Metal Gear Solid V: Ground Zeroes Coming To PC December 18th With Improved Graphics

By Ishaan . October 6, 2014 . 10:30am

Konami have announced a release date for Metal Gear Solid V: Ground Zeroes on PC. The PC version of the game will be released via Steam on December 18th, 2014 and will come with enhanced visual features.


The PC version of Ground Zeroes will be 4K compatible and will feature and increased number of simultaneous light sources and increased shadow resolution. The game will also support more polygonal models on-screen at once.


The full game, Metal Gear Solid V: The Phantom Pain, will be released for PC as well. However, The Phantom Pain does not have a release date yet, either on PC or consoles.

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  • sidspacewalker

    Sweet, now if they make it available for a good price like FF13 on PC, I’ll just buy it day one.

    • Jadfish

      Just for conversations sake, did you buy FF13 on PC day one?

      • sidspacewalker

        In fact I preordered the moment it appeared on the Steam store. I’m shedding tears at the moment though (720p lock, no graphics options, framerate dips to 30 at 15% GPU utilization).

        • Jadfish

          Please, at least turn off the HUD map. That is the only good thing in that game IMO – letting the player hide the fact that they are walking down a linear corridor, so that they can at least enjoy the visuals.
          And to be honest, that crystalized field was mind blowingly beaiutiful back when I played it.

          • sidspacewalker

            I’m just waiting for an official patch. I’m in no rush as I’ve played it on my 360 twice before. I bought it on the PC for upgraded visuals/framerate and Japanese voice overs. I love that they have included an Easy mode :)

  • John Hayabusa

    This is such a nice early Christmas gift. Instant buy!

    • Stefano Musilli

      I’m a MGS fan, but don’t do that. It’s a demo for MGSV, just a little longer. Wait for a sale, when you’ll find it at 5$

      • jordanbobordan

        Speak for yourself, I myself and a friend of mine have both put over 30 hours on it. The problem is people bought it without paying any attention to the fact that kojima explianed multiple times it was a gameplay driven experience, not a narrative one.

        • Stefano Musilli

          I played it for over 30 hours too. But I still can’t recommend, it’s a 3 hours game including secondary missions, it’s not woth 20$. If I played it so much is because the gameplay is really good and rewarding, and the game gives you a lot of reasons to re-play the missions. But that doesn’t mean that it was an honest move from konami and that a prologue to a game is worth 20$.

          • jordanbobordan

            People have seemingly lost all ability to discern between subjective opinion and objective fact. You use assertive terms like ‘it’s not worth $20’ and ‘it’s a 3 hour game’ but none of these are objectively true facts, what they ARE is your opinion.

            The FACT of the matter is that most if not all people who play/played this game will take at least an hour to complete the first mission for the frist time, and most likely about 45 minutes to complete each mission after that on normal mode. Taking on each mission on hard mode (without even discussing the grades) will take another 4-6 hours.

            This game contains at the very least 15-20 hours of content ONLY counting completing each mission once, at an average pace, on both difficulties. If someone wants to get an S rank on each, find all of the patches, and S rank the two extra missions, you are looking at a minimum of thirty hours played.

            The last time I checked there were 60 dollar AAA titles that have half that time of playability. So from an OBJECTIVE stance, using only playtime as the metric by which we measure the value of a title, GZ actually has a markedly better value than a large number of fully fledged titles available right now.

            By your logic Mirror’s Edge and Portal are some of the biggest rip offs in gaming history, seeing as how their campaigns barely last 5-6 hours.

  • Poked

    Me and my new PC are ready for this!!!

  • Nogib


  • subsamuel01

    Played the hell out of this game on PS4, can’t wait for MGSV.

  • Jadfish

    friggin nutz.

    It was already a stunning game on PS4, but to think that they didn’t just go for the straight port, but a gosh darn 4k port…

    Kojima. When will you ever stop blowing minds.

  • Arcade Bumstead

    I want to see Fox Engine take the place of Unreal this gen because it is clearly capable of great things

  • GH56734

    All those improvements… and not a single gameplay-related one?
    Hope they’ll price it at least reasonably.

    • cklambo

      No extra content

    • Well, most of us already played it on the PS3/X360 and next-gen consoles.

      And since there’s no extra (exclusive) content…

      • GH56734

        That extra content that was exclusive for each of the PS/XB versions is no longer the case for the PC version (and those too, much later), if that’s any (meager) consolation.
        Better not to think too much about it, it’s just a paid demo.

    • jordanbobordan

      Maybe because the gameplay was solid to begin with?

      • Namuro

        Oh, you.

  • RichyGaming

    I saw this game on Playstation Store and can pick it up. I never played any of the Metal Gear Solid games before though. Is it worth picking up? The whole thing about being stealthy doesn’t sound awesome but I’m willing to change my view, since thats one of the game’s main focus. I liked Metal Gear Rising Revengeance

    • MoriyaMug

      If you’re a complete neophyte to the MGS series, I’d recommend getting the HD collection and playing MGS3. It’s a prequel, so you won’t be lost in the incredibly dense and labyrinthine lore, and MGS3 is probably the best game in the series.

      • Eric Kelly

        Plus, the version of MGS3 on here also has the MSX2 Metal Gear games, which are fun. Solid Snake is the better of the two though.

  • raeldor

    Just started playing Metal Gear Solid on my Vita. Thought I’d see what all the fuss was about. Even though it’s a PS1 game, the visuals are pretty impressive!

    • MoriyaMug

      Its greatest weakness is in the rather underwhelming textures (something the series has never *quite* managed to shake off, even in MGS5), but otherwise, it holds up surprisingly well.

      • raeldor

        Textures are always difficult because they are memory and storage hogs. Even the high resolution textures for Skyrim on the PC ended up a separate download.

  • Derek E Nay

    4K huh? I just got done listening to a podcast about HDMI 2. HDMI can do 4K, but only at 30hz. I am not even sure if HDMI 2 is even out for hardware yet. But still, nice to know the option is there.

    • Archeeer

      That’s true, but you can also use DisplayPort. Version 1.2 supports up to 4096 x 2160 at 60Hz IIRC.

    • darke

      Everyone on PC does 4k via displayport at 60hz. My 3+ year old graphics card supports the displayport 1.2 spec so I can do 4k/60hz, it’s only useless TVs that only support HDMI+HDCP (which is basically displayport plus performance sucking encryption) that only work at 30hz

      Of course 4k on a single 3 year old graphics card isn’t going to look great so I end up usually running games at 1080p upscaled anyway. ;)

  • Nicholas Perry

    I am really hoping for unlocked CVars ala crysis. Really want to eliminate LOD and draw pop in all together.

  • Dave Cain

    It’s going to be $5 right?

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