Post 12618

Hudson USA discusses digital distribution and Ys

By Spencer . May 5, 2008 . 7:36pm

Hudson is moving full throttle into digital distribution with import TurboGrafx-16 games on the Virtual Console and plenty of Bomberman. I had a chance to ask Sabine Duvall, Vice President of Product Development at Hudson Entertainment, a few questions about…

Post 12612

Road to the Future: Hiroyuki Iwatsuki Omega Five interview

By Jeriaska . May 5, 2008 . 6:55pm

Omega Five is a horizontal shooter for the Xbox Live Arcade, featuring an unlockable retro mode, during which both the graphics and sound are stylized to imitate 16-bit hardware.  The soundtrack represents a new take on the sidescrolling shooter by…

Post 12577

Top secret chat: Our Bionic Commando: Rearmed interview

By Spencer . May 2, 2008 . 3:24pm

With Tecmo Bowl, Splatterhouse and Bionic Commando getting revivals, 2008 suddenly feels like 1988. Capcom is going one step further with the Bionic Commando franchise by looking backwards. On top of developing an all new entry in the series they…

Post 12289

Nine questions answered about Deca Sports (update: +1 question makes 10)

By Spencer . April 23, 2008 . 1:40pm

Now that our Deca Sports interview with Mike Pepe, Brand Manager at Hudson Entertainment, is complete I should have asked one more question. It would have made a snappier headline.   On the plus side, I covered quite a bit…

Post 12120

Dragon Ball Z: Burst Limit interview confirms original anime soundtrack

By Spencer . April 17, 2008 . 1:22pm

Since Dragon Ball Z came to North America there have been so many Dragon Ball Z games. We get at least one a year and each new hardware cycle the games get closer to the look of the anime. In…

Post 11960

UFO Interactive discusses Heavenly Guardian and The Monkey King

By Spencer . April 11, 2008 . 2:20pm

The Pomona based publisher first came on my radar when they released Raiden III. I really started to keep a close eye on them when we discovered GameFly listings for The Monkey King and Kiki Kai World. Fast forward a…

Post 11950

No Reality: kt2 Interview, songs for Japanese text games

By Jeriaska . April 11, 2008 . 1:20pm

kt2 composes music for Tama-Soft, a developer of Japanese text-based PC games.  In 2001, his original soundtrack to the title No Reality was released, followed by the image album For you… from here the edge in 2002, and game soundtracks…

Post 11895

Let’s look at LOL with Agetec

By Spencer . April 10, 2008 . 1:27pm

Yesterday, we saw Agetec listed LOL for sale “online only.” LOL will be “hard to find.” When I asked Hiro Fukuoka, the Producer of LOL at Agetec, he candidly confirmed there is a limited supply of LOL for North America. I’m…

Post 11753

Gabe and Tycho chat about Penny Arcade Adventures

By Jeriaska . April 7, 2008 . 10:21am

Gabe and Tycho, creators of Penny Arcade Since the webcomic premiered nearly ten years ago, the vision behind Penny Arcade has brought about PAX, an annual convention in Seattle, and Child’s Play, a charitable organization that provides toy drives to children's…

Post 10747

Ultimate Interview, Namco Bandai on Naruto: Ultimate Ninja 3

By Spencer . March 6, 2008 . 9:00pm

On March 25, Naruto: Ultimate Ninja 3 leaps into North America with a Japanese language track. This option is a first for the series and I got a chance to ask Andrew Davis, Associate Localization Producer at Namco Bandai Games…

Post 10622

High Impact chat, uncovering Secret Agent Clank

By Spencer . March 3, 2008 . 4:38pm

The first part of my chat with Lesley Mathieson from High Impact Games was focused on reader questions regarding the PlayStation 2 version of Ratchet & Clank: Size Matters. After we took care of those we switched gears to Secret…

Post 10563

Brainstorming: Interview with LUMINES composer Takayuki Nakamura

By Jeriaska . February 29, 2008 . 2:58pm

Tokyo native Takayuki Nakamura is a self-described music lover and technophile.  As early as junior high he was experimenting in radio through a school program, started a band, and began broadcasting his own songs.  He developed an affinity toward electronic…

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