This Week In Sales: Slow Sales Strike Again

By Ishaan . November 5, 2014 . 11:02am

Period: The week of October 27th – November 2nd (2014)

Top-seller: Monster Hunter 4 Ultimate (3DS) – 101,349

Nintendo 3DS sales: 4,730 | Tot. sales: 9,650,138

Nintendo 3DS XL sales: 9,270 | Tot. sales: 6,692,736

New Nintendo 3DS sales: 14,040 | Tot. sales: 134,712

New Nintendo 3DS XL sales: 41,633 | Tot. sales: 326,123

PlayStation Vita sales: 10,688 | Tot. sales: 3,184,735

Vita TV sales: 718 | Tot. sales: 142,124

Wii U sales: 4,696 | Tot. sales: 1,968,613

PlayStation 4 sales: 8,906 | Tot. sales: 771,020

Xbox One sales: 599 | Tot. sales: 34,927

<< Last week’s software sales chart

<< How to read and understand sales


Last week saw the release of a number of prominent Western games in Japan, including Sunset Overdrive, Metro Redux and Borderlands: The Pre-Sequel. None of them fared very well, unfortunately, and you can see how they performed individually in the top-20 chart below.


Meanwhile, the Japanese releases for the week fared no better. Last week was rather slow in general, with D3 Publisher putting out OneChanbara Z: Chaos, and a couple of other publishers releasing games that all debuted below 8,000 copies sold.


The top-20 software sales chart for last week is as follows:


Lw Tw Title Weekly Sales Total Sales Sys. Publisher
01. 01. Monster Hunter 4 Ultimate 101,349 2,047,199 3DS Capcom
08. 02. Yo-kai Watch 2: Head/Founder 29,524 2,815,708 3DS Level 5
07. 03. Super Smash Bros. for Nintendo 3DS 29,428 1,676,957 3DS Nintendo
02. 04. Power Pro Baseball 2014 19,986 101,967 PS3 Konami
03. 05. The Evil Within 15,982 75,370 PS3 Bethesda
05. 06. Power Pro Baseball 2014 12,576 63,412 PSV Konami
New 07. Borderlands: The Pre-Sequel 12,386 New PS3 Take 2
New 08. OneChanbara Z: Chaos 10,474 New PS3 D3 Publisher
06. 09. Tales of the World: Reve Unitia 9,802 56,840 3DS Bandai Namco
New 10. Gakuen K Wonderful School Days 7,370 New PSP Idea Factory
New 11. Metro Redux 6,158 New PS4 Spike Chunsoft
04. 12. The Evil Within 5,393 64,597 PS4 Bethesda
New 13. Grisaia no Meikyuu: Le Labyrinthe De La Grisaia 4,652 New PSV Prototype
09. 14. Super Hero Generation 4,026 20,828 PSV Bandai Namco
12. 15. Kingdom Hearts HD 2.5 Remix 3,855 127,402 PS3 Square Enix
New 16. Sunset Overdrive 3,534 3,534 XBO Microsoft
14. 17. Mario Kart 8 3,170 696,378 WiiU Nintendo
New 18. DRAMAtical Murder re:code 3,133 New PSV Digiturbo
10. 19. Super Hero Generation 3,034 15,600 PS3 Bandai Namco
11. 20. Chaos Rings III Prequel Trilogy 2,790 22,193 PSV Square Enix


Sales data acquired from 4Gamer and Media Create.

  • Adrian Duran

    Holy Trinity strike again

    • PowerSerg

      Can’t wait for OR/AS to strike and break up the trinity. I wonder how much Pokemon will cut into the games.

      • Adrian Duran

        actually, I consider Pokemon apart of the MH,YW, PKMN trinity

        Smash doesn’t count, since it is not a yearly series and does not have updated ports announced half a year later

        • PowerSerg

          Ahh I get you, yokai watch hasn’t proven it’s self to be a yearly series yet. For all we know we start getting Smash every year XD.

  • PowerSerg

    The 3ds is such a sales powerhouse. 63k across all the models totally dwarfs the sales of other platforms not only this week but it’s doing about a month of japanese console sales in a week. Maybe even better.

  • Cheesy12

    Hey Ishaan, would it be possible in the future when you do the top 20 sales charts, could you add some sort of “addendum rows” where we could see all of the new releases performance? So something like

    LW. TW.

    11. 20. Chaos rings
    New. 34 Onechanbara

    New. 48 Some game

    New. 99 Some game

    etc. Where you ignore the games that have already shown up like usual, but show us the new ones that didn’t make it to the top 20 because of the more mainstream games.

    • I’m not sure I understand. Are you asking if I can include the full top-50 for the week? Or perhaps bits and pieces of the top-50?

      • Cheesy12

        Basically just the new ones of the week, so bits and pieces because they sometimes go unnoticed when they are below the top 20, and it would be interesting to see how they perform, thanks for considering!

        Maybe it’ll be clearer if I write it like this

        Top 20
        All/Any new entries for that week that didn’t make it to top 20

        Something like that.

        • Göran Isacson

          If this is possible, I’d second that as well. It may make for depressing reading though, since dropping under top 20 probably means they didn’t make much of a dent in the charts at all.

        • So, the problem with this is that the full top-50 isn’t actually published until Friday. Media Create have an arrangement with 4Gamer, whereby 4Gamer gets to publish the top-20 based on MC figures on Wednesday. Then, on Friday, Media Create publishes its own report, which includes the full top-50.

          Since our sales column runs on Wednesday, any mention of games below the top-20 would need to wait until Friday. And as much as I would honestly love to update our Wednesday column with more info or do a separate “top-50” report with games outside the top-20 on Fridays, the time taken for this just wouldn’t be worth it, unfortunately.

          Even now, the number of people interested in learning about videogame sales data is limited. Over the past four years, This Week In Sales has managed to build up a fairly decent audience, but this has involved a lot of time and effort (and frustration) on my part. I’d like to be able to continue pushing this particular format, since we’ve actually made some progress with it, and slowly and slowly, I’ve watched people actually learn something from seeing the top-20 every week. I don’t know if including games outside of the top-20 would be worth all that additional effort, and since I manage multiple things at Siliconera, I kind of have to be conscious of what I spend my time on.

          I’m all for trying to give people greater insights into how the Japanese retail industry works, though, which is why we do follow-up reports with the sell-through figures. Those actually are important because they tell us what publishers were hoping for, as opposed to the actual end result. That’s educational data, so we make sure that get that up every single week.

          (I hope that was a satisfactory reply. This Week In Sales is supposed to be a primarily educational column, so I try to take people’s concerns and and input into consideration. It’s just that I’m also very careful with the format. People on the net don’t like to read as it is, and if no one were to read this column every week, it would be of no use whatsoever… so, again, you kind of have to take into consideration what’s important and what isn’t.)

          • Cheesy12

            Ah, thank you for the detailed response, I understand now, hopefully you can copy your response so other people see it as it was quite informative. It’s quite unfortunate that’s how things are but that’s life haha.

            Thank you for your efforts in any case for bringing us the sales data every week even if it goes more unappreciated than most of your other content.

          • No worries! Thanks for making suggestions; I do appreciate that. Even if the sales column doesn’t consistently get as much traffic as other site content, I still like to do it, because it feels like it is making some difference, even if it’s only in the case of a few people.

  • Christopher C

    I think there’s an error in the charts. weekly for yokai: 295241 and monster hunter in spot 1 has 101349. Methinks there’s an extra digit somewhere.

  • Juan Andrés Valencia

    “DRAMAtical Murder re:code”

    I guess fujoshi girls need their Aoba fill in a portable device.

    That said the Vita sells an insane amount of game copies there, at least compared to the US. You’d think that SCEA would try to advertise the bloody thing.

    • :B

      I seriously don’t like SCEA not marketing the Vita. Seriously, someone should hire a better, active marketer and advertise the heck out of the Vita.

      • Juan Andrés Valencia

        They are losing more money than what they would spend on advertisements.

        It’s a fantastic system and it has a bigger potential than the iPhone as far as a gaming system goes but instead Sony barely markets the thing, most Japanese games are too niche to be localized and at the same time be profitable, they had the great idea of bundling a virtually unplayable port of a game that has no right to be there (Borderlands 2, even on a GTX 770 it can die framerate wise on max settings with PhysX on) and the OLED screen was changed for a very average LCD one.

        It’s also worth mentioning that some developers port games without care or effort. See the FIFA/Madden and the Lego games which are DS ports. I’m dead serious. The Killzone 3 engine runs fine but a console Lego game? NOPE.

        • darke

          It’s sony’s marketing focus that’s to blame. The console can’t support AAA titles since you can’t sell enough to develop them for it; the AAA titles that are ported end up being bad either due to bad porting, or just plain trying to squeese too much into to small a device; the PS3 version of Borderlands 2 was terrible, the Vita version had no chance of being much better.

          I have no idea how they should be marketing it, but the original “it’s like a home console, but portable!” was just a bad idea from the start. It produces expectations that cannot be met. :(

  • taekk

    Good to see PSP still going strong. Wish SCEA still made the bloody things…

  • E.T.993

    They released Sunset Overdrive in Japan? Consider me surprised(because Xbox One sales and the game being western).

  • ddh819

    when does baseball season start in japan? just wondering why power pro just came out a couple weeks ago

    • klkAlexar

      I think it’s over.

  • klkAlexar

    Wow, a bl game in the top 20; I’m so proud of my fellow brethens. And I guess K is still pretty popular, huh.

  • Namuro

    Good… Good! Keep the new players coming in just like that! We can never have enough hunters!

  • PowerOfTheFlamesIori

    Hey what game is that in the picture? Looks cool.

    • darke

      Borderlands: The Pre-Sequel

  • Happy that OneChanbara is number 8 at least. Still waiting for mine to arrive in the mail.

  • ishyg

    You’d think that, with only a few X1s in the wild right now, Sunset Overdrive would’ve sold to all of them, but no, only 1/10th of the user base bought it.

  • Tonton Ramos

    Your almost to 2 million Smash Bros 4 come on keep it up!

  • landlock

    oh! it’s out, time to add a +1 to OneChanBara next week. :)

  • Göran Isacson

    Smash and Yokai watch reclaim their thrones, and nobody is surprised. Only thing that catches me by semi-surprise is that The Evil Within still seems to have some legs to it, guess the mixed reviews haven’t scared that many off. Also curious to see if KH2.5 can hit 150K sales before the end of the year, or if they’re going to peter off just before they can reach that number.

  • Yan Zhao

    lol Sunset Overdrive.

    lol Xbox One sales.

  • ShadowDivz

    Well the Xbox One seems to be doing fine…

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