malek86

    People blamed Logy for the low sales of the previous game. Now this one has two women protagonists, and sales are even lower.

    Logy redeemed.

  • Spectacularity

    Lol Atelier has been getting lower and lower numbers recently. It’s sad, I don’t want the series to die.

    • darke

      Wonder if it would sell better on the Vita? It’s starting to feel like the fanbase who likes these sort of games has already migrated to ‘current gen’ on the Vita.

      Totori Vita remake sold 50% of the original, Meruru 33% and Rorona looks like it’ll be up to 50% soon too. That’s pretty nice sales for a remake of a couple of years old title.

  • Kornelious

    Y’know other than the low sales for the new Atelier (Which doesn’t change my opinion, still a day one purchase when localized) What really surprises me is that Watchdogs ranked number 5! I didn’t realize it was that popular in japan! :D

  • Pdugna

    Vita soo close to 3 mil hardware.

  • anthony apduhan

    Back then both Mario Kart 7 and 8 are together in one weekly sales but now it’s both Youkai Watch 1 and 2 are together lol

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