Lara Croft and the Temple of Osiris Dev Diary Shows Off Co-Op Gameplay

Recommended Videos

 

In a new developer diary, Crystal Dynamics discuss the development of Lara Croft and the Temple of Osiris, the upcoming 4-player multiplayer game for PC, Xbox One and PlayStation 4. The diary highlights the four playable characters in the game, and you can watch it above.

 

Speaking with Siliconera earlier in the year, Temple of Osiris executive producer Scot Amos discussed how Crystal are managing two different Lara Croft-related brands at the same time—the regular Tomb Raider series and the Lara Croft series.

 

“We look at [the Lara Croft games] as our pressure valve,” Amos said. “It’s our release to go crazy as a development studio and with our fans, and say, ‘Let’s go after the giant scarabs!’ Whereas the grittier, M-rated Tomb Raider reboot is much more Lara becoming… she has this thing inside of her. That arc of when and how did she become the Tomb Raider? How did she discover who she really is?”

 

Lara Croft and the Temple of Osiris will be released on December 9th.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Read Article How to Start a New Game in Dragon’s Dogma 2
Read Article How to Get a Metal Smelter in Lego Fortnite
Read Article How to Sign Up for the Marvel Rivals Closed Alpha
Read Article Overwatch 2 Venture Voice Actor and Kit Detailed
Related Content
Read Article Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Genshin Impact Neuvillette and Kazuha Rerun Banners Detailed
Read Article How to Start a New Game in Dragon’s Dogma 2
Read Article How to Get a Metal Smelter in Lego Fortnite
Read Article How to Sign Up for the Marvel Rivals Closed Alpha
Read Article Overwatch 2 Venture Voice Actor and Kit Detailed
Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.