Post 73572

Dreamcast Lives On Through Digital Downloads

By Spencer . June 10, 2010 . 9:25am

There have been rumors and rating board leaks hinting at a Dreamcast digital comeback. Today, Sega confirmed the rumors.

Post 47603

Dreamcast, PS2 Games Re-Released Over PSN?

By Spencer . September 22, 2009 . 9:33am

Notes from Sega’s quarterly meeting with SCEA also brought up the possibility of Dreamcast games coming to PlayStation Network and perhaps other consoles.

Post 46588

Dreamcast Support Trudges On With Rush Rush Rally Racing

By Ishaan . September 9, 2009 . 11:34am

The next game for the console that — Just. Won’t. Die. — is Rush Rush Rally Racing, a top-down 2D arcade racer from Redspotgames. 9/9/09 indeed.

Post 25013

Seriously Sega, What’s With All These Dreamcast Trademarks?

By Spencer . December 31, 2008 . 3:31am

On one hand Sega has been moving forward with new franchises like Valkyria Chronicles and Sands of Destruction. On the other, well at least in the USA, Sega seems interested in their past.   In another Sega trademark search we discovered ChuChu Rocket was re-registered by Sega USA on December 22, 2008. Does this mean […]

Post 24290

Sega Turning On Virtual On Development?

By Spencer . December 17, 2008 . 11:15am

Aside from a Japan only Sega Ages update of Cyber Troopers: Virtual On Sega’s robot battling series vanished into the ether. Out of the few Virtual On games I spent the most time with Cyber Troopers Virtual-On Oratorio Tangram on the Dreamcast always envious of Sega’s bulky Virtual On Dreamcast controller. The massive device replicated […]

Post 16495

Happy birthday Dreamcast!

By Spencer . September 9, 2008 . 12:29am

Sega’s final console (if you don’t count all of the third party licensed Tec Toy clones in Brazil) is nine years old today. First party support for the Dreamcast ended ages ago, but indie developers continue to develop and sell games for it. We talked to Yuan-Hsi Chiang who is finishing up work on Wind […]

Post 15475

Interview with Yuan-Hsi Chiang: Developer of the World’s Next Dreamcast Game

By Andrew . August 13, 2008 . 7:00pm

One of the things that’s great about gaming is the fact that the games we play attach us to our various gaming devices whether they be to our favorite worn controller, Commodore 64, or console.  Developers are no different than fans in this respect and plenty of talented people are still making games for systems […]

Post 12704

I dream of more Dremcast shmups, Dux pops in my mind

By Spencer . May 7, 2008 . 6:47pm

The Dreamcast never dies. Seven years after the machine went out of production indie publishers continue to support Sega’s final console with new games. Sometime in July the crew who released Last Hope will finish up work on Dux, another horizontal shoot ‘em up. However, Dux has a very different feel from their last project. […]

Post 12520

Another Dreamcast revival? Cosmic Smash coming to consoles again?

By Spencer . May 1, 2008 . 12:07pm

I’m guessing most of the gaming public hasn’t heard of Cosmic Smash since it barely made a splash in Japan where it was released in arcades and later on the Dreamcast. Cosmic Smash is a futuristic tennis game where your opponent is a wall of blocks, not another player. You simply “smash” the ball back […]

Post 12403

The Forbidden Kingdom co-starring the Dreamcast

By Spencer . April 28, 2008 . 9:15am

With the unlikely mash up of Jackie Chan, Jet Li and Collin Chou it’s easy to overlook numerous video game references in the movie. Well, when one of the kids holds up an Xbox 360 and says “look, I found your new Xbox” or something to that magnitude and Jason, the young boy who needs […]

Post 11000

Play K-Project (aka the Rez beta)

By Spencer . March 14, 2008 . 10:27am

Rez HD? Great, but it’s just an enhancement of a PlayStation 2 disc I already own. If you love Rez and want to play something fresh dust off your Dreamcast. The Lost Levels dug up the code for K-Project, (clarification: by dug up I meant discovered, not ripped or anything like that) an early version […]

Post 9983

Golden Axe revived on the Dreamcast

By Spencer . February 12, 2008 . 5:59pm

I’m one of the poor souls who bought Sega Ages 2500 Vol. 5: Golden Axe looking for a good co-op brawler. The experience wasn’t dreadful, but I haven’t cracked open the PlayStation 2 remake for years. Meanwhile, Golden Axe: Beast Rider looks nothing like the simplistic arcade game of yesteryear.   Members of the Insert […]

Post 8476

Sonic the Hedgehog makes cameos everywhere

By Spencer . November 22, 2007 . 5:51pm

Sega has never been worried about putting their most iconic character in other games. Before he appeared along side Mario in Mario & Sonic at the Olympic Games, the blue blur appeared in Crusader of Centy, an action RPG published by Atlus for the Sega Genesis, and as a horrific monster in Illbleed. Remember Illbleed? […]

Post 6982

To play or not to play? Sealed Dreamcast games collected

By Spencer . September 15, 2007 . 6:11pm

Pascal, one of the moderators from Sealed Game Heaven, dropped me a line to let me know about his page. Little did he (she?) know that I've scoped it out before. When I first saw it I thought "wow, look at all the games someone else could be playing." Personally, I'm not a collecting kind […]

Post 3636

After the Dreamcast dies shmups rise

By Spencer . March 20, 2007 . 9:26am

Now that Karous is out the Dreamcast release schedule is dormant again, but after its "death" the Dreamcast has become the de facto system for shmups. Kurt Kalata who  maintains Hardcore Gaming 101 (and also writes for Siliconera) takes a look back at a sizeable list of shmups starting with Border Down, which has branching […]

Post 2560

Developing for the Dreamcast years later, interview with redspotgames

By Spencer . December 22, 2006 . 12:08pm

Most systems quickly fade into existence after their lifespan, but not the Dreamcast. Time after time new publishers are stepping up to release dating games and shoot ‘em ups for Sega’s final console. Before Trigger Heart was announced redspotgames said they were bringing Last Hope, a 2D horizontal shoot ‘em up to the cast. Why […]

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