Post 665806

Bloodstained Footage Shows The Courtyard Area And A Battle Against Zangetsu

By Sato . November 1, 2017 . 12:00am

The Bloodstained: Ritual of the Night Kickstarter page shared its latest development action with a look at some gameplay footage showing the Courtyard and a battle against Zangetsu.

Post 651723

Koji Igarashi Discusses Bloodstained: Ritual of the Night, Why They Chose A Female Lead, And More

By Casey . August 22, 2017 . 8:30am

Koji Igarashi discussed whether Bloodstained was made more for himself or for the fans, on making a 3D game in a 2D genre, and why they decided to go with a female lead.

Post 646498

Inti Creates Is No Longer Involved With The Main Development Of Bloodstained

By Casey . July 25, 2017 . 8:30am

In a post over on Bloodstained’s official forums, it was confirmed that Inti Creates left the main development of the game during E3 last year.

Post 643632

Bloodstained Developers Are Considering A Staggered Model For Releasing Content

By Casey . July 9, 2017 . 5:30pm

Koji Igarashi and the developers of Bloodstained: Ritual of the Night still have a lot of work and early 2018 will be here before long. That said, the creators are considering a “staggered model” for releasing content.

Post 640441

Koji Igarashi On Leaving Konami And The Pressure Of Kickstarter With Bloodstained

By Casey . June 21, 2017 . 8:00am

Castlevania series producer Koji Igarashi has been hard at work with Bloodstained: Ritual of the Night, but he recently talked about leaving Konami and the pressure of Kickstarter in an E3 2017 interview.

Post 638085

Bloodstained: Ritual of the Night Shows Off Its Trailer For E3

By Casey . June 11, 2017 . 3:30pm

The trailer features the “Church” map from the game, Miriam wielding a variety of weapons, and a look at a boss fight with Bloodless.

Post 637941

Bloodstained: Ritual of the Night Technical Director On Making The 2.5D Action Game

By Casey . June 9, 2017 . 8:30am

In a new video, Koji Igarashi interviews DICO’s Technical Director about the challenges of developing a 2.5D game with Unreal Engine 4, in addition to showing more gameplay and the character Zangetsu.

Post 624080

Bloodstained: Ritual of the Night Introduces Dominique, Alfred, and Anne

By Casey . March 29, 2017 . 8:30am

Bloodstaind recently shared its latest Kickstarter update, and this time three new characters from the game were revealed, as well as a video featuring Koji Igarashi answering fan questions.

Post 622970

Bloodstained’s Wii U Version Cancelled, Offering Switch Version Instead

By Sato . March 22, 2017 . 12:00am

In the latest update on Bloodstained: Ritual of the Night’s Kickstarter page, Koji Igarashi and the team announced that the Wii U version has been cancelled, but are offering a switch option to backers.

Post 620279

Bloodstained: Ritual of the Night Is Also Releasing On Nintendo Switch

By Sato . March 6, 2017 . 1:30am

In an official notice that was sent out to users from Nintendo of Europe, it was revealed that Bloodstained: Ritual of the Night is also releasing on Nintendo Switch.

Post 616468

Bloodstained Shows Off New Enemy Artwork Plus An Interview With Composer Michiru Yamane

By Casey . February 12, 2017 . 5:30pm

Bloodstained: Ritual of the Night has now shared its February Kickstarter update, this time featuring a look at two enemies and an interview with the game’s composer, Michiru Yamane.

Post 609967

Bloodstained’s Latest Gameplay Video Takes Us Into A “Village By The Castle”

By Sato . January 6, 2017 . 4:00am

Koji Igarashi and the Bloodstained Ritual of the Night team shared the latest development update on the game’s Kickstarter page with a new video showing us a village stage for the Metroidvania title.

Post 605972

Bloodstained Developers On The Usage Of Procedural Generation

By Sato . December 14, 2016 . 2:00am

Creator Koji Igarashi shared the latest on his upcoming action game, Bloodstained: Ritual of the Night, with an update on the official website on how they’re improving the game using procedural generation.

Post 602476

Bloodstained Gets Studios DICO And Monobit To Help Out With Its Development

By Sato . November 24, 2016 . 1:30am

Castlevania producer Koji Igarashi shared the latest update on Bloodstained: Ritual of the Night’s Kickstarter page with some info on the studios helping out with its development in DICO and Monobit.

Post 593622

Koji Igarashi Says The Status Of Bloodstained’s Wii U Port Is A “Very Complicated Problem”

By Casey . October 6, 2016 . 9:00am

Seeing as that, by 2018, many Wii U users will have likely moved on to the NX, Igarashi noted that “it’s a very complicated problem,” further saying that certain pieces of hardware eventually become irrelevant.

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