<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet href="http://feeds.feedburner.com/~d/styles/rss2full.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="http://feeds.feedburner.com/~d/styles/itemcontent.css" type="text/css" media="screen"?><rss xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Siliconera</title><link>http://www.siliconera.com</link><description>Global gaming with a dash of dinosaurs.</description><language>en</language><generator>http://wordpress.org/?v=2.6.1</generator><atom10:link xmlns:atom10="http://www.w3.org/2005/Atom" rel="self" href="http://feeds.feedburner.com/siliconera/MkOc" type="application/rss+xml" /><feedburner:emailServiceId>1865894</feedburner:emailServiceId><feedburner:feedburnerHostname>http://www.feedburner.com</feedburner:feedburnerHostname><item><title>Practice Fighting Phony Heroes In Dissidia: Final Fantasy’s Story Mode</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/474878324/</link><category>Japan</category><category>Dissidia: Final Fantasy</category><category>PSP</category><category>Square Enix</category><category>Videos</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 04 Dec 2008 11:43:49 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23279</guid><description>Underneath the excitement of seeing Final Fantasy characters from different games spar in Dissidia: Final Fantasy is a single player story mode that takes place on game board. Players spend Destiny Points (DP) to move their piece towards a goal&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=xxeiBk"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=xxeiBk" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=OO0to"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=OO0to" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=MWSho"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=MWSho" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=H2Gyo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=H2Gyo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=d6wAO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=d6wAO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=YeApO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=YeApO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/04/practice-fighting-phony-heroes-in-dissidia-final-fantasys-story-mode/</feedburner:origLink></item><item><title>WiiWare Digital Manga Has English Subtitles</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/474769320/</link><category>Japan</category><category>Highlight</category><category>Manga</category><category>Princess Ai</category><category>Tokyopop</category><category>Wii</category><category>WiiWare</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 04 Dec 2008 09:45:10 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23276</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/m1.jpg"&gt;&lt;/a&gt;  Months ago we reported Sunsoft, a subsidiary of Sun Denshi, was &lt;a href="http://www.siliconera.com/2008/06/25/wiiware-as-a-platform-for-digital-manga/"&gt;working on a manga delivery service&lt;/a&gt; for WiiWare. On January 6, 2009 it goes live with Princess Ai as the first title. The first three chapters cost 500 Wii Points&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=ihczUU"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=ihczUU" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=WEHBo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=WEHBo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=8rSQo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=8rSQo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=kYiQo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=kYiQo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=96c6O"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=96c6O" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=6OVYO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=6OVYO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/04/wiiware-digital-manga-has-english-subtitles/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/04/wiiware-digital-manga-has-english-subtitles/</feedburner:origLink></item><item><title>Xbox Live Video Marketplace Opens In Japan Next Year</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/474716590/</link><category>Japan</category><category>Anime</category><category>Microsoft</category><category>Xbox 360</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 04 Dec 2008 08:49:07 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23261</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/image56.png"&gt;&lt;/a&gt;  In the US we have been enjoying downloading videos over Xbox Live for about two years now. Parts of Europe and Canada got access to it last year, but not Japan. Considering the size of the user base it's easy&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=njn6kc"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=njn6kc" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=12kEo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=12kEo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=uhN6o"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=uhN6o" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=hNJ4o"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=hNJ4o" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=GJOFO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=GJOFO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=baknO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=baknO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/04/xbox-live-video-marketplace-opens-in-japan-next-year/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/04/xbox-live-video-marketplace-opens-in-japan-next-year/</feedburner:origLink></item><item><title>No Cave Shooters From 5pb This Year</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/474684614/</link><category>Japan</category><category>5bp</category><category>Cave</category><category>Delay</category><category>Dodonpachi Daioujou Black Label Extra</category><category>Xbox 360</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Thu, 04 Dec 2008 07:55:02 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23256</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/image54.png"&gt;&lt;/a&gt; &lt;a href="http://www.siliconera.com/2008/10/07/a-deadly-looking-dodonpachi-daioujou-black-label-extra-trailer/"&gt;Dodonpachi Daioujou Black Label Extra&lt;/a&gt; won't be coming home for Christmas. 5bp announced a last minute delay changing the Japanese release date from &lt;a href="http://news.dengeki.com/elem/000/000/125/125684/"&gt;December 25 to a vague "this winter".&lt;/a&gt; &amp;#160; Ketsui: Kizuna Jigoku Taichi Extra is sort of being delayed too.&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=apFA1Y"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=apFA1Y" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=9Ufxo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=9Ufxo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=tBI3o"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=tBI3o" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=i4Qao"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=i4Qao" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=9IDNO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=9IDNO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=8325O"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=8325O" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/04/no-cave-shooters-from-5pb-this-year/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/04/no-cave-shooters-from-5pb-this-year/</feedburner:origLink></item><item><title>Persona 4: Dungeon Explorer</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/474288304/</link><category>USA</category><category>Atlus</category><category>Highlight</category><category>Persona 4</category><category>Playstation 2</category><category>Playtests</category><category>Shin Megami Tensei</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Wed, 03 Dec 2008 22:02:53 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23246</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/p4d1.jpg"&gt;&lt;/a&gt;  Shin Megami Tensei: Persona 4 has random dungeons, but they aren't like the cubicles in Persona 3. The dungeons in Persona 4 feel more like mazes since they have narrow corridors and doors to open. Each dungeon has a theme&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=mCdIg3"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=mCdIg3" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=ZUYvo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=ZUYvo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=UiEyo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=UiEyo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=2Q8Qo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=2Q8Qo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=sGQiO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=sGQiO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=n90yO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=n90yO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/03/persona-4-dungeon-explorer/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/03/persona-4-dungeon-explorer/</feedburner:origLink></item><item><title>First Touch Of DJ Max: Technika</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/474055037/</link><category>USA</category><category>Arcade</category><category>DJ Max Portable</category><category>DJ Max Technika</category><category>Highlight</category><category>Pentavision</category><category>PM Studios</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Wed, 03 Dec 2008 16:35:47 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23229</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/image53.png"&gt;&lt;/a&gt;  I heard DJ Max: Technika was in some arcades so I rushed to try it out. I came to the machine armed with experience from Pentavision's most recent DJ Max game and noticed plenty of songs overlapped between Technika and&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=lvylHG"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=lvylHG" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=u2pqo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=u2pqo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=yWpMo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=yWpMo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=jEgTo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=jEgTo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=XYD3O"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=XYD3O" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=MrQRO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=MrQRO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/03/first-touch-of-dj-max-technika/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/03/first-touch-of-dj-max-technika/</feedburner:origLink></item><item><title>Let’s Look At The Games In Let’s Tap</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/473958948/</link><category>Japan</category><category>Let's Tap</category><category>Prope</category><category>Sega</category><category>Videos</category><category>Wii</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Wed, 03 Dec 2008 14:43:10 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23217</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/image52.png"&gt;&lt;/a&gt; Let's Tap is another mini-game compilation for the Wii, but the unique concept of tapping a cardboard platform to control the games makes it stand out. Unfortunately, Let's Tap only has four games so it's a micro mini-game collection. I&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=j5T22A"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=j5T22A" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=UZzwo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=UZzwo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=0kf5o"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=0kf5o" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=Fg42o"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=Fg42o" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=fm3IO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=fm3IO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=ABdnO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=ABdnO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/03/lets-look-at-the-games-in-lets-tap/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/03/lets-look-at-the-games-in-lets-tap/</feedburner:origLink></item><item><title>Sega’s First WiiWare Game Coming This December</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/473920300/</link><category>Japan</category><category>Let's Catch</category><category>Prope</category><category>Sega</category><category>Wii</category><category>WiiWare</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Wed, 03 Dec 2008 13:48:28 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23213</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/image50.png"&gt;&lt;/a&gt; Lots of small publishers championed WiiWare while big guns like Electronic Arts, Capcom and Sega strayed away from it. On December 16 Sega will take their first step onto WiiWare with Let's Catch, a project done with Yuji Naka's studio&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=YVTXrJ"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=YVTXrJ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=KGKzo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=KGKzo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=rQfeo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=rQfeo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=u1Bco"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=u1Bco" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=3eNhO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=3eNhO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=CB34O"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=CB34O" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/03/segas-first-wiiware-game-coming-this-december/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/03/segas-first-wiiware-game-coming-this-december/</feedburner:origLink></item><item><title>Nokia Would Like To Remind You Resident Evil: Degeneration Is A Game On N-Gage</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/473878366/</link><category>USA</category><category>Capcom</category><category>N-Gage</category><category>Nokia</category><category>Resident Evil</category><category>Resident Evil Degeneration</category><category>Videos</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Wed, 03 Dec 2008 12:55:55 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23206</guid><description>Resident Evil: Degeneration will infect DVD players at the end of this month and sometime in the future the CG flick is getting a video game tie-in on the most unlikely platform. Nokia partnered with Capcom to make a game&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=dzbsn4"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=dzbsn4" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=qF02o"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=qF02o" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=BLHho"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=BLHho" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=Zunoo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=Zunoo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=uJDQO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=uJDQO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=zvTCO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=zvTCO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/03/nokia-would-like-to-remind-you-resident-evil-degeneration-is-a-game-on-n-gage/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/03/nokia-would-like-to-remind-you-resident-evil-degeneration-is-a-game-on-n-gage/</feedburner:origLink></item><item><title>Prinny Platformer Really Is Tough As Nails</title><link>http://feeds.feedburner.com/~r/siliconera/MkOc/~3/473824419/</link><category>Japan</category><category>Highlight</category><category>NIS America</category><category>Playtests</category><category>Prinny</category><category>Prinny: Can I Really Be The Hero?</category><category>PSP</category><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Spencer</dc:creator><pubDate>Wed, 03 Dec 2008 11:48:05 -0600</pubDate><guid isPermaLink="false">http://www.siliconera.com/?p=23200</guid><description>&lt;a href="http://www.siliconera.com/wordpress/wp-content/uploads/2008/12/image46.png"&gt;&lt;/a&gt;  NIS America wasn't kidding when they said Prinny: Can I Really Be The Hero? is hard. Their first platformer has insidious level design akin to an NES Mega Man game. Prinny: Can I Really Be The Hero? doesn't have deadly&amp;#8230;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/siliconera/MkOc?a=a3KFLX"&gt;&lt;img src="http://feeds.feedburner.com/~a/siliconera/MkOc?i=a3KFLX" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=TQtPo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=TQtPo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=NqbYo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=NqbYo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=4y3Xo"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=4y3Xo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=agUCO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=agUCO" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/siliconera/MkOc?a=ZNNnO"&gt;&lt;img src="http://feeds.feedburner.com/~f/siliconera/MkOc?i=ZNNnO" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;</description><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.siliconera.com/2008/12/03/prinny-platformer-really-is-tough-as-nails/feed/</wfw:commentRss><feedburner:origLink>http://www.siliconera.com/2008/12/03/prinny-platformer-really-is-tough-as-nails/</feedburner:origLink></item></channel></rss>
