Post 387464

Cave Shooting Collection Complete Packs 11 Games And 7 Playthrough DVDs

By Spencer . April 3, 2014 . 3:24am

Get your final Cave shoot ‘em up fix on Xbox 360 with Cave’s entire collection of games and seven official playthrough DVDs.

Post 334210

Why Did Makoto Asada Leave Cave For Phantom Breaker Developer Mages?

By Kris . September 20, 2013 . 6:00pm

“Cave had announced that they were going to take a break from consoles and stuff that goes directly to the consumer, and that’s really what I enjoy about what I do,” Asada explained to Siliconera.

Post 309346

Cave Producer Makoto Asada Announces His Departure From The Company

By Sato . June 28, 2013 . 4:13pm

“This is something that has been decided since August of last year,” Asada writes in an official blog post.

Post 260212

Cave Talks About Bringing Games To PC (Maybe), PS3 (No), And A Social Shooter

By Spencer . December 6, 2012 . 8:00pm

We know Cave is bringing Dodonpachi Saidaioujou for Xbox 360, but what else is the maniac shooter company working on? We picked the brain of Game Development Head Makoto Asada to see what their future plans are.

Post 258648

Cave’s Collection Of Shooting Games Now In A 7 Disc Xbox 360 Bundle

By Spencer . November 29, 2012 . 5:31pm

Deathsmiles, Deathsmiles IIX, Akai Katana, DoDonPachi Resurrection, Mushihimesama Futari and more in one bundle.

Post 212344

Cave Cancels PlayStation Vita Shooter And Social Game

By Spencer . May 15, 2012 . 10:23pm

Earlier, Makoto Asada said their PlayStation Vita shooter wasn’t a port and an original game designed for Vita.

Post 188815

Cave Still Hope To Release Their Shooters On PC In The Future

By Ishaan . January 30, 2012 . 11:00am

Cave are still looking at the PC as a potential platform.

Post 170496

Cave Chats About Vita Plans And How To Make Shooters Rise Again

By Spencer . November 11, 2011 . 5:30pm

“At this point, I think we built a solid base for ourselves for Xbox 360 development, but that doesn’t mean we are not thinking of multiplatform expansion.”

Post 170310

Cave Talks Instant Brain And How To Make Xbox 360 Successful In Japan

By Spencer . November 10, 2011 . 5:38pm

“In the way I look at it, games and hardware have to be thought of together, so for hardware to be successful you have to develop games.”

Post 169313

Can You Guess What Cave’s Next Announcement Will Be?

By Spencer . November 6, 2011 . 10:48pm

Bullet hell shooter developer Cave is teasing an announcement this week. A teaser site dates it as November 11, 2011, but the news may come out sooner through Famitsu.

Post 168523

Digital Deathsmiles 2X Sold Well, Cave Considering More Downloadable Releases

By Spencer . November 2, 2011 . 8:30pm

While Deathsmiles was released as a retail game, Cave decided to release the sequel Deathsmiles IIX as a digital download. The idea actually came from Microsoft who wanted to dabble with digital imports.

Post 153369

Cave COO Talks About Company’s Future, Catering To Fans

By Ishaan . August 28, 2011 . 3:01pm

“We are going to keep putting out games overseas strategically,” says Cave COO, Mikio Watanabe.

Post 118656

Shin Red Katana’s Gorgeous Limited Edition Artwork

By Ishaan . March 8, 2011 . 12:55am

Cave are giving the Xbox 360 version of Red Katana a limited edition in Japan this May.

Post 116434

Bad Luck Importers, Shin Red Katana Will Be Region-Locked

By Ishaan . February 22, 2011 . 4:30pm

Oh, and bug Rising Star if you want more Cave games in Europe.

Post 116416

Cave’s Deathsmiles Nearing 100,000 Sold

By Ishaan . February 22, 2011 . 2:42pm

Deathsmiles is approaching 100,000 copies sold between the U.S. and Japanese versions of the game.