Gamecube Secretly Designed To Work With Graphical Circuits For 3D Games

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Here’s an interesting bit of trivia from Nintendo’s financial results briefing. When asked for his opinion on 3D technology in games, Nintendo president Satoru Iwata stated that he felt 3D technology wasn’t suited to multiplayer or family-oriented games, which is what Nintendo have been primarily focused on.

 

However, he went on to reveal that the idea of developing 3D games on a home console has been tossed around at Nintendo before, and that there were even measures taken to help realize it on the Gamecube if the need ever arose.

 

“In fact there have already been discussions for a possibility of a 3D video game for a long time,” stated Iwata. “To tell you the truth, GameCube is secretly designed to load graphical circuits which display graphics for right and left eyes respectively, for a future possibility of realizing 3D gaming experience. So actually we have had interest on this technology, but I have some doubt about everyone needing glasses to play.”

 

As final note, he added: “To wrap up, we have interests but are also aware that there are so many hurdles to overcome, thus we don’t believe every kind of game will become 3D environment in no time.”


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Author
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.