Post 15205

Koji Igarashi explains the interactive environments of Castlevania Judgment

By Jerisaka . August 6, 2008 . 10:56am

  The story of Castlevania Judgment revolves around a plot by the forces of darkness to destroy the Belmont bloodline by rewriting history.  Characters from various chronological periods will be brought together for a vampire hunting battle royale, featuring interactive environments in and around Dracula's castle.  While Judgment features very different gameplay from traditional titles, […]

Post 14593

Delving into Castlevania: Order of Ecclesia’s backstory

By Jerisaka . July 15, 2008 . 10:30pm

The introduction to Castlevania: Order of Ecclesia unfolds through scrolling text and voice-over narration. The storyline is centered upon the Belmont clan’s decline in the 19th century, and the emergence of competing groups that train and research ways to fight Dracula. Among them is the Order of Ecclesia, which gains a foothold in vampire hunting […]

Post 14180

Castlevania Judgment takes a bite out of Nintendo Wi-Fi

By Spencer . July 1, 2008 . 11:41am

We mentioned Castlevania Judgment first, but never expected it to be a fighting game for the Wii. In Castlevania Judgment players use the Wii remote to slash and more likely whip their way to victory this fall. The stages will be populated with other elements such as monsters, traps set by other vampire hunters, and […]

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Castlevania: Order of Ecclesia in motion

By Spencer . May 30, 2008 . 10:27am

Even though there is a female main character in Castlevania: Order of Ecclesia, the project looks just like the other two Castlevania titles on the DS. This isn’t exactly a bad thing since Konami has a solid blend of backtracking and vampire hunting. As always Dracula’s mansion isn’t filled with minor vampires. There are zombies, […]

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Castlevania: Order of Ecclesia confirmed for fall

By Spencer . May 15, 2008 . 7:42pm

I suppose this announcement shouldn’t be a surprise since we broke the Castlevania: Order of Ecclesia news last month after I discovered a trademark for the title. However, now we have more details about the game since it isn’t a port of Castlevania: Order of Shadows. The third Nintendo DS Castlevania game has a heroine, […]

Post 12196

Place judgment on another Castlevania trademark

By Spencer . April 21, 2008 . 9:52am

It seems like ages ago I unearthed Castlevania: Order of Ecclesia on the US Patent and Trademark database and that probably won’t be the only vampire hunting game from Konami. They also registered Castlevania Judgment for “video game software, video game programs, computer game software” use. In simpler terms this is a game, another Castlevania […]

Post 12013

Castlevania: Order of Ecclesia gathers on the DS

By Spencer . April 14, 2008 . 12:31pm

Last week I did some searching on the USPTO database and discovered Castlevania: Order of Ecclesia. I honestly didn’t know what system it would be for, but being a new Castlevania game it was worth alerting the Siliconera readership. The ESRB clears the system mystery as it is revealed to be a Nintendo DS title. […]

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Konami developing Castlevania: Order of Ecclesia?

By Spencer . April 4, 2008 . 2:07pm

All we have is a name, well a name and a logo, from the US trademark database for Castlevania: Order of Ecclesia. I doubt Konami registered this for laughs so this is probably the name for a new Castlevania game. Could this be the Castlevania game for the Nintendo DS Igarashi-san hinted at?   Just […]

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Castlevania X and other Virtual Console games Japan gets in April

By Spencer . March 28, 2008 . 9:23am

With WiiWare out in Japan it feels like Nintendo is slowing down with the Virtual Console. Thankfully, there are some games to look forward to next month like Phantasy Star III. Oh wait, North America already has Phantasy Star II and Teenage Mutant Ninja Turtles, which commands an unorthodox 100 Wii Point premium in Japan […]

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Vampires, Ghosts and Magicians haunt the virtual console

By Spencer . October 29, 2007 . 5:57am

Nintendo has a handy Halloween themed list of virtual console games this week starting with Castlevania II: Simons Quest. Simon’s back to tackle Dracula again, only this time there are more RPG elements and multiple endings depending on how fast you beat the game. Then from the realm archives of the TurboGrafix-16 is Samurai Ghost, […]

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Simon’s Quest headed to the Wii

By Spencer . August 17, 2007 . 2:01pm

The ESRB popped up with an unsurprising listing of Castlevania II: Simon’s Quest today. Perhaps it will appear as a virtual console game next week. You know Castlevania III is coming in the future too and there are potential issues with the port. The Japanese cart had an on board sound chip to improve the […]

Post 4180

Virtual Console Monday: Castlevania is go!

By Spencer . April 30, 2007 . 12:26pm

Castlevania on the Wii is old news for Europe. They have had the NES classic as a downloadable virtual console game for over a month now. The wait is over for North America since it’s one of the three new virtual console games Nintendo is releasing today. While you could pick up Castlevania for 500 […]

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Castlevania: Symphony of the Night on Xbox Live Arcade this Wed

By Spencer . March 16, 2007 . 2:09pm

Next week’s Xbox Live Arcade title is Konami’s classic PS1 game, Castlevania: Symphony of the Night. It’s being repackaged with new graphics, widescreen support, achievements and enhanced audio. If an upgraded version of Castelvania: SOTN isn’t your thing you can play the original game too. The cost? 800 Microsoft Points ($10). Not a bad deal, […]

Post 3280

Watch: What if Castlevania characters were in Soul Calibur?

By Spencer . February 22, 2007 . 8:42am

The wonders of the Soul Calibur III character creation system never stop. Odaleex created fighter based off of the original Simon Belmont and used Ivy’s sword whip for the fighting style. Dracula appears to be using the “Soul of Raphael”. [youtube]kFGvvlWHS-s[/youtube]  Past the break are more Castlevania Soul Calibur videos with Alucard, Richter Belmont and […]

Post 1864

Konami’s Tokyo Game Show Lineup

By Spencer . September 13, 2006 . 10:55am

This year Konami’s Tokyo Game Show booth is lined with three of their internally developed series: Mahjong Kakutou Club, Metal Gear Solid, and Winning Eleven. Coded Arms Assault for the PS3 will also be making an appearance along with the innovative Wii game, Elebits. Also a bunch of Bemani games will be showcased like Dance […]