Jyuouki: Project Altered Beast

Transforming into a green scaled Merman is always fun.


The Lowdown

Pros: Plenty of creatures to transform into with a personalized combo system.

Cons: The antiquated graphics, simplistic game engine and campy voice acting makes this a B-rated title.

Purchase at Play-Asia

Purchase at Lik-Sang

Altered Beast is one of those enigmatic Sega franchises that lived in the 16 bit era never to move on. The first title, which debuted as a 8 bit Sega Master System title ended up being a pack in for the Genesis in the US. Tons of gamers owned it and spent hours morphing into a lion beast. Sega console after console went without any update of the Altered Beast series. Fast forward to the Playstation 2 and out of nowhere Sega announces a brand new Altered Beast game entitled Jyuouki: Project Altered Beast. Fans of the series, especially those who reminisced about playing the original game were excited. Then without much of a statement Sega pulled Altered Beast from an American release. Why would Sega deprive fans of a sequel they've been waiting for after so many years?

Maybe it's because Altered Beast and Project Altered Beast have few similarities. The settings of the two games are completely different. The original Altered Beast had a Greek setting and mythology behind it. While Project Altered Beast takes a modern approach with mutations and DNA. The character you play as is a mysterious cybernetic soldier. After surviving a helicopter crash he's under attack by a large group of faceless assailants. His instinct takes over and he mutates into a giant werewolf. The unstable transformation makes him fall to the ground where a trench coat wearing brunette comes by and injects him with a vial or purple serum. After telling the soldier to "not let the beast within go out of control" she disappears. Why does the soldier have the power to morph and what is he going to accomplish? That's for the players to find out. From here on the story is told in chunks, between levels. Eventually, the mystery will unfold, but it's too predictable to be entertaining. Inconsistent voice acting makes the fair story dip into the campy sci-fi realm. Flat deliveries and weak dialogue is more a kin to Sega's House of the Dead series than an A-list title.

The story segments are really just bathroom breaks from the nonstop mutant battling the game consists of. Project Altered Beast's gameplay is broken up into different levels. After beating a boss from one area you'll gain a new transformation and move to the next stage. There is a little required backtracking in between areas, but there isn't any reason to explore the world. The level design is straightforward too. You follow one path to the end with a few branching points throughout the whole game. While you're pacing your way to the super sized boss monster other enemies will attack you. When you enter a new room or area the game sets up an invisible wall that will only disappear after killing most of the enemies around you. The problem with this mechanic is that you're always forced to fight. It is kind of silly that you're playing as a super powerful monster, that's trapped like a rat by some foggy walls. Sega might have opted for this option because if you didn't have to spend so much time fighting a stage would take all of a minute to run through.

Yes you'll be spending the lion's share of your time with Project Altered Beast mastering the combo system and mashing buttons away. Each monster has different types of attacks mapped out for square, X and triangle. When you're playing as the werewolf square deals out a swift slash of the claws and pressing X causes you to do a mid air spinning attack. Things change when you're the wendingo. Square now deals out a heavy punch and X is just a light hop. Gameplay changes from monster to monster and it's up to you to decide whether its more useful to be a heavy hitting minotaur or a fast attacking werewolf. When you're in beast form, the green transformation meter drains. When this meter runs out you'll lose life while you're in beast form. Fighting while in human form is almost worthless, which means players will have to keep their transformation meter in constant check. Most enemies will drop green or red blobs when they're splattered all over the floor. The green puddles increase your beast meter. Essentially you'll have to keep fighting just to stay in beast mode. If you've played Shinobi for the PS2 you'll have a good idea of how Sega uses this mechanic. On paper it sounds like this will drive gamers to fight, but instead it just makes the game more tedious.

Sometimes you'll see enemies that look just like all of the others with one exception, they have a cloud of smoke around them. Finish one of these guys off and you'll gain a combination point. Combination points come into play in Project Altered Beast's custom combo system. By spending these points you can change how you end a combo, set up juggles and wide range attacks. Unfortunately, the game never tells you exactly what move you will be getting when you spend you combo points. Since you won't always be getting what you expect, or better put hope for, most players won't spend too much time with the combo system. Each creature from merman to dragon has their own combo map. This means there are lots of ways to play the same game.

Project Altered Beast wouldn't be an Altered Beast game without morphing into monsters. There are only a handful of monsters that you can change into, but they alter gameplay significantly. If you play as the slow moving wendigo you'll focus more on freezing enemies in place so you can charge a heavy punch. On the other hand if you play as the minotaur you'll try to draw enemies to you so you can hit a bunch of them at once. Some transformations like changing into the merman completely alter the gameplay. In merman form you have the ability to swim underwater, but the combo system is reduced to a simple combo. Another change is when you turn into the bird beast, Garuda. Instead of swimming, you'll be flying. These changes are a nice break from the standard gameplay.

Something really disappointing in Project Altered Beast is the low quality of graphics in the game. The actual gameplay engine graphics are full of jagged edges. Just look at the werewolf and his razor sharp fur or the main character's blocky torso as an example. The background environments are uninspired. A few trees or rock statues are scattered about, it's as basic as scenery can get. The FMVs don't get much better. The beast transformations have a cheesy late 80's sci fi feel to them. The other movies are told in monochrome flashbacks. Neither is a good use of having videos inside the game. Project Altered Beast looks like it's from the Playstation era while it needs to be from the PS2 period.

The way the music is set up in Project Altered Beast is flat out annoying. There is a decent soundtrack in the game, but it's hidden from the player. When you're in beast for a specific track is played. It's always the same song while you're a beast. Since you're spending almost all of the game as a beast you'll hear that same song until you hit the mute button on the remote. The only way to hear other songs is to morph into the weaker human form. Touching on the voice acting again, Project Altered Beast really needs help in this department. The poor quality of voice acting will lead to laughs or yawns.

Ultimately, Project Altered Beast isn't an awful game. It's just mediocre on all levels. After playing this through I can see why Sega decided on axing a US release. It really doesn't compare to other action games out on the market. If you're looking for a simple hack and slash title Project Altered Beast will entertain you for one play through. If you're looking for a worthy sequel to a classic title Project Altered Beast won't deliver.

Import Friendly? Literacy Level: 1

Gameplay hints and a few Japanese menus are minor concerns. The all English cast and easy to learn gameplay makes this title ripe for importing.

US Bound?

Sega cancelled a US release for Project Altered Beast awhile ago, which means it's unlikely that this will get a US release.

Overall

Project Altered Beast is a quality B-rated title, but it just isn't as entertaining as the huge lot of action titles out there.