Post 12495

Rising Star creates dungeons, localizes Dungeon Maker DS?

By Spencer . April 30, 2008 . 2:30pm

Global A Entertainment, who developed the underappreciated Dungeon Maker: Hunting Ground, gave their dungeon creator/crawler series another go on the Nintendo DS last year with Dungeon Maker: Mahou no Shovel to Chiisa na Yuushya. The title is something like Dungeon Maker: The Shovel of Magic and the Tiny Hero and as the title explains players […]

Post 7377

Double dose of dungeon making from Global A

By Spencer . October 3, 2007 . 10:47am

You’ve played Dungeon Maker: Hunting Ground from XSeed right? If you liked that get ready to import two more dungeon making games. Global A Entertainment has plans to release Dungeon Maker: Mahou no Shovel to Chiisana Yuusha for the DS on October 25 and then on December 6 Chronicle of Dungeon Maker II comes out […]

Post 6530

Global A busy with Chronicle of Dungeon Maker II

By Spencer . August 29, 2007 . 2:54pm

Thanks to a blurry Famitsu scan we can see Global A Entertainment is continuing the series on the PSP. Chronicle of Dungeon Maker II has more building materials so you can make bigger mazes and 150 monsters to slay. It also looks like your character changes his (her?) costume too as seen in the picture […]

Post 5951

The littlest Dungeon Maker

By Spencer . August 2, 2007 . 11:43am

Sweet! Global A’s Dungeon Maker series is coming to the Nintendo DS with Dungeon Maker: Mahou no Shovel to Chiisa na Yuusha, but wait a second something is different compared to Dungeon Maker: Hunting Ground. Ah! It’s the hero. The protagonist in the DS game is on the right hand side and he looks childish […]

Post 4961

Deep into Dungeon Maker: Hunting Ground

By Spencer . June 20, 2007 . 2:17am

What separates Dungeon Maker: Hunting Ground from other dungeon crawling games? You’re the architect of the maze and it’s up to you to lure monsters into your labyrinth. By shoving L, T and straight line pieces together you can build a cozy home for goblins. Making a dungeon is pretty user friendly, you just walk […]

Post 4590

Building a dungeon in Dungeon Maker: Hunting Ground

By Spencer . May 29, 2007 . 7:08pm

If I learned anything from playing Dungeon Maker: Hunting Ground, monsters are fickle. You can’t build a dungeon with straight forward corridors and hope goblins will appear. You have to add in corkscrew turns and build a labyrinth for bats to hang out in. But it just can’t be a plain dungeon with dirt corridors, […]

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