Street Fighter 3: Third Strike Fight for the Future

The third version of the third Street Fighter


The Lowdown

Pros: Eclectic blend of characters with many different fighting styles

Cons: A sub par port of an otherwise dated, but good fighting game

Purchase at Play-Asia

Even though Capcom has a lion's share of franchises, the Street Fighter franchise is still one of it's biggest. Street Fighter 2 was a smash hit and people patiently waited through five different versions for Street Fighter 3. Yet, they still didn't get SF3, instead Capcom released the prequel Street Fighter Alpha. Fans once again waited and waited and finally the third Street Fighter was created. Console gamers that have a Dreamcast had the luxury of receiving a quick port of the series. Although, many followers of the series didn't have a Dreamcast. Patiently, they waited for a home version of Street Fighter 3 on a system with a wider audience like the Playstation. Finally, four years after the Dreamcast release and five years after the game's arcade release 2D fighting fans are getting their wish.

Street Fighter 3: Third Impact Fight for the Future is actually the third and arguably the best version of Street Fighter 3. The character roster is higher and there are a couple of extra moves added in compared to the other versions of SF3. The diverse character roster is one of the defining elements that makes Street Fighter 3 a great fighting game. Familiar favorites like Ryu, Ken, Gouki (Akuma) and Chun Li are all in the game. Then there are the new characters such as the gentleman boxer Dudley, the female ninja Ibuki, the alien creature Twelve and the two dragons Yang and Yun. The new characters defiantly make Street Fighter 3: Third Strike a fighter where every can find their own character. Traditional Street Fighter fanatics will like the classic characters and the newcomers Alex and Sean. Twelve's style of fighting is somewhat like a cross between Shuma-Gorath from Marvel vs. Capcom 2 and Dhalsim. Twelve can throw his limbs out for distance attacks. Remy, another newcomer, has a lot of similarities to the classic fighter Guile. He can throw projectiles by using the charge back then press forward and a punch button move. He also has a kick that is the looks a lot like the flash kick. All in all the 19 character roster manages to balance many different fighting styles and many different styles of play.

Unlike previous Capcom titles (Marvel vs. Capcom 2, Capcom vs. SNK 2) Street Fighter 3: Third Strike plays much slower than these games. There are no character switches, air combos or partner attacks. It goes for the more traditional one on one approach, that Street Fighter 2 made so popular. Each character only has a couple of special moves and their basic attacks to worry about. One new feature in the SF series is allowing players to press one, two or three buttons to boost a special move's damage for the cost of some of their super meter. Imagine the possibilities, you can shoot a slow fireball (light punch) then follow up with a three kick hurricane kick to do some serious damage. This system encourages players to perfect and master a few moves rather than memorize a large set of moves players rarely use. Street Fighter 3 also lets players select which super move they want to use before the match begins. This allows players to have another small element of customization.

Street Fighter 3: Third Strike has all of the balances and a few gameplay tweaks after three versions of SF3. Some of the new additions include a leaping attack that you can do by pressing medium punch and medium kick. This lets players do a short leap, which will dodge most low attacks and counter with a punch. SF3: Third Strike also adds in what Capcom claims is the most accurate 2D collision system to date. Does the collision system work well? Yep, I managed to hit Elena with Yun's spinning hat taunt, where the hat barely grazed her face. The other main addition is the letter grade system to score you in how well you fared in a fight. The system calculates the score based on how well you blocked, combo length and how many super moves you've pulled off.

The Street Fighter series is born on Capcom's simple control mantra, which the PS2 controller doesn't handle that well. Six button fighters just don't work as well on the standard PS2 controller as they do an arcade stick. Using the shoulder buttons effectively, is one of the biggest learning curves in the game. Doing a three button attack would be hard to execute if Capcom didn't add in extra buttons that press three punches or three kicks.

The presentation of Street Fighter 3 is the other lacking element. Yes, the game is almost five years old so you can't really expect it to have the polish of a brand spanking new Playstation 2 title. Instead you can just hope for an "arcade perfect" port of the game. Street Fighter 3: Third Strike didn't exactly come out arcade perfect. You have blocky sprites, color washed out backgrounds and 16 bit "glowing" effects. The game could have used some more graphical polish instead of just reusing the Dreamcast port. The music in SF3 is the same level of quality. It's a blend of lounge hip hop and jazz, which is unique for a fighting game.

Presentation problems aside Street Fighter 3: Third Strike has enough characters to master and enough two player versus fun to keep you busy for awhile.

Import Friendly? Literacy Level: 1

Most of the game's menus are in English, including the game mode and character select. The special move menu is in Japanese, though. All of the comments and character endings are in Japanese.

US Bound?

Gamers in North America are lucky because they are getting a package containing Street Fighter 3: Third Strike with Hyper Street Fighter 2 called Street Fighter Anniversary Edition.

Overall

Even though it may be dated Street Fighter 3: Third Strike is a solid addition to a gamer's collection. It represents one of the better 2D fighters to around.