Why Rise of the Tomb Raider Is Launching Exclusively On Xbox Next Year

By Ishaan . August 12, 2014 . 6:11am

In a post on the official Tomb Raider Tumblr blog, Crystal Dynamics explain why Rise of the Tomb Raider is “coming exclusively to Xbox” Holiday 2015.

 

“Our goal has always been to deliver something truly special with Rise of the Tomb Raider,” writes Crystal Dynamics’ Head of Studios Darrel Gallagher. “Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming.”

 

“Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past – we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.”

 

While Gallagher doesn’t specify just what kind of support Microsoft are providing, it could be anything from development assistance to a great deal of marketing support to a simple exclusivity contract in exchange for funding. Gallagher did not specify how long the exclusivity to Xbox would last either.

 

“This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC,” Gallagher says. “Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.”

 

“We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special – the most ambitious Tomb Raider game ever built.”

 

It is still unclear as to whether Rise of the Tomb Raider is coming just to Xbox One or whether it’s in development for Xbox 360 as well.


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  • CirnoTheStrongest

    It’s too bad we live in a world where companies have to lie to our faces to survive. Otehrwise they could just say “Microsoft is paying us tons of money, which will help fund other ventures”

  • KingGunblader

    Wow, that’s a lot of words for, “they gave us money.”

    • Martian Wong

      You got it~

    • Altin

      Can’t wait to play Rise of the Tomb Raider: Definitive Edition on PS4.

  • AlteisenX

    All I’m seeing is “We’re sellouts.” I’m sorry but that overhead game coming doesn’t mean squat when its not even 1/16th of the scale of the main series game. I’m still betting on this being timed exclusivity.

    • Herok♞

      Calling them sellouts is a bit much, they got money to make the game on Xbox allowing them to do more, and frankly I can’t blame them after the way Square treated the first game. Also I don’t know if you have console bias or not but I know some people wouldn’t be saying this if the game was PS4 only

      • AlteisenX

        No, I want it on every system because the first was a good game. I want it on PC so I can enjoy it like I did the first. Giving me the first game with no strings attached into this mess is not something a fan should have to put up with. “Buying” exclusivity is a horrible method by Microsoft, and they’re well known for doing (Look at Call of Duty and the dlc)

        I’d most definitely go with sellout because Square wasn’t impressed by sales, so here comes Microsoft with a jiggly bag of coins to make them feel better… It’s Microsoft tradition to do this type of thing.

  • d19xx

    I don’t really care about Tomb Raider(other than the R34 stuff) but the internet meltdown from this is just delicious.

    • Your Face

      Internet meltdowns are always delicious.

      I’d much rather this end up an Xbox exclusive than anything else from SE.

  • kenshinx13

    x.x sorry i don’t really like the style of game they went with for the “temple” games and Definitive edition is a port of the game that THIS sequel is following…. sooo please release multiplat and i’ll give you all my money? is that wrong?

    Edit: exclusive games are nice if they start exclusive but.. when they are multiplat and then go exclusive it kinda stings the fanbase. Like bayonetta. I have a Wii U but i feel bad for the people who don’t.

  • Omoi

    Oh my Lord, I’m an Xbox owner who doesn’t own a PlayStation system but this is ludicrous. I have nothing but complete sympathetic empathy for PC and PS owners, what an idiotic move from Crystal Dynamics; half their demographic/fanbase already alienated by the sheer stupidity for the sake of marketing. I just hope it’s worth it.

  • Brion Valkerion

    Haha this is so stupid. Now Square Enix really will have a reason for not meeting those ridiculous sales expectations. Seriously… why would you do successful reboot only to alienate 2/3 of the audience you just made. #moneyhat

    Then the audacity to say we have another great tomb raider coming to the other platforms… its just a top down digital title that is completely different from the main series. But we swear its quality so buy it even though we clearly just told you guys to go bleep yourselves…

    I don’t even like tomb raider but I feel for those affected.

  • Albel

    I just feel sad for all those ps4 players that bought into their definitive edition bs….
    I’d suggest to be very careful with sleeping dogs…

    • Martian Wong

      I am only interested in two of their games: Final Fantasy Type-0 HD and Final Fantasy XV. So I dont need to deal with their BS. I am upset that Monster Hunter 4 is on 3DS…

      • HarakiriKami

        Monster Hunter has pretty much just kinda moved to Nintendo for main games. Writing’s been on the wall since MH3

        • Martian Wong

          I am still hoping Monster Hunter will one day come back to Playstation system.

          • HarakiriKami

            probably when a mainline ff ends back up on Nintendo./

    • SaiyanJedi_Trunks

      That’s a good point. Could a Sleeping Dogs sequel become an exclusive too?

  • tturtlejosh

    F* YOU Well atleast I have a 360 sight this sucks :(((((((

  • Nuragna

    Wow…how sad..Tomb Raider for ps3…it was amazing..and I was looking forward to playing Rise of the Tomb Raider ever since E3 ),: why crystal dynamics …why…

    • SaiyanJedi_Trunks

      It’s all about the money and backing here.

  • D-Omen

    The internet sure is full of salt today…

  • Will

    So Kingdom Hearts 3 and Final Fantasy go multiplat but Tomb Raider goes exclusive. That makes absolutely no sense -_-

    • Vesperion

      Not really. I don’t Microsoft would have the kinda pull to convince SE exclusive rights for KH and FF. Multplat for those 2 games are a good idea though since just the base versions alone will sell for years.

      I don’t see that same potential in Tomb Raider. Maybe Microsoft backing it will help, or maybe not. That’s just what i think anyway.

  • Yan Zhao

    The real reason: Microsoft paid them for exclusivity.

    • OneOkami

      I said the same thing and my comment was removed. :

    • OneOkami

      I said the same thing and my comment was removed. :

  • well, I’m one of those who would totally get this on release date but now will have to pass it since I can’t get the two game system…

    Good for the fans that has the Xbox, but for the others fans it’s a really bad move/decision!

    I just hope the CD/S-E don’t appears in the future saying it didn’t sell what they expected and things like “it was a failure game” >_>

  • ネオフォトン ~ Neo

    The funny part about Square Enix’s games is that they make the notion of exclusivity as flimsy as a wet noodle.

    I can handle waiting for a PS4 or PC release down the line, I just can’t really justify buying another console when it’ll probably wound up on another platform a few months later. :/

  • James

    “This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC,” Gallagher says.

    This sounds like moving away from fans, and also spitting in their faces at the same time. This has nothing to do with the petty battle between Sony and Microsoft. As a fan of tomb raider I am outraged by this announcement.

  • landlock

    Oh wow, I’m glad I pre-ordered the XB1 over the PS4 version for £34 when I had the chance.

    As i owner of both consoles and while this may sound mean. I love this type of announcement because everyone gets so upset it’s unbelievable. It’s only a game either buy the console it’s on or forget about it.

    You could say the same about From Software selling out to SCEI for the next Souls game instead of sticking with NB and multiplatformness.

    • Martian Wong

      So you enjoy watching the world burn? If you read the article closely, It is obvious that Microsoft pay them money to make it exclusive. It is greedy practice.

      • landlock

        It’s funny because people get so angry. It’s upto them where they put the game. They have no duty to release it on the PS4. If you want the game get a XB1.

        • Martian Wong

          It is reasonable people get so angry because it is obvious that Microsoft is pulling strings here. For those that supported their games on PS3 and PS4 and now they are being slapped in the face. How can they be happy?

          • landlock

            Not really these things have happened in the past say Resident Evil becoming exclusive to Nintendo platforms. It just the way it works sometimes. There not a lot you can do about it.

          • Martian Wong

            And later on, they became available on other platform such as PS2.

          • landlock

            Resident Evil Zero is still exclusive and Resident Evil Remake has only just been ported at a time when only a few people still care.

          • Martian Wong

            I dont need to do much. I just need to stop buying TR games. It is already enough to tell them the message.

      • Vesperion

        Money, ok and so what? I mean i get though. it sucks for lots of people since the game is just for one console now, but this is a

        business too where money makes the game. Sony and Nintendo are great companies that make great games, but at the end of the day they just want your money like anyone else. (Even Mario games have DLC now) There’s a crazy amount of 3rd party games on my ps3 that are exclusive.

        Like always siliconera readers are bias to the Xbox since the site focuses on Japanese games. I swear if this was PS only, then no one would care.

        Remember last year when KH3 and FFXV when multiplatform? So much hate just because it was coming to Xbox as well.

    • Franggio Hogland

      The difference is that Sony owns the IP.
      SE owns Tomb Raider. It’s silly enough with exclusive DLC(fuck DL) but full third party games?

      • landlock

        It’s a new IP that they made up because NB most likely has some ownership of Dark Souls IP the same as last time.

        • Franggio Hogland

          And Dark Souls 3 is still probably coming. NB and From would be, nearly, as stupid as SE to not do a third installment.
          Sony messed up Demons Souls, only reason dark came to be, which is good. But there is a major difference in what is happening now and what Bloodborne / Dark Soul’s is.

      • Is that really much of a difference? A company is paying a studio money and/or providing support to make a game exclusive/timed exclusive to their platform.

        Effectively, the platform holder has agreed to share the risk of the new game’s development. In essence, it’s the exact same thing. What the game in question is called makes no difference.

        • Franggio Hogland

          It’s a major difference. One is where you actually build up the brand for yourself another is where you leave half of them who supported you. But then again I think all this is BS.

          Exclusive DLC? BS
          Exclusive Third Party? Major BS.

          Even stupider is SE going for it.

          • One is where you actually build up the brand for yourself

            Except, Sony did nothing to “build up the brand”. Bloodborne is riding on the coattails of Demon’s Souls (a game Sony famously declined to publish) and Dark Souls (which was built up by Namco and From Software).

          • Franggio Hogland

            Dude, talking about Tomb Raider. As I said below I’m happy Sony messed up Demons as that made Dark possible and if From and BN isn’t stupid a third one will come. But yepp, Bloodborne is Dick riding the souls cred.

          • Right, I’m just saying the two situations are similar. A game catches on, and a platform holder is smart enough to capitalize on its popularity by making it exclusive to their platform. I’m simply boiling it down to what the story here is.

          • landlock

            But there leaving all the XB and PC Souls fans behind by making it exclusive to the PS4 not seeing the difference.

        • HarakiriKami

          People dont like moneyhatting.

          And unless the game stays exclusive frankly its a waste of money unless you’re using timed exclusivity to generate another kind of awareness and traffic to your platform, besides the bauble of exclusivity.

          • unless you’re using timed exclusivity to generate another kind of awareness and traffic to your platform, besides the bauble of exclusivity

            …isn’t that the whole point of an exclusive?

          • HarakiriKami

            No.

  • Tom

    Okay, I get the part about the development being supported with a lot of money by MS, but a lot of gamers get alienated from the franchise with this. When TR was on PS1, it was also awailable on PC, Sega Saturn, Dreamcast. Making a well known franchise suddenly an exclusive is disgusting on Microsoft’s behalf. Maybe they should release it on Xbone in 2015 but a certain time they should release on other platforms. This exclusive club thing is totally not okay.

    • landlock

      Sounds like Resident Evil, Final Fantasy and many other franchises over the years. These things happen in gaming.

      • Martian Wong

        I remember talking to my friend about Resident Evil on Gamecube. On their cover it said Only on gamecube. But I found the same game for PS2. My friend said they lost their mind. The same phase still works here. They lost their mind.

      • Tom

        Resindent Evil and Final Fantasy were exclusives in the beginning but later they became multi-platform franchises. TR was a multi-platform in the beginning and turned out exclusive. It’s not okay.

        • landlock

          Doesn’t matter (though Resident Evil 1 wasn’t exclusive) they still dramatically swapped console publishers from Nintendo to Sony and vice versa. Surely a similar “Slap in the face” to fans. In the end people got over it.

          • Tom

            Yeah, the face-slap part is true. I really hope it’s not only about money but actual help in the development of a great game. They should release it first for Xbone than later for other consoles. It’s not okay to segregate gamers like this today.

        • Vesperion

          Hm? Tomb Raider has been jumping ship for years. From Dreamcast exclusives to PS2 exclusives.

          And it’s not like all Final Fantasy games are multiplat

          • Tom

            There were no Dreamcast or PS2 exclusive games. All games were released for multiple platforms (except the game boy ones for obvious reasons) eventually.

            http://en.wikipedia.org/wiki/List_of_Tomb_Raider_media#Overview

            Final Fantasy was an exclusive franchise, first Nintendo, than moved on to PlayStation, THEN they opened up with XI, XIII, XIV and XV. It would suck if it’d go back to exclusivity and that’s what TR did. It was never an exclusive title on any of the consoles now it will? I really hope it’s just a time constrained exclusivity.

  • Brimfyre

    Awesome. Another franchise I no longer have to care about.

    • Martian Wong

      Yup. One less game to buy.

      • HarakiriKami

        What’s wrong with you guys?

        • Namuro

          Just angry.

          Give them a couple of days to cool off. By then, there’ll be something else to hate even more.

          • Brimfyre

            I’m not angry, I’m totally happy. I have a lot of franchises to keep up with. This one was only barely worth my time, now it’s not at all.

          • Namuro

            Sounds kinda like a friend of mine. He once said “I love playing games, but I have less time to do it with job and everything. I think I might be happier if the video game industry as a whole goes kaput. So I can finally quit my gaming addiction.”

        • ishyg

          Probably not having enough time and/or money to invest in another console?

          To put it in a way easily understood, I only have a Vita.

          • HarakiriKami

            Oh I see. So you buy all the Vita’s games since you dont own another console?
            You should get a 3DS or a Wii U and a PS3/PS4 to go with that vita

          • ishyg

            “Probably not having enough time and/or money to invest in another console?”

            Did you even read this part?

        • Martian Wong

          Nothing, just one less game to buy?

    • Forrestfield

      Exactly, more money for all the other stuff coming out.

    • HarakiriKami

      Why did you buy it in the first place? Are you pandering to the gaming community and falling subject to peer pressure?

      If you have no interest in a game its simple,You.Dont.Buy.It.
      Hell that’s how I save money on steam. I dont buy anything Im not going to play

      You sound like a little tsundere girl being all passive aggressive about this.

      • Forrestfield

        Here’s a thought: It’s enjoyable enough to warrant $60,- but not $460,-. Crazy, right?

        • HarakiriKami

          Nobody buy’s a console for one game. And they certainly dont own just “one” game by the end of its lifecycle either.

          Honestly the only reason I personally havent bought an Xbox is because 1.I dont like their policies or what Microsoft as a whole has done in gaming. I dont like where they’ve pushed the industry. Third parties are frankly just as guilty or that DRM bullshit. They put pressure on these manufactures and they’re just looking out for their asses quite frankly.
          2. Im certain half of their exclusives will end up on a PC in one manner or the other when all is said and done so I dont feel like blowing 400$ on an Xbox, and hundreds of dollars on Xbox Live, games and hard drive space.Maybe at the end of its lifecycle when all is said and done. ( And cheap) I dont understand why people pay for online gaming functionality.

          But to be honest, Microsoft has offered quite an interesting aray of value with their box despite it being overall, a weaker system with gamma problems that crush the blacks,oversaturating the colors of the games and diminishing the overall detail of the games in favor of a look that pops more ( but it makes darker area’s even darker)

          • Forrestfield

            Yet this is the only title I’m moderately interested in for the Xbox One. So, I no longer have an interest in Tomb Raider, since I don’t have an interest in the Xbox One at the moment.

            The fiasco didn’t help either, but to be fair I’m not interested in either of the current consoles. But I can understand your own hesitance, based on their whole plans and the way they monetize their online space.

          • HarakiriKami

            With that said I dont really trust sony either but hey, I got a PS3 and that’s going to keep getting games lol

          • Forrestfield

            The last game for the PlayStation 3 will probably come at the same time the PlayStation 5 is announced. If it happens at all, it’s still a good while a way. Probably one of my favorite consoles, ever!

          • HarakiriKami

            PS3’s alright, but gaming peaked in the 90’s in terms of content. So many god damn amazing games on the PS1 from japan XD

          • Brimfyre

            I’m honestly not even sure what you are arguing for or against. You just seem mad for no real reason.

          • HarakiriKami

            Im not mad. Im telling you to stop being an idiot. Ishaan will get you.

          • Brimfyre

            You call me an idiot and then tell me a Mod is going to get me….

            Think about that for a second. It’s okay. I’ll wait.

          • Vesperion

            Speak for yourself. it’s the games that you can get on a console that push you into buying it.

            My friend only got a 360 years back just so he could play DOA 4. I got mine just so i could play the first Lost Planet.

            I must have had like 4-5 games on my Wii since i only bought it for Smash bros, but’ll do the same when the Wii U version drops. Moral of the story is it can only take one game to sway a person’s decision .

          • HarakiriKami

            Lmao, poor Wii. All these people ignoring your 160 or so excellent games because all people saw was shovelware ;_:

          • Fronkhead

            :( Indeed, had such a great library of unique titles that couldn’t have existed on 360/PS3 (though I wish Europe got Trauma Team).

            iOS is in a similar position, many of its best titles remain tragically underappreciated or undercovered, luckily this site and others do their part, but it’s still obvious people dismiss mobile like they did the Wii which is sad.

            Paragraphs three and four here go some ways to explaining the depressing situation: http://www.edge-online.com/features/next-gen-can-wait-why-ios-games-scratch-the-itch-that-big-console-games-cant/

          • HarakiriKami

            Yep. Mobile’s situation is a lot worse due to all the free to play money traps, psychological abuse and the endless stream of “my first app” games and the flappy bird clones.Apple’s done a poor job with it.

            The Wii was the last console with real mid-tier Japanese & Western games.

          • Vesperion

            I’m sure the first party games were good, but I’m older now, so there’s only so much mario and zelda i care for anymore. We all know the Wii lacks 3rd party support.

            There must have been 320 shovelware titles on top of those 160 excellent games. I mean people bought the Wii for those few good games

          • HarakiriKami

            First party games? That makes up a small portion of my wii games. I got like 30 or 40 of those.

            The third party games on wii are really good and nobody even payed attention to thos

      • Brimfyre

        Tsundere girl? Me? (hope he didn’t see my avatar)

        • HarakiriKami

          Yes you brimfyre.

          now stop dressing up like Bridget and give Tamako her spats back.

  • Unlimax

    What’s the next decision .. Square Enix ಠ_ಠ

  • Impressionnant

    Laura looks like an assassin.

  • Zizal

    Good move from Microsoft , competition is healthy for the industry. Your move Sony.

    • Tincho D

      It would be healthier if they produced a new game rather than using that money to pay someone to deprive half the market of a game for a period of time though. Nothing as futile as timed exclusivity.

      • Zizal

        They have some new games like Scalebound but using a known IP make sense , because they want to sell their system.

        • Tincho D

          >but using a known IP make sense , because they want to sell their system.
          Yeah, but it brings nothing new to the table.

      • Fronkhead

        To be fair, Sony have been doing the same with nearly every indie developer they sign onto PS: in the most case we see timed exclusivity to PS4 over all other platforms that said games are landing on, or PS exclusivity because Sony knows indie developers don’t have the resources to work on several platforms at once. Which is a shame, as in the most case these sorts of exclusivities aren’t in the interest of creativity.

        • Tincho D

          Yes, sony does it too, and timed exclusivity is as futile as here. Indie developers seldom make good games sadly, specially western ones.
          I wish the big 3 companies spent less money on depriving others of existing IPs and used more to fund original and potentially good games.
          I mean, holy shit, they have japanese developers laying around that country to create new dev teams and make new games, but instead choose fucking over fans of existing IPs.

          For example, they could be scouting talent that left companies like Konami, Capcom or Sega and is currently working on kusoge or something unrelated and get themselves second parties of japanese devs instead of paying for each title to Platinum Games or VGS.

          • HarakiriKami

            NIntendo’s the only company that focuses on Japan these days. ( Which is why they’re going around saving games like Bayonetta 2 and Devil’s Third and funding Fatal Frame games)

            Sony’s practically run by Americans.
            Kaz Hirai is half english and the guy running Sony Japan’s studio, Allan Becker is another Japanese/American guy

          • Tincho D

            I wish Sony got Media Vision to make Wild Arms 6 (for PS4).

          • Vesperion

            Not that i wouldn’t wanna see a new IP, but sequels safely can sell unlike a new IP where there’s risk involved.

            Why do you think there’s COD and Madden every year??

          • Tincho D

            Not all sequels or games made by recognized teams sell well. History is made of sequels that sold poorly and games by recognized teams that didn’t sell as expected (just look at most of Platinum Games’ titles). Most franchises get people bored and tank sooner or later, therefore the need for new IPs instead of keep doing the Great Capcom and pursuing that mythic CoD audience (that only really gives a shit about CoD) at any cost.

            Will ANYTHING new suffice? No, of course not (cue in western indie developers churning bad games and titles that go after a specific game fanbase which also happens to be the poster of autism).
            But there’s no sure way to know if a new game project will bomb or succeed until they start making it and show some of it, so it’s better if publishers and devs keep betting on new IPs, lest the market ends up closing itself to a handful of existing IPs getting fewer in number each new generation and a cesspool of indie crap.

            CoD and Madden are special cases: The poster american Football and Shootan games, and they still require millions in marketing to get into the general public’s thick skull whenever a new game of those franchises comes out because it seems that for many people unless a game appears on tv or gets several raving reviews by corporate cocksucking media outlets it doesn’t exist.

      • Godmars

        More than half the market, if its not coming to PC as well.

      • Red Harlow

        its not timed thought, perminat exclusive, never coming to ps4

  • Eric Harris

    Even though I liked the recent one. This isn’t going to make me go out and buy an xbox one. In fact it makes me more mad and likely to never buy an xbox one. MS PR should know this. But they are desperate. CD/SE should know this too. This is simply a 3rd party selling out for a truck of cash. That makes me disrespect them and never want to buy their game, ever.

    • ishyg

      But cash is good.

  • DevilMayRock

    Guys really? what about games like guilty gear 3rd that are “exclusive” to playstation you really think that is diffrent here?

    • HarakiriKami

      Arc System Works is only putting it on the playstation because they dont want to strain their development resources too thin and they dont see any point on putting it on more consoles because they dont think the sales will be there.

      • DevilMayRock

        yea but still i want games like this on xbox and maybe wiiu. It’s like Blazblue Chronophantasma is only playstation but Persona 4 Ultimax is coming for both xbox and ps

        • HarakiriKami

          To be honest, most of these games should be on the Wii U. They can definitely run there and the Wii U has a higher install base. Hell it has the highest install base of any of the new consoles in Japan. They’re more likely inclined to buy Japanese games anyway. It boggles my mind why kingdom hearts is never on a Nintendo Console. Only there handhelds.

          • All Fiction

            If you look closely there has been as much KH games released on Nintendo consoles as Sony ones (if we don’t consider re-releases like Final Mix)

            Nintendo:
            -Chain of Memories
            -358/2 days
            -Re-coded
            -The abomination named Dream Drop Distance

            Sony:

            -KH 1
            -KH 2
            -Re-COM
            -BBS

            The first ones were PS2 exclusives because everyone worked on PS2 at the time, and optimization was made only for its clusterfuck infrastructure

          • HarakiriKami

            yeah i never liked the PS2. I prefer the PS1 and the PS3 XD

          • lackofstyle

            hey hey i liked DDD……

          • otakumike

            Something tells me it has something to do with the weaker hardware. It’s just easier to make games for ps4 and xbox1.

    • Tarkovsky

      This. I dunno why people are so worked up over exclusives.

      • Fronkhead

        It’s slightly ironic given most peoples’ favourite platform is the PS2, and Sony built PS2’s install base off of many bought exclusives, which, back then, were very cheap given most of these franchises weren’t big fries yet (GTA III didn’t cost Sony much at all) and therefore it was sustainable for Sony to do this in bulk. Though of course this wasn’t the only factor attributable to PS2’s success in its earlier years on the market, it certainly was one of them.

        What I say comes from PS2: The Insider Story, a really good read which reveals how Sony managed to retain its market dominance: http://www.eurogamer.net/articles/2010-11-24-ps2-the-insiders-story-article?page=3

        “And they said, ‘Well, we’ve got this Grand Theft Auto game… I suppose we could do a deal on that.'”

        “Our technical people had said GTA III was not bad. It was innovative, but not a monster. I had just heard it was good. So I said, ‘OK.'”

        The precise details of the deal have never been revealed but according to Reeves, “It was remarkably cheap.”

    • Forrestfield

      Different? No, it’s also annoying.

    • Vesperion

      Because it’s cool to hate the Xbox. Playstation has exclusives out the ass and being siliconera you know where most of the fanbase is.

      With that all the backing from Microsoft it’s great for marketing and awareness for Tomb Raider, but i still understand people are angry that the game is locked down now.

      At least they didn’t dance around the question for why Chronophantasma wouldn’t be on 360 in the U.S

      • DevilMayRock

        Sorry i am new to this site didn’t know the fanbase here ^^.
        I just follow the games not the console so i bought all 3 consoles.

    • Godmars

      When the game was first shown off or announced, it was announced as an exclusive. Whereas this TR announcement is coming on the heels of E3, where they showed a reveal trailer. No one outside of MS or Square was expecting this.

      Also, has GG been on the Xbox? At all? ever? Honest question.

      • Vesperion

        X2 Reload was on the Xbox and Guilty Gear 2 Overture was on 360. Oh accent core plus R came out on live as well

      • DevilMayRock

        yes, Guilty Gear XX Accent Core PLUS is on Xbla, and on the original Xbox there was Guilty Gear XX.
        When GG 3rd was Announced for the first time there was no saying on which console it will be released, because its in arcades in Japan.

        • Godmars

          Except that the arcade’s board is based on the PS3.

  • Fronkhead

    Makes sense given how the last game turned out sales-wise. Square Enix likely shopped around and MS snapped it up. (Sony don’t need it as much as they have Uncharted 4 anyway).

    By going exclusive Square Enix get substantial backing from MS, a huge marketing push for awareness of the game and more, which will lower their risk compared to last time. On a related note, in the case of a game like Ryse, I reckon Crytek got more out of the exclusivity deal than Microsoft did…

    • HarakiriKami

      Im glad you have sense.

      (moneyhatting still sucks tho)

      • Fronkhead

        Absolutely, in this case it’s at least going to be good for Square (as it would be if it were on PS4), though of course the best reasons for exclusivity are things like creative reasons that you’d get when hardware and software become one, or when exclusivity happens because a game would never get a publisher (Sunset Overdrive is a good example).

        • HarakiriKami

          Yes, the risk and development costs are diminished for Square here. And they can focus on just one platform rather than 5 or 6 of different spec

  • DesmaX

    Totally sounds like a Timed Exclusive.

    But I’m still bummed

  • Sora96

    “This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC,” Gallagher says. “Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.”

    More like: You won’t be getting our new game but you can enjoy our port and PSN game.

    Really feel sorry for Tomb Raider fans.

  • HarakiriKami

    I thought it was odd two Tombraider games were being released

  • All Fiction

    Who cares seriously ? The first one was so bland and half-assed I can’t remember any memorable part. If it can get some personnality by being developped on a single console, then why not ? We perfectly know it will be ported on PC and PS4 later anyway in another “ultimate complete edition too bad you bought it earlier loser now give the money”

    • HarakiriKami

      Yeah. Exclusivity can always benefit the game’s development because you can take your time with it and really code to the metal with the game.

      • All Fiction

        Yeah, TLOU wouldn’t be the game it is if it was multi-platform IMO, for example, just like Uncharted

    • Fub Frank

      People that liked the game and don’t have or want Xbox One care? And no, we do not know because we don’t know what the deal is behind this being exclusive right now.

      • All Fiction

        This generation of consoles is ABSOLUTELY incapable to keep non first party AAA exclusives, just like the previous one.
        You’ll get the game, and you’ll get it in an enhanced version, trust me.

        • Fub Frank

          You are probably right. I am just incredibly pessimistic with gaming in general right now and hardly trust a lot of the publishers. And companies such as Microsoft.

  • SirRichard

    Tomb Raider seems like a dubious choice for this sort of exclusivity, really. After all, Square Enix got 3.4/3.6 mil sales (can’t remember which offhand) across three platforms in a month and called that a failure, and this one certainly isn’t going to match that on one system this early into a new generation.

    The costs certainly weren’t in multiplat development, at any rate, so unless they’ve wised up I don’t see Microsoft ultimately benefitting too much from this.

    But hey, it’s an exclusive the system can flaunt!

    • HarakiriKami

      And a game that can be coded to the metal by focusing on one platform

  • ivanchu77

    ohhh totally exclusive, just like Resident evil 4 was supposed to be in the gamecube :3

    meh, won´t be surprised if in a couple of months we get a more complete edition for the ps4, won´t be the first time it happens

    • Ali

      I hope it’s not like Resident Evil Rebirth and wait more then a decade…*gulps*

  • Tarkovsky

    I really don’t know why people are so pissed over this. Sony has a crap ton of Japanese exclusives and nobody complains. Xbox One has 5pb/Mages games. It’s Bayonetta 2 on the Wii U all over again. Oh and why didn’t anybody complain when Bloodborne was revealed as a PS4 exclusive? In fact the opposite happened and everybody cheered their pants off.

    • HarakiriKami

      Actually Bayonetta 2 was a dead game NIntendo revived, this is just a simple moneyhat to keep the game off sony’s platform

      Or in Square Enix’s perspective, diminishing the risk of developing an AAAA game that needs 5 million sales to break even.
      By reducing the cost of development for them and a break in there focus by having to develop for two consoles + several specs for PC.

      • Tarkovsky

        What about Bloodborne? From are more then capable of publishing the game themselves.

        • HarakiriKami

          Bloodborne is Sony’s IP I believe.

          I dont know the business behind that decision

          Im not interested in that, there’s 3 other souls games you can play lol

          • Tarkovsky

            Exactly, because Sony paid them for it’s exclusivity. If Dark Souls and Dark Souls II could go multi plat, why couldn’t Bloodborne?

          • HarakiriKami

            Because Namco Bandai owns the Dark Souls IP.

          • Tarkovsky

            You’re not making sense at all. Bloodborne could easily have been a game that was multiplat but Sony paid them to make it a PS4 exclusive. From has had many multi plats throughout the 7th cycle. So what’s stopping them from making Bloodborne multi plat? Easy, Sony’s cash.

          • HarakiriKami

            Did sony pay them or did they fund the development of the game? Who knows.

          • otakumike

            Demon’s Souls=/= Dark Souls. Google it and it’ll make sense why it’s exclusive.

          • Tarkovsky

            Google From’s list of games throughout the 7th gen and tell me how many exclusives they actually had. Bloodborne is not Demon’s Souls and could’ve easily gone on any platform.

            Edit: It’s exactly like Platinum’s Scalebound going Xbox exclusive except that From are more than capable of publishing themselves. Half of Platinum’s games have been multi plats while half were exclusives.

          • All Fiction

            Maybe because Sony is funding the project just like Nintendo is funding Bayonetta 2 ? In that case it is Sony choice to put it on the Bone

          • Fronkhead

            This. Going from Sunset Overdrive, Sony would have demanded IP rights from From Software. Microsoft didn’t with Sunset Overdrive which is why Insonniac declined Sony.

          • otakumike

            Yeah this is more or less a sequel to Demon’s souls, not Dark Souls. Sony owns the demon souls name I think, so BB being exclusive shouldn’t come as a shock.

          • Tarkovsky

            Err no. If it was actually named Demon’s Souls 2 then yes. Bloodborne is a totally new IP that could’ve gone on any platform.

      • Fronkhead

        I think he means Bayonetta 2 as an analogy about how much complaining is happening, rather than the intricacies of the deal itself. There we saw people who wouldn’t consider buying a Wii U regardless of how compelling it gets being outraged, which was a real shame, and it’s somewhat repeating itself here (as Tarkovsky drew a parallel with Bloodborne and how much fanfare that got for being exclusive).

        But yeah, the exclusivity isn’t the best sort, though I’d imagine Sony would have snapped it up as it was shopped around had Microsoft not, Square Enix certainly had a reason to get exclusivity with this one: firstly to lower their risk compared to the last series entry (they get huge backing from Microsoft and a massive marketing push like what Ryse had), and by making Tomb Raider big on Xbox, we’d see a more sustainable multiplatform sales environment for the next Tomb Raider.

    • SaiyanJedi_Trunks

      This is not Bayonetta 2 all over again. Bayonetta 2 was “resurrected” thanks to Nintendo being the only company to give it a chance. No complaining should have occurred because it was rescued. Tomb Raider was a successful multiplat that was “bought” by MS to make it exclusive…even when the definitive edition sold more on PS4 than Xbox One…and total sales are of 6.5 million for this. There is a huge difference and alienating a fanbase that exists for a game that did not need rescuing is a foolish move in my opinion.

      • Fronkhead

        It’s fairly obvious that Square Enix would have shopped this around given how late the deal was announced relative to the game being announced.

        This game going exclusive to either Xbox One or PS4 actually makes a lot of sense: if you’re a publisher you’re foolish to turn down any support that will lower your costs and guarantee you success, whether that’s marketing or development costs being covered, and given the previous game failed to turn a profit until it was discounted (a fair chunk of the 6 million sold to turn the game profitable would have been at a far lower revenue than the game sold at launch, especially so on PC) it seems Square Enix had actual reason to make it exclusive.

        Furthermore, the Bayonetta 2 comment generally refers to the outrage behind said exclusive, which seems to stem from those who wouldn’t consider the Xbox One regardless of how compelling it gets, much like how much hate Bayonetta 2 got just for *being* on the Wii U.

        • SaiyanJedi_Trunks

          Is it fairly obvious?

          It makes sense if Square might want to have support towards the game…whether marketing or development (of course this will depend on whether or not the game is exclusive or simply a timed exclusive). However, Square’s expectations were out of the park for how many they eventually wanted to sell…expecting Call of Duty style numbers. If they are content with the backing but with selling less units while alienating a larger chunk of a fanbase, then they must know what they are doing.

          As for the Bayonetta 2 outrage…I simply don’t find them comparable. Bayonetta 2 was saved by Nintendo otherwise the sequel would not exist. When people were angry, I found it quite weird that people did not understand what was going on. In this particular case though, this deal takes away the game from a large following; not just people who have followed the Tomb Raider legacy from the first Playstation but those who inested in a AAA multiplatform – in addition to the Definitive Editions.

          Their “outrage” so to speak seems more justified.

    • Tincho D

      “Oh and why didn’t anybody complain when Bloodborne was revealed as a PS4 exclusive?”
      Not Silky Smooth enough.

  • michel

    I accept that it’s an exclusive, but this communicate is pure PR, it doesn’t explain WHY…

    • All Fiction

      PR is like politics, nice words but you’ll never get the real reason, so you can imagine

  • NeptuniasBeard

    The new Bayonetta 2 lol.

    • AkuLord3

      Not really, Bayonetta 2 makes sense why it exclusive (and really its going stay on the Wii U unlike this). Tomb Rise eh, people will get pissed but it will hit other consoles.

    • SaiyanJedi_Trunks

      Come on NeptuniasBeard…you’re smarter than to make comments like that. ;)

    • TalesOfBS

      Nope. No one wanted Bayonetta 2.
      The fuss only happened because a lot of “fans” were kids who actually loved more their actual platform than said game and could not take the idea of it becoming a Wii U exclusive.

      • SaiyanJedi_Trunks

        Very true. People thought they were entitled to get it on the PS3 and Xbox 360. However, without Nintendo, the game would not exist…period.

        This case is completely different.

    • MrJechgo

      … except that Bayonetta 1 didn’t sell well on BOTH the PS3 and the X360, that Platinum Games didn’t get laid off due to poor sales and that they had to change publishers because Sega screwed them over.

  • otakumike

    I’ll just wait for the Tomb Raider Definitive Edition to come out later. Trust me, this won’t stay exclusive.

    • kao

      I don’t see how everyone is getting angry, it’s an obvious inevitability…

  • Adrián Alucard

    “Why Rise of the Tomb Raider Is Launching Exclusively On Xbox Next Year”

    Because of money

    • Fub Frank

      Which is another thing that annoys me about this, people who play video games consist of a lot adults who very well understand that money is the biggest factor. Instead we get this PR response that is just insulting as if we’re incapable of understanding that.

    • FivePointedTheStar

      Yep… but the PR division exists for a reason. Or they wouldn’t have jobs!

  • kao

    Oh well, maybe TR:rise will get better development now that it’s sticking to a single console.

    But I sure am glad I’m not a fan of the TR series anyway. I really wasn’t all that into the last tomb raider reboot especially for all that “edgy” grittiness it had. Uncharted 4 will be able to satisfy me anyway(since it’s pretty much TR without boobs).

  • Pretty sure this will be a time exclusive.

  • Ni ~Algidus~

    oh yeah babe.
    the 8th generation will be known as the “Moneyhat” generation

  • Anontastic

    Uh, no hate either way, but I legit don’t get this specifically.

    To whom does XBOX think Tomb Raider is a console-selling draw?

    • Ni ~Algidus~

      the people who liked the uncharted games but are gaming on the xbox.
      I see this move to be a way to promoted a Indiana Jones games “exclusive” to Xbox brand to fight SOny’s uncharted.

      Seriously I was already expecting that after Tomb Raider Reboot beign mainly marketed as a 360 title

      • Mila

        But here’s the catch … Uncharted 4 is the last game

        • Ni ~Algidus~

          I hope it is. but i’m seriously in doubt about that

          • Anontastic

            Yeah, there’ll be a spin-off or something…

        • Anewme…Again

          Sony said that for God of War 3 too.

  • Okay, I’m confused here. Whose fault is it that let this deal go through? Some posts tell me Crystal Dynamics, others say it’s SE. I’m confused…

    • Vesperion

      No matter who made the deal i’m sure SE would have the final say on what happens to the game.

    • Ni ~Algidus~

      SE has the final word on the deal

      • Shame… but I’m fairly hopeful that eventually the game hits PS4/PC sometime later on.

  • Shinobikens

    Does it honestly really matter, it’ll just be timed like most of the Xbone’s “exclusives”

    • Mila

      What if it wasn’t … like Forever !
      Considering U4 is the last one on the franchise i don’t see any reason for M$ to own the TR right now , that’s just selfish

      • Shinobikens

        You know it’s gonna be timed though. DR3 and Ryse are both on PC now

        • SaiyanJedi_Trunks

          But not on PS4.

  • i highly doubt it will remain exclusive to xbox forever

  • Bobby Jennings

    Just gonna leave this.

    • Lightthrower

      Timed exclusive like most Xbox exclusives, I wonder how many $$$ they moneyhatted.

    • SaiyanJedi_Trunks

      lol…way to give us news Geoff while also stirring the pot. ;)

      “exclusive on Xbox for holiday 2015” – and we know that he presses these guys strongly in questioning.

      • Bobby Jennings

        Indeed he does. That’s one reason why I love the guy.

  • Kornelious

    That….Kinda sounds like a bribe, and judging with Microsoft’s history I don’t doubt it….Well whatever, It won’t remain an exclusive for long I’m sure -_-

  • Tincho D

    Just a public reminder: DMC4, Final Fantasy XIII, Dead Rising 3, Resident Evil 4, Final Fantasy “XV”, REmake, Resident Evil: Revelations, that shitty iOS Deus Ex game, the RE Wii rail-shooters, KH3, etc.

    Expecting Square Enix to keep exclusive a modern console game that wasn’t entirely funded by a console manufacturer would be like expecting Capcom to do the same, specially when we’re talking about a popular franchise.

  • SaiyanJedi_Trunks

    It’s a shame because Tomb Raider games have always been on Sony systems from the beginning. Also, I don’t think the featured comment has relevance here because we are talking about an established franchise and a reboot that was a multiplatformed AAA game.

    It would be foolish if it is not timed…however, this could be MS’s answer to Uncharted 4. MS is doing what they can do – throw out the money to hopefully buy customers. Not a very good move by Square in my opinion, especially since you want to get more sales and instead you piss off the majority of the fanbase.

    • Tincho D

      “and instead you piss off the majority of the fanbase.”
      True. Most SE games’ fanbases did not came from the Xbox, and the same applies to Tomb Raider. The good thing is, the fanbases can forgive the greediness of publishers if they redeem themselves.

      • SaiyanJedi_Trunks

        Ha! We can only wait and see. There is simply such a huge fanbase from Sony for this particular title over the years, not to mention the install base differences between PS4 and Xbox One.

        We’ll see what SE has up their sleeves next. And yes, the gaming community can be forgiving at times. ;)

      • Skode

        How could they? I fell in love with the series when it was a Sony exclusive and when Microsoft was nowhere near the console market.

        Ive already made a comment on why i feel Square Enix signed off on this and i dont want to repeat myself. Still i get baffled with how some has preach about how awesome exclusives are for some series but rant when its one they wanted for their preferred console.

        Im not aiming that at your directly but its an observation… i would rather there was NO exclusives IMO leaving it to Microsoft and their love to timed exclusives but i guess these decisions do help sell consoles. Titan Fall and Dead Rising 3 probably swayed a few folk over to the Xbox One and this will help too – Microsoft probably felt they NEEDED another big series exclusive to them because Sony has stole a march on them console sales wise.

    • Fronkhead

      The original was on PC DOS, Saturn and PlayStation, then Sony of America signed a deal to make it exclusive for PlayStation so I don’t think a supposed PlayStation heritage is a thing here. http://www.tombnews.com/news/1997/09/1801/

      As for my comment, it does have relevance if you read the first few paragraphs of the third page linked here: http://www.eurogamer.net/articles/2010-11-24-ps2-the-insiders-story-article?page=3

      During these meetings, Deering and Reeves would offer incentives in exchange for exclusivity. These included a reduction in the platform fee, marketing support and new-generation dev kits.

      “The last meeting of the day was with [Take-Two boss] Kelly Sumner,” says Deering. (Reeves doesn’t recall this being set up as an official meeting, by the way, but just “a few beers in the evening”.)

      “We picked up something called State of Emergency, which I don’t think would have been on Xbox anyway. Then I said, ‘What else have you got?’

      “And they said, ‘Well, we’ve got this Grand Theft Auto game… I suppose we could do a deal on that.'”

      “Our technical people had said GTA III was not bad. It was innovative, but not a monster. I had just heard it was good. So I said, ‘OK.'”

      The precise details of the deal have never been revealed but according to Reeves, “It was remarkably cheap.”

      These days, says Harrison, it’s no longer economically viable to secure exclusives, due to the high cost of development. “So I think PS2 was probably the last era in which you will see that happen in a meaningful way,” he predicts.

      It certainly isn’t economically sustainable for Sony to buy up a whole bunch of big “AAA” exclusives like they did in the PS2 era, however the parallel this generation is that Sony are doing the same with indie games (such as Michel Ancel’s latest), which would be sustainable to do. Or: in short, double standards and all that, I guess.

      • SaiyanJedi_Trunks

        That doesn’t change the fact that the series has always been on a Playstation console since the consoles inception…not to mention helping it ship over 100 million Playstations. http://www.computerandvideogames.com/353906/features/19-sony-heroes-that-belong-in-all-stars-battle-royale/

        There was nothing supposed about the heritage…that was a fact. There were also releases of the series on Dreamcast and Gameboy Advance as well.

        However, the article you posted states something pretty interesting:

        “”Given the worldwide domination of the PlayStation system, it’s a natural for Eidos to partner with Sony Computer Entertainment America”
        and “”We want our best-selling franchise to reach the greatest number of consumers”

        I guess in this case, Square Enix must think Xbox One is set to conquer the world. We’ll have to wait and see.

        Edit: I will have to read that novel you just posted a little later when I have some time ;) – good information is always appreciated – however, I still stand that indie games (also, let’s not forget MS has their indie initiatives and rules in as well) do not compare to an established franchise with a rich history and one that has already been released this previous gen…with the largest install base being pushed to the side.

  • LDM

    This reminds me of the whole controversy with exclusive missions on Grand Theft Auto IV a few years back. Luckily, we know the outcome, as it won’t stay exclusive for long. This Tomb Raider will also be on PC and PS4 (hopefully Wii U as well) either 2016 or 2017. Therefore, just be patient – the rest of us (non-Xbox one owners) will be able to play this game soon.

    • TalesOfBS

      Square? Wii U? Are you out of your mind, sir?

  • I was actually excited for this—until it was timed exclusive for a console I don’t own and never will. If this doesn’t sell more than 3.5mil like Square Enix hoped for by going through this decision then we’re all ****ed.

    • SaiyanJedi_Trunks

      We will wait and see. Not heeding a strong fanbase that grew up with the franchise, as well as a ignoring and/or pissing off a huge install base for a leading console is not always the wisest move.

      We will see how this plays out but they must have gotten a decent amount of money since, although successful sales wise, SE is focused on selling more units overall.

  • Spirit Macardi

    Didn’t they complain that the last game didn’t sell as many copies as they wanted? And that was multi-platform, so why would they think making the sequel exclusive would improve that?

    • Nix da

      Because SE is fucking bananas. Whoever is in charge fire him or her !

    • SaiyanJedi_Trunks

      Yes, they wanted “COD” style numbers…so the smartest move was to make it an exclusive with the current gen console that is behind install base wise.

  • Monterossa

    “Microsoft paid us to make it an Xbox exclusive”, said his mind.

  • Eric Harris

    This wasn’t a good move for fans, microsoft, or squareenix. Firstly, if they plan to make more sales. They won’t. They will make sales to Xbox One owners. But do you truly think fans of the series that only have PS4 are going to go out and buy an xbox one just for this game? No, infact all it does is anger those fans. Makes them less likely to support MS or SE in the future. All this move did was alienate fans. It’s not gonna be good for MS. Now if MS gave SE like 200 mil then sure it’s good for them. But in the long run you’ve made a huge chunk of your fanbase very angry at you. Just a bad move overall.

    • Demeanor

      My thoughts exactly. I was looking forward to this, now I’m just pissed off.

  • Twilleppac

    I dunno if this s a good move… Aren’t most Tomb Raider fans Sony loyalists? Considering that’s where the series started? This seems almost like the whole thing with Lost Odyssey not selling anywhere as good as it could have because it came out exclusively for 360 when most jrpg and FF fans went for Sony consoles.

    • It started on Saturn & DOS, too.

      why do I know this?

      remember when games were released for DOS?

      • Göran Isacson

        I do. But speak of these times nonetheless, my aged comrade. Speak of them, so the younglings may know of them too.

    • nIghtorius

      Actually TR started on the PC in the good ol’ DOS days. Not on the playstation. get your facts right.

      • Twilleppac

        No, it was released on PS1, DOS and Saturn at the same time. Most people remember and played it on the PS1 tho.

  • Anewme…Again

    I have to admit i don’t understand the logic at all in that…

    They release Tomb Raider and complained that the sales was disappointing and didn’t reach their expectation(granted it did sell more since then and now they are happy with the sales) and it was released on 3 platforms that had pretty big players base.

    Now they decide to release exclusively on Xbone when it have the smallest players base and barely 1/10 of the players base the 360 had.

    MIcrosoft must have paid them a huge amount of money if they think it’s worth release exclusive on Xbone.

    • subsamuel01

      They said exclusive to Xbox, it never said Xbox One so I’m assuming its coming to Xbox 360 as well. There’s no way Square would let such a big franchise become an exclusive unless Microsoft give them one hell of a pay day especially since the definitive edition sold so well on the PS4.

  • Tanthalas

    Their justification for making RoTR an XOne is obviously a load of croc as, at the very least, there is nothing that the XOne can offer than can’t also be reproduced on PC..

    MS obviously paid for the exclusivity (I hope SE got barrels of cash for this).

    And yeah, I’m really saddened by this decision because I only have a PS4 and I really liked the reboot.

    But SE is a business, so I’ll just accept that this game is not for me.

  • Fronkhead

    Sony Computer Entertainment America Signs Exclusive Deal for Tomb Raider Franchise; Lara Croft Videogames to Be Exclusive to the PlayStation
    http://www.tombnews.com/news/1997/09/1801/
    Sorry, I just had to.

    …This is how Sega Saturn owners felt back then.

    • SaiyanJedi_Trunks

      It is sad, but not surprising since the Playstation sold more in it’s first two days than Saturn did in it’s first 5 months of launch. Very sad what happened to Sega. I love the Dreamcast to this day.

      • HarakiriKami

        I wish Sony never pushed Sega out the console business.

        Their first party lineup was leauges better than Sony’s. Games were of a higher quality and way more fun

        • Fronkhead

          This, as great as the PS2 was, the Dreamcast didn’t deserve to be ousted because of it given how much effort Sega put in. People like to compare Vita to the Dreamcast but I’ve yet to see Sony put all their resources into Vita to keep it alive like Sega did the Dreamcast, such a thing would never happen (and with good reason, too).

          • TalesOfBS

            People like to compare Vita to the Dreamcast

            No, people like to compare the Wii U to the Dreamcast. You can’t find articles (especially from Polygon) saying how the Vita is doing “as bad as the Dreamcast and how that is why Sony should quit portable gaming”.

        • SaiyanJedi_Trunks

          I wish Nintendo and Sony could have worked things out XD. Sony went on a rampage. Saturn and especially Dreamcast I still love.

        • TalesOfBS

          Sega pushed itself out from the console business.
          The Dreamcast wasn’t doing bad but that wasn’t enough for them. They wanted it to be a PS2.

          • HarakiriKami

            Sega ran out of money.

    • I felt like “wow this game sucks” and I bought a bunch of Japanese fighting games instead. Square boobs were overrated.

  • jayjay

    y’know….one of these days, one of these PR guys are going to be like”look they gave us a lot of money o.k ” and they will get a lot more respect for being honest rather than feed us this PR BS.

  • NyaBoy

    I am playing Tomb Raider on PC since 1997 and now i just learned that…
    I hope they wont give up their fans for money.

  • subsamuel01

    I loved the Tomb Raider reboot, if this is a definite exclusive I guess I might just have to buy a Xbox One.

  • Adam Sheridan

    Well this is a game that will be going right to the bottom of my wish list for quite some time. I enjoyed the last one quite a bit, but I’m not picking up an Xbox One just for this and sadly there isn’t enough there to entice me right now.

    Hopefully the barrels of cash are enough to keep the franchise going though.

  • Valtiel Ikari

    well, I hope it eventually comes to PC or PS4, as nothing really convinced me to get a Xbox-One (yes, not even Killer Instinct)

  • RagingTiger44

    Sheeh…if you didn’t want me to play the game Crystal Dynamics, you should have just said so.

  • Tenabrus

    I thought everyone learned their lesson after what happened with Titanfall.

    • Skode

      Why what happened with Titanfall? Genuine question as i dont play many shooters – it seemed to be the system seller at launch as far as i was aware.

      • Tenabrus

        It didn’t sell as much as the devs wanted and they basically pubicly admitted that making it Xbox exclusive was a big mistake and that they wish they had done it for PS4 as well and would do so for the sequel.

        • Skode

          Ah right. Perhaps not surprised at all about them wanting to make it multi-plat, especially for a dev team of their pedigree (they are used to BIG numbers in sales after success of COD).

          Mind you im sure Microsoft funded a lot of their game to make it a thing in the first place. A lot of the exclusives arguments often stem from games which were exclusive but went multi with fanboys or from casuals who only own one console and see a game series they love going exclusive like this case.

          New IPs and Indie Devs have it all to gain and nothing to lose IMO with exclusive contracts for debut titles… look how well it worked for Assasins Creed to Bioshock to Mass Effect. Established series like Tomb Raider though? I will have to see how this goes.

          • Alestaos

            Also though a factoring arguement would be that at the time of the original Mass Effect the Xbox 360 was more popular than the PS3 (mainly due to the price difference etc), so Mass Effect launched at a time where the 360 had a bigger install base naturally. Now
            Though its the other way round and the PS4 has the bigger install.

            Also Tomb Raider sold better on the PS4 than X1 so on the money side of things unless they have had some form of payout/help with the game from Microsoft this is a huge risk. Because regardless of anything the consumer themselves have a lack of faith in Microsofts own product due to all the step backs MS has had to take to sell. Price Cuts/Dropping Kinect
            As mandatory.

            Tomb Raider is the one franchise that should stay Multiplatform due to the diversity of its fanbase.

          • Skode

            Im with you on most points but i dont think consumers have a lack of trust after the 180s in fact i think the company has REGAINED trust for stepping down from its ego charge and giving the fans what they wanted. They wanted kinect less consoles, offline gaming, being able to sell their games DRM free and so forth.

            I feel this is the start of Microsoft take the bull by the horns and trying to take sony on at their own game (or back tracking again if your will because it was Sony who were the microsoft of the last generation are inflated pricing, daft egotistical presentations and generally a lack of focus allowed the 360 and Wii let us not forget get such a head start on them).

            Tomb Raider like most established IPs has no need for exclusivity but i guess its taking the less riskier option. The vibe i get from the devs is they seem happy with the deal… i suppose this security blanket is why so many devs these days get gobbled up by big publishers. I suppose AAA gaming these days is just too risky – far too many studios close for my liking.

    • Skode

      Why what happened with Titanfall? Genuine question as i dont play many shooters – it seemed to be the system seller at launch as far as i was aware.

  • Lucian Kara

    So the PS4 has a much larger installed userbase than the Xbox One, yet this game is exclusive to the Microsoft console? That’s not financially sound. I know I’m certainly not gonna bother unless it comes to PC and I’m sure I’m not alone.

    • SaiyanJedi_Trunks

      MS must have given them a huge amount of money/promised resources for them to disregard such a large install base. Whether timed exclusive or not, they must feel pretty comfortable since they were so upset that this game did not sell as they expected it to sell – double the amount at launch (originally 3.6 million) with a Call of Duty following.

      • Lucian Kara

        I’m waiting for word of a canon Hitman sequel to be put on the Ouya and Sleeping Dogs on the Chromebook.

    • HarakiriKami

      exclusives can be more profitable than multiplats

      • Lucian Kara

        Not particularly when you factoring development costs for a Next Gen console. Besides you’re cutting of about half of your audience from the PC and PS4. Not smart when you consider that the One is lagging behind pretty hard atm.

        • HarakiriKami

          Is install base really that important here?

          You got 5 million xboxes and 10 million PS4’s

          How many people who own PS4’s wont buy the game on Xbox?

          Microsoft is handling the marketing and footing the development a bit. this helps SE’s profitability

          • Lucian Kara

            This is true, but with a lower install base comes lower potential income. If you assume about 20% of a console’s fans would buy your game having more active consoles available greatly increases the profit margin.

            Also something to consider is that this is going to hurt the ‘other’ Tomb Raider game badly since it’s just a throw away in comparison and that rather arrogant statement regarding it being an alternative isn’t gonna do it any favors.

            This isn’t like Bayonetta 2 where only Nintendo would take the risk, this is just a pay off that’s not gonna pan out.

          • HarakiriKami

            Yes but your expenses are lower

          • Lucian Kara

            Fair point, but not by a wide enough margin to warrant cutting out so much of your actual fanbase. Angry Joemade a good point of it being a desperation maneuver for Microsoft since they’re going to end up in third place at this rate once Smash comes out on Wii-U.

          • M’iau M’iaut

            Lets not rule that Angry Joe decides what goes on in the world :P.

          • HarakiriKami

            They’re already stuck in third place tho. And Xbox isnt outselling the Wii U by a wide enough margin to catch up.

          • Lucian Kara

            Yes, so why would Square-Enix, a company already having financial issues(when even 3.6 million copies sold is considered a flop) risk their newly revived franchise tanking on the basis of exclusivity to a third place console who might not even bother with it?

          • HarakiriKami

            Cause its also on the Xbox 360

  • Skode

    People need to remember the Square Enix table thump around sales and actual profit with the first reboot of Tomb Raider, its sold great and was critically loved but they pointed the finger at the likes of it, Hitman and so forth as reasons for their financial woes.

    Basically they spend millions in advertising and they didnt get the sales the wanted back for their investment. I think Microsoft have basically went to Square Enix and have funded most of that side of things for exclusivity. I get the feeling for all it will sell less being an exclusive it will have a much easier time of hitting a profit so everyone wins.

    Meanwhile i hope the game comes out a year later for the PS4 owners too. Im not a fan of console exclusives but these things are swings and round abouts – after all i remember when tomb raider was a SONY exclusive back in the day.

    • HarakiriKami

      Tomb raider wasnt sony exclusive ever.

    • Fronkhead

      I’d imagine it was Square Enix who shopped around for a platform holder’s backing rather than Microsoft going the other way, but otherwise agreed — this was done to lower the risk of investment given Microsoft will secure maybe developer funding at Crystal Dynamics, marketing, or some combination of the two. Given how much exposure a poorly received game like Ryse even got (as well as sales for a new IP) I’m sure Square Enix are happy, and as Ishaan mentioned on Twitter, it’ll grow the fanbase on Xbox.

  • AverageGamers

    I wonder how much money Microsoft paid to make this exclusive for their console(s)?

    I mean, opting out PS4 version means a definite steep decline in sales, right? Especially considering the number of Tomb Raider fans who’s using that console. Well, at least for a while, if it ends up as a timed-exclusive. No wonder some people opted for PC version instead…

    • HarakiriKami

      Cause it costs less money to make on one platform

      • Sardorim

        Not this generation as the PS4 and X1 are so similar, the differences aren’t that big other than that the PS4 is simply stronger in terms of raw power.

        • HarakiriKami

          … That just means its easier to port the game, it still costs a ton of money to coordinate and put teams on developing games for the platforms.

          The most expensive thing in development is you people and the work time put in.

          Yacht Club Games wil tell you all about it

  • Demeanor

    Whaaaaaat what is this royal BS???

  • MrJechgo

    Oh boy… this is gonna become the next “Bayonetta 2 scenario”, isn’t it…?

    Before coming in about that other game, I’ll just recap it for you:
    – Bayonetta 1 tanked for both PS3 and X360.
    – Sega didn’t want to help Platinum Games developping a sequel
    – Nintendo approached PG to help them.
    – In return however, the game has to be exclusive.
    That actually makes sense because the first game didn’t do well in the first place.

    For Tomb Raider, I just don’t get it though. The only thing that WOULD make some sense is if Square-Enix or Eidos didn’t want to help the team make the game so they approach Microsoft for funds. One factoid that you NEED to remember is that even if Tomb Raider sold over 4 millions copies (I think), it was considered “poor sales” for SE, which resulted in the layoffs of dozens of employees at Crystal Dynamics, just like the Hitman and Thief teams got laid off as well.

    I’m not saying that it was a good decision… but their desperation might have clouded their judgment on that one ¬_¬;

    • Ultimaniacx4

      It hits a whole lot harder though because the Definitive Edition was so recent and that was also released on PS4. There are a lot of PS4 owners who are feeling pretty burned by that right now.

      http://www.videogamer.com/ps4/tomb_raider_definitive_edition/news/tomb_raider_definitive_edition_sells_over_twice_as_much_on_ps4_than_xbox_one.html

    • Göran Isacson

      Agreed, I was thinking of Bayo 2 when I saw this as well. Did not know there were layoffs at Crystal Dynamics though… BUT. Where they “regular lay-offs”, as in lay-offs of people who may have just been hired for the game itself but weren’t part of the “core-team” so to speak, or were the people who were laid off actually old-time employees? Because the former happens all the time in video game development, last in is often first out.

      Still, money COULD be an issue here, though… like you say, they DID eventually sell enough to appease the SE overlords. Not sure if this situation is the same, or it is but these twp games development costs

      were just THAT far apart.

  • DawnWolf

    I was interested in this before, not so much anymore. Not gonna hate on the Xbone, but I don’t intend to buy the console just for this. Shame, I’d have gladly picked up the PC version. Hell, even if they do make a PC/PS4 version somewhere down the line I won’t be picking it up until it’s one a steam sale… I mean if you’re gonna make me wait you better expect to lose my sale or offer it for cheap.

    • Aemette

      “Hell, even if they do make a PC/PS4 version somewhere down the line I won’t be picking it up until it’s one a steam sale… I mean if you’re gonna make me wait you better expect to lose my sale or offer it for cheap.”

      I feel as though Siliconera’s “Vote Up” system sometimes does not do a comment enough justice hahaha

      But seriously, yes. A million times yes to your statement. Tomb Raider was amazing to me. It was everything I didn’t know I liked in a game like this, but without the requirement of buying a new game system. I don’t have a PS3 or an Xbox 360 so when TR went on sale on Steam, I didn’t think it twice. I had wanted that game for so long but my wallet found it difficult to cooperate. Then, when I heard of RotTR, I was ecstatic. The trailer looked beautiful and I knew things would be better than the game before it. But now I hear this information and it’s difficult for someone like me to remain excited.

      I guess you could say it’s my fault, I’m not looking to buy an Xbox One or 360, I’m not willing to buy a new system for this one game, I’m not putting an effort to support this game or this company or this system, I’m at fault here. As a consumer, I have to show support, maybe even loyalty but I can’t and won’t. You could make tons of games I like for one gaming system and I’d bend over backwards just to be there, just to show that I care and I’d do anything for said games and system. But in a case like this where they’re making it difficult for many people to purchase and play this one game the day it comes out, in a case where they’re announcing this and giving no real reason why they’re doing it, is the wrong move. This is how you make people lose interest in something, this is how you make people upset. Shut out more than half a population from something, then heads will turn, words will be said, and actions will be done.

      You could say that the Xbox One and 360 have amazing games on them, but no one game or games calls me enough to want to buy a new system. I’m not interested in the Xbox’s current line up or already released games to want to buy one and that’s just who I am as a person.

  • Göran Isacson

    Timed exclusivity, most likely. We shall simply have to sit back and wait and be patient, I guess…

  • Red Harlow

    all the fans. give it up already, This is a xbox exclusive and i cant wait to play it. ps4 has all of these other exclusives to play so just get over this already, samething happened with bayonetta 2

    • No, it’s not the same because in Bayonetta’s case there wouldn’t be a new game if Nintendo hadn’t taken over as publisher. They’re singlehandedly funding the sequel so they get to make the rules.
      Meanwhile, Tomb Raider is a major blockbuster franchise that sold as many copies in its first week as Bayonetta in its entire lifetime. A new Tomb Raider would’ve come out no matter what. If this is an unlimited exclusivity deal, it’s a very short-sighted moneygrab on Square Enix’s behalf.

    • Sardorim

      Fact of the matter is that the Reboot was multi-plat and that this WILL hurt sales from the Bad Rep and being Exclusive. It’s like they want to make less money.

      Flipping fans off by telling them to go buy the other Lara Croft game, that they weren’t looking forward to, isn’t helping matters either.

  • epy

    I wonder why they bother with these statements. Most people can tell when they’re being fed PR. It would be healthier for all parties if they just said: “Guys, MS is giving us money for this one and it makes sense business-wise to make our next game an exclusive for their platform. Hope you check it out.”

  • SeventhEvening

    I’m disappointed, but I guess it can’t be helped. I wasn’t sold on the Tomb Raider reboot until they gave it away on PS+. I ended up really enjoying it and decided I wanted to pick up the inevitable sequel. But I’ve got no plans to get an XB1 (I suspect it isn’t even in my region) so I guess I won’t get this game either. Oh well.

  • Rad Phil

    A couple of things i’m going to state here:

    1) Why are people relating an action that was done around 15 years ago as if it’s suddenly ok to do it now when we’re 2 generations into systems?

    2) You can’t play this off as a Bayo 2 scenario, because when Sega was on the verge of canceling it, Nintendo stepped in to help in development, so the reason why it was exclusive onto that was because Nintendo is helping fit the billing.

    3) I don’t know why people are also trying to compare this to Bloodborne, because the development is being funded by Sony.

    4) When you have a game, and i’m going to emphasize this, that you show to come out for EVERYONE at first, and even showing it at multiple conventions, and then out of the blue suddenly turn it into “exclusive”, THAT is what people get annoyed/angry about. This wasn’t announced exclusive from the start. When you give the idea to someone in your head about “Oh hey, you can look forward to seeing this in the future”, and then turn around and say “Not anymore. We lied”, that brings attention to people stating that we can’t really trust what you say then now.

    If during E3 timeframe they were going “ok this was exclusive from the start”, then people wouldn’t really be in as great of an outrage when it is now, but when you even have people of your own staff not jumping for joy on the decision, then that’s basically showing that this was not considered in the dev process, and it was a last minute decision.

    For people saying “Good job Microsoft!” for competition, this is one of the worst ways to go about it, and you shouldn’t be praising them to halt a game coming out to other systems. You shouldn’t be encouraging them for this kind of behavior. You need to encourage them to make more new IPs like Sunset Overdrive; to invest into more newer IPs.

    You shouldn’t encourage them to push their parity idea outside.

    This doesn’t encourage fans when it looks like a quick cash grab.

    • Aemette

      I agree with you on all these points, especially due to a lot of people’s ignorance over the second point. Key words, as you mentioned them, are that Nintendo “stepped in to HELP in development”, the game wasn’t torn out of anyone’s hands in the sense that it was done out of spite or for money, help was needed and it arrived.

      Also, to show my claim’s credibility, from Atsushi Inaba himself, “We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U.”

      Full article can be found here: http://www.polygon.com/gaming/2012/9/22/3371474/bayonetta-2-would-not-exist-without-nintendo-platinum-games-wii-u

    • Sardorim

      This makes me believe that the team had a build for the PS4 and even PC as since really, if it can run on the X1 it can run on the PS4/PC. Especially since there are so few differences between the PS4 and X1.

      If I was on the team I would be pissed as this will ultimately give the Franchise a bad rep by suddenly making it exclusive is severely cut down on potential sales.

    • Bobby

      BB looks so amazing! Js

  • Gosuke

    Xbox 360?

  • artemisthemp

    So they want to put Tomb Raider on the top of action adventure but, they chose the less selling console (Sorry Wii U but, no one care about you) and then they say PC and PS4 gamers can play Lara Croft and the Temple of Osiris, which was some Co-op game, which doesn’t have anything to do with Tomb Raider 2013.

  • Sardorim

    Well, looks like I’m not buying any Lara Croft games anytime in the future.

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