Gunbird 1+2

Two dated games repackaged for you to purchase again


The Lowdown

Pros: Two games in one package

Cons: "Cheap" gameplay, messy sprites, ever present slowdown

Purchase at Play-Asia
There is something about the classic shooter gameplay that won't go away. Maybe its because people like to test their reflexes or maybe its due to people having fond memories of shooters. Whatever the reason the classic shooting genre has yet to fade. In fact its had an evolution with games like Ikaruga, Einhander and R-Type final reinventing the presentation and formula for shooters. While the genre (like all genres) are constantly evolving there are some games that don't follow that trend. Gunbird 1+2 is one of those games.

Let me be straightforward with you, you're either going to love Gunbird 1+2 or absolutely dislike it. Gunbird 1+2 is an exact copy of the two arcade Gunbird games that were released as early as 1995. The original Gunbird game was released in America as "Mobile light force" as budget software in 2003 after the mediocre success of Gunbird 2 released by Capcom in 2000. It is likely that you haven't played Gunbird for you so I'll sum it up. Gunbird is like any classic shooter out there. It you up against countless enemies that are scrolling towards you ever faster. You get hit by any of their incoming cannon fodder or crash into them and its over for you. You do have plenty of arms at your disposal for your defense. Like all shooters, you have a bomb that wipes the screen clean of all enemies and incoming projectiles. You can also gain power ups to increase your range of fire. Choosing a different character will ultimately decide what picking up power ups will do.

Both Gunbird 1 and 2 provide you with a couple different characters to choose from. There is a story revolving around the characters in both games, but both stories don't really make sense. Besides, you're not here to listen to a story about a group of people trying to collect a magic mirror to bring peace to the world. You care about blasting down a myriad number of space pirates and other villains. Both Gunbird 1 and 2 deliver in this department. There are plenty of objects, both moving and sessile for you to shoot at. Most of these objects (read: the enemies) shoot back. Here is where both games can get incredibly "cheap". The bullets that are being fired at you are small, really small. You can get hit by something that is blending into the background and not even notice it. One of the hallmarks of shooters is being able to maneuver your ship to avoid getting hit, but when the gameplay is blatantly unfair the game becomes more frustrating than fun. You do have a continues, but you don't want to have to use those. For most shooter fans, a shooting game is about perfection. This means never getting hit and hitting all the enemies to get the maximum score. Don't believe me? Then check out the Ikaruga Appreciate DVD. At times the game can be so frustratingly unfair even for shooter fans you won't want to play it.

I mentioned before that Gunbird 1 or Mobile Light Force was released as Playstation 1 value software. By looking at the graphics you can see why. Gunbird 1 looks like a pixilated mess of sprites. The sprites are blown out of proportion, poorly drawn, but for what its worth they have a lot of color. Gunbird 1 looked bad during the PSone days and doesn't look any better now. Gunbird 2 looks a little bit better than Gunbird 1, but not by much. It's hard to imagine Gunbird 2 compared graphically to any other Dreamcast game. Since there was no real graphical clean up, both games look worse compared to today's graphical standards. Still, the shooting genre never relied on great graphics. It relied on blistering speed without slowdown. While the controls are fairly responsive allowing for fast movement, the game has many periods of slowdown. Once you are at your maximum power up level and spraying the screen with shots you'll notice it. For such poor graphics you wouldn't expect slowdown, but its there.

Gunbird 1+2 just doesn't cut it as a playable game. There are times when the game is fun, but there are many more times where it is more frustrating. The only redeeming point for the collection is that you get two games for the price of a new game, wait a minute that's not a good deal. For the same price you could pick up a number of good titles. If you really want a shooting game get R-Type final instead of this.

Import Friendly?

Move, shoot, move, shoot, bomb doesn't take too much to figure out. You might miss out on the story, but you're not missing out on anything.

US Bound?

Both Gunbird games were eventually brought over to the US, could this game become bargain bin software in the future. Highly likely it will.

Overall

Only the people who love shooters will want to pick up Gunbird 1+2, two poor games for the price of one still isn't a good deal.