Overwatch Is Getting A New Deathmatch Mode And Map, Plus Hero Adjustments

By Casey . August 13, 2017 . 3:30pm

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Blizzard has announced that a few new additions will be headed to Overwatch soon, including a brand-new Deathmatch mode. You can check it out in the new Developer Update in the video below.

 

In Deathmatch, eight players will fight each other to death, with a point being granted to you if you kill another player. You will also lose a point if you kill yourself in any way. Whoever reaches 20 points wins the match.

 

There will also be Team Deathmatch in which two teams of four players will square off. In this mode, the team to reach 30 points will be the winners. The addition of these modes will also bring a new map to the game in the form of Château Guillard, the home of Widowmaker.

 

Players can try out the new modes in the Public Test Region right now. Also available in the Test Region are new adjustments made to certain Heroes, including buffs for Junkrat and Widowmaker. You can check out the excerpt from the patch notes below, and read the full patch notes over on Overwatch’s official website.

 

HERO UPDATES

Junkrat

  • Concussion Mine
    • Junkrat can now hold two mines
  • RIP-Tire
    • Tire’s movement speed has been increased by 30%
    • There is no longer a time limit when wall climbing

Developer Comments: Giving the Junkrat the ability to store two concussion mines adds some much-needed flexibility and versatility to his kit, particularly when using the mines for mobility. RIP-Tire’s damage has always been very good, but it was often difficult to steer the tire into position before it was destroyed. Increasing its speed will allow players to effectively detonate the tire more often and decrease the amount of time that Junkrat is vulnerable while controlling it.

 

Orisa

  • Fusion Driver
    • Projectile speed increased by 20%
  • Protective Barrier
    • Barrier size increase by 20%
    • Barrier shape has been changed to allow for more coverage from enemies that are below the barrier

Developer Comments: The projectile speed increase helps Orisa’s consistency, especially at medium ranges (or further). Her barrier size has been increased to better protect her team, and the new shape makes the shield more effective when it’s used on slopes or on top of objects (such as a payload).

 

Roadhog

  • Take a Breather
    • Can now be used while moving
    • Damage taken while healing has been reduced by 50%

Developer Comments: These changes help Roadhog be much more aggressive when looking for hook targets or blocking for his team. The combination of these effects significantly increases Roadhog’s sustainability and survivability.

 

Widowmaker

  • Grappling Hook
    • Cooldown has been reduced from 12 seconds to 8
  • Venom Mine
    • Affected targets are now visible through walls (to you as Widowmaker only)

Developer Comments: Widowmaker is extremely powerful in the right hands, but her abilities often felt a little weak. The Grappling Hook cooldown reduction means she is more likely to have it available when she needs to escape. Venom Mine is intended to be an early warning system, uncovering enemies that are attempting to flank her or her team. With this change, she can see enemies when they trigger the mine, even if they’re on the other side of a wall.

 

Overwatch is available for PC, PlayStation 4, and Xbox One.


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