Post 299124

Aksys Will Reveal Two New Games At E3

By Spencer . May 22, 2013 . 4:01pm

Aksys will be attending E3 in just a few weeks and they’re bringing two brand new games to show. These games will be playable during the show.

Post 283468

Aksys Chats About Sweet Fuse And The State Of The Otome Market

By Spencer . March 15, 2013 . 6:18pm

For the most part, otome titles have been ignored, which is why we’re interested in Aksys who has been localizing romance games for the West. We spoke with Ben Bateman to talk about Sweet Fuse and the state of the otome market.

Post 141591

Record of Agarest War Zero Playtest: More Than Fanservice

By Jenni . July 5, 2011 . 10:40am

While Agarest War Zero does have fanservice, it’s also a rather dramatic and occasionally comedic game that will require you to think ahead when taking part in battles.

Post 141319

Aksys Anime Expo Liveblog Starts… Now!

By Spencer . July 2, 2011 . 11:05am

We’re at Anime Expo and we’ll be liveblogging Aksys’ Anime Expo panel. Look forward to some “marvelous otome” news everyone!

Post 138701

Aksys Roundtable Interview Pt. 2 – BlazBlue Vita, Visual Novels, And E3 Picks

By Spencer . June 22, 2011 . 5:35pm

Our Aksys roundtable interview continues with Nine Hours, Nine Persons, Nine Doors, specifically the ladder jokes. Later, we talk about BlazBlue: Continuum Shift II Plus and what games the team at Aksys were looking forward to at E3.

Post 138241

Aksys Roundtable Interview Pt. 1 – About 999, Anime Expo, And Choosing Games

By Spencer . June 21, 2011 . 5:00pm

How do you pick games to localize? What would you change in 999? And what’s going on with Marvelous?

Post 137729

So, About That Aksys Otome Game Survey…

By Spencer . June 18, 2011 . 1:32pm

I was hoping to come back with a definite yes (or no), but that’s not the answer I received.

Post 134411

So You Always Wanted To Ask Aksys… [Insert Question Here]

By Spencer . June 6, 2011 . 7:17am

During E3 we’re going to meet up with some staff from Aksys for an interview. Is there anything you want to ask the company that localized Nine Hours, Nine Persons, Nine Doors and brought the BlazBlue games to North America?

Post 127697

Aksys To Sell BlazBlue T-Shirts To Fund Japan Earthquake Relief

By Ishaan . April 28, 2011 . 5:02pm

Aksys will have S, M, L and XL sizes available when the t-shirts go up for sale tomorrow.

Post 126202

Aksys Games Respond To Atlus For Catherine Trailer

By Ishaan . April 20, 2011 . 5:35pm

Of all people, Aksys Games happily obliged and sent in their submission for inclusion in the next Catherine trailer.

Post 120245

Aksys Games Going On Sale To Help With Japan Earthquake Relief

By Ishaan . March 17, 2011 . 11:12am

Aksys are putting a bunch of games on sale with 100% of the proceeds going toward Japan earthquake relief efforts.

Post 119899

Defense of the Middle Kingdom To Defend DSiWare, Courtesy Of Aksys [Update]

By Ishaan . March 16, 2011 . 10:25am

Defense of the Middle Kingdom sounds like it could possibly be an Arc System Works DSiWare title. [Update: Game possibly identified as Romance of the Three Kingdoms Tower Defense]

Post 119714

Jikandia: The Timeless Land Playtest – Savor Every Moment

By Jenni . March 14, 2011 . 5:48pm

Aksys has been stepping up when it comes to bringing portable games to North America. One of their new releases is a joyful little PSP game called Jikandia: The Timeless Land, where players explore side scrolling stages and assault bosses in an effort to stop time.

Post 118821

Record Of Agarest War Zero’s Limited Edition Is Squeaky Clean

By Spencer . March 8, 2011 . 6:19pm

After the racy Record of Agarest War naughty edition, I thought Aksys would release another over the top collector’s package for Record of Agarest War Zero. But, you get any more squishy mousepads or giant pillowcases with the prequel to the Agarest series.

Post 117265

Opus Studio Turns Back Time To Discuss The Making Of Jikandia: The Timeless Land

By Spencer . March 4, 2011 . 6:00pm

Did you know Japanese train commutes inspired Opus Studio’s second PSP game?

Post 117236

Half-Minute Hero Creators Talk About Why Their Games Play With Time

By Spencer . March 3, 2011 . 5:05pm

Opus Studio seem to love utilizing time as a gameplay mechanic. In Half-Minute Hero, the clock is the greatest enemy since you only have thirty seconds to save the world from exploding.

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