Players Must Sacrifice Levels And Strength To Face The Monstrous Bosses Of This Action RPG

By Joel Couture . August 19, 2017 . 1:00pm

Adam has lost his memories of his past, and will soon discover the evils he has committed as they take form and come after him in Sinner, a difficult action RPG about redemption.


Sinner will have players facing down clever warriors and monsters, which they will have to take down in challenging, fast-paced combat using a variety of weapons. Players will gain strength as they defeat their many foes, but this power can be fleeting, as players will have to pay a toll in strength, levels, and stats should they wish to fight one of the game’s major bosses, all of whom are Adam’s sins given form.

Sinner draws from Shadow of the Colossus and Dark Souls, looking to give players a difficult combat experience against huge beasts. Depending on how players choose to tackle these creatures and the personal costs of fighting them, they will follow Adam’s story down different routes to varied endings.


Sinner is currently in development, and is projected to release in Q1 2018.

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