ARMS Version 3.0 Update Now Live, Adds Lola Pop, New Stage, And Arm Weapons

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ARMS recently got its version 3.0 update that adds Lola Pop as a new playable fighter, as well as the new “Via Dolce” stage, several new Arm weapons, various fixes and adjustments.

 

Here’s the latest from the full patch notes:

 

Version 3.0

  • New fighter Lola Pop can now be selected.
  • New ARM Funchuk added.
  • New ARM Biffler added.
  • New ARM Clapback added.
  • New stage Via Dolce added.
  • Customize Controls menu added.
    • This allows you to freely customize button mappings.
    • Access by pressing X on the fighter select screen, or from the pause menu in battle.
  • Condition for unlocking Ranked Match has changed from clearing Grand Prix on Level 4 to clearing Grand Prix on Level 1.
  • Stun charge attacks will now immobilize fighters for longer.
  • Fire charge attack damage has been reduced by 10.
  • After landing a hit on an armored opponent, there will now be a momentary delay before the ARM starts to retract.
  • In modes with multiple opponents, removed function where the targeted opponent would automatically switch to another opponent when the targeted opponent was knocked down.
  • Fixed issue where bomb blasts would not knock down players during their rush attack.
  • Fixed issue where bomb blasts could not be guarded when playing 1-punch KO
  • Fixed issue where, under certain conditions, after connecting a wind type rush attack follow up attacks would be impossible.
  • Fixed issue where even in the process of shooting an ARM it was possible to charge-up when on a trampoline.
  • Fixed issue in Hedlok Scramble where if a communication error occurred at a specific time it would become impossible to grab the Hedlok powerup.
  • Fixed issue where fighters would sometimes go out of bounds during fights against Hedlok.

 

Adjusted some fighters and ARMS below.

  • Master Mummy – ARM size has been increased thanks to intense training.
    Now holds a charge for longer.

 

  • Mechanica – Increased movement speed when jumping. Increased movement speed when air dashing.

 

  • Max Brass – Decreased movement speed when buffed up.

 

  • Sparky – Increased extension speed. Increased retraction speed.

 

  • Revolver/Retorcher – Increased speed of charge attack. Shortened firing interval

 

  • Boomerang – Increased speed when thrown with an outside curve. Improved homing ability. Adjusted path traveled when extending.

 

  • Coolerang – Increased expansion rate when extending. Increased speed when thrown with an outside curve. Improved homing ability. Adjusted path traveled when extending.

 

  • Megaton – Increased extension speed. Increased expansion rate when extending.

 

  • Megawatt – Increased extension speed. Increased expansion rate when extending. Increased retraction speed. Increased speed of charge attack. Increased charge attack damage.

 

  • Parasol – Increased speed of charge attack. Increased expansion rate of charge attack. Improved homing ability.

 

  • Homie – Increased retraction speed. Improved homing ability.

 

  • Slamamander – Increased speed of charge attack. Improved homing ability.

 

  • Tribolt/Triblast – Increased extension speed.

 

  • Hydra – Increased retraction speed.

 

  • Chakram – Increased extension speed. Increased speed of charge attack.

 

  • Guardian – Increased shield bash range. Fixed issue where movement became impossible when both hands were disabled. Fixed issue where it was possible to pass through parts of the stage to attack.

 

  • Roaster – Decreased extension speed. Increased retraction speed.

 

  • Nade Popper – Decreased retraction speed.

 

  • Cracker – Decreased extension speed. Decreased damage from charge attack. Decreased damage from rush attack. Increased retraction speed.

 

ARMS is available on Nintendo Switch.


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