Post 191884

The Art Of BlazBlue Part 3 – Background Phase

By Spencer . February 10, 2012 . 5:41pm

BlazBlue’s stages are an intricate collage of high and low poly models as well as 2D layers blended and disguised with light shade and effects to create a coherent image with depth and focus.

Post 191510

The Art Of BlazBlue Part 2 – Animation Phase

By Spencer . February 9, 2012 . 6:17pm

Find out the five key stages every character goes through from concept art to the final sprite. Plus see if you can guess how many frames of animation each BlazBlue character has. (It’s probably higher than you think!)

Post 191195

The Art Of BlazBlue Part 1 – Concept Phase

By Spencer . February 8, 2012 . 5:40pm

Do you recognize the character on the left? It’s alternate artwork for Nu-13! In this special feature, Arc System Works gives us an inside look at the meticulous character creation process for BlazBlue.

Post 187939

Relius Clover, The Mad Puppeteer, Joins The Fight In BlazBlue: Continuum Shift Extend

By Spencer . January 25, 2012 . 5:16pm

Arc System Works Europe sent us a quick look at Relius Clover, a new character exclusive to BlazBlue: Continuum Shift Extend.

Post 187198

Arc System Works Discussing New Game Setting For The Global Market

By Ishaan . January 23, 2012 . 12:00pm

Guilty Gear creator, Daisuke Ishiwatari, says that DLC and merchandise sales are affecting the way Arc System Works develop their games.

Post 186328

Unreleased Art Comes With BlazBlue: Continuum Shift Extend’s EU Limited Edition

By Spencer . January 18, 2012 . 5:02pm

The key goodies exclusive to the European limited edition are twelve prints with unreleased concept art and sketches printed on Hahnemuehle Torchon art card.

Post 185191

Hands On BlazBlue: Continuum Shift Extend For Vita And Its Rear Touchpad Controls

By Cheng Kai . January 12, 2012 . 7:02pm

In addition to the rear touchpad, you can also map any button press or combination you like to the left and right flicks of the second analog stick.

Post 185144

BlazBlue: Continuum Shift Extend DLC Adds Extra System Voices

By Spencer . January 12, 2012 . 3:01pm

While BlazBlue: Continuum Shift Extend includes DLC from Continuum Shift on disc, Arc System Works created new downloadable content for Extend.

Post 184600

BlazBlue: Continuum Shift Extend Limited Edition Is Just For PS3/360

By Spencer . January 11, 2012 . 1:58pm

The $59.99 limited edition for PlayStation 3 and Xbox 360 includes a 40 page art book, soundtrack CD with twelve songs, and a 2012 calendar.

Post 184585

Details On BlazBlue: Continuum Shift Extend’s Story Mode

By Spencer . January 11, 2012 . 1:06pm

BlazBlue: Continuum Shift Extend can get newcomers up to speed on everything going on inside Kagutsuchi.

Post 181225

Want A BlazBlue PS3? How About An Atelier Meruru One?

By Spencer . December 26, 2011 . 3:59pm

Dezaegg has you covered with BlazBlue console and controller skins.

Post 180169

This Week In Sales: PlayStation Vita Makes Its Debut

By Ishaan . December 21, 2011 . 12:01pm

The two top-selling Vita games at launch were Hot Shots Golf: World Invitational and Uncharted: Golden Abyss.

Post 179143

Publishers Dropping Paper Manuals For PlayStation Vita Games

By Spencer . December 16, 2011 . 8:30am

Whether it’s driven by eco-friendly or cost-cutting decisions, some Japanese publishers are not packing paper manuals with their PlayStation Vita games.

Post 178236

BlazBlue: Continuum Shift Extend <3s Fans On Valentine’s Day

By Spencer . December 13, 2011 . 5:36pm

Hakuoki: Demon of the Fleeting Blossom or BlazBlue: Continuum Shift Extend which one will you take out for a date? Both Aksys published games are slated for release on February 14, 2012.

Post 175602

BlazBlue: Continuum Shift Extend And Its 23 Scenarios Land In Europe Early Next Year

By Spencer . December 1, 2011 . 1:01pm

Arc System Works Europe plan to release the expanded fighting game for Sony’s next handheld, PS3, and Xbox 360 in Q1 2012.

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