Post 14882

The lobbies of Playstation Home

By Jeriaska . August 5, 2008 . 12:17pm

  Since Home was unveiled at the Game Developers Conference in March 2007, the service has promised a combination of console gaming and online virtual world environments.  According to Ben Sidwell, artist and development team member on Home, the larger…

Post 14964

D3 Publisher hopes to expand Onechanbara R for North America

By Spencer . July 28, 2008 . 5:42pm

I saw Onechanbara: Bikini Zombie Slayers at E3, but it was just the Japanese version better known as Onechanbara R.  We couldn’t play it either, but I know what to expect: slashing zombies with motion control. I don’t think many…

Post 14670

Mirror’s Edge: on the margins of the nanny state

By Jeriaska . July 25, 2008 . 2:19pm

  The unnamed futuristic city of Mirror's Edge is safe, clean and technologically sophisticated.  But if you send an email to your friend, it will be intercepted and read by the police before being passed on.  This is the situation…

Post 14879

Nyko’s posh E3 booth

By Jeriaska . July 25, 2008 . 1:44pm

    The Nyko booth at E3 was designed together with an exhibit company to create a lounge look and feel.  The use of low light, shag carpeting, and matching woolly couches created a casual atmosphere that the company has put…

Post 14910

Feeling Flower

By Spencer . July 25, 2008 . 12:13pm

Jenova Chen, Co-Founder of thatgamecompany, explained Flower was not in the usual emotional spectrum of video games. If all you care about is the gameplay, Flower is a tilt controlled game where you guide an airborne flower petal from one…

Post 14907

Measure your relationship compatibility with Samba de Amigo

By Spencer . July 25, 2008 . 8:57am

Believe it or not, but arcades are popular date spots in Japan. Couples try test their skill with UFO catchers and even play light gun games together. House of the Dead 4 Special took the concept a step further by measuring your…

Post 14680

LittleBigPlanet started off as a music game

By Jeriaska . July 24, 2008 . 2:17pm

  The original idea behind LittleBigPlanet, the largely user-generated platforming title from Media Molecule, was to give musicians a chance to jam with each other online over the Playstation Network.  As it turned out, using the Playstation 3 as a…

Post 14671

The E3 party everyone missed

By Jeriaska . July 24, 2008 . 2:11pm

  Other E3 parties had free beer and free swag, but did they have an R&B cover of the password screen from Faxanadu?  Level Up! Level 2! took place the day before the Business Summit at the nearby California Institute…

Post 14779

Lara Croft’s adrenaline moments in Tomb Raider: Underworld

By Jeriaska . July 24, 2008 . 1:36pm

  Visitors to the Eidos booth at E3 were treated to a walkthrough of the introductory stage of Tomb Raider: Underworld, the eigth installment in the series and the third developed by Crystal Dynamics. Lara starts off this installment with…

Post 14853

Origins of the XSEED and Marvelous relationship

By Spencer . July 23, 2008 . 4:03pm

The partnership between Marvelous USA and XSEED was an unprecedented announcement that opened doors for domestic releases of RPGs like Avalon Code and creative games such as Little King's Story. However, Atlus is localizing Luminous Arc 2 and Natsume still has…

Post 14840

Street Fighter IV as El Fuerte and Abel

By Spencer . July 23, 2008 . 1:43pm

Capcom included a lucha libre wrestler in Street Fighter IV, but he doesn’t handle anything like Zangief. El Fuerte’s moves start with him charging forward by doing a quarter circle forward motion. Once he starts running you can select attacks…

Post 14811

When Worlds Kollide Superman can pound Scorpion into the ground

By Spencer . July 23, 2008 . 11:18am

Midway has no intention of making Mortal Kombat vs. DC Universe as technical as Street Fighter IV. They threw out the ability to cycle through multiple fighting styles and removed the weapons introduced in Mortal Kombat: Deadly Alliance to make…

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