Post 10259

Quick Hands on Warriors Orochi on the PSP

By Spencer . February 21, 2008 . 11:25pm

At this point you either love Dynasty Warriors (aka Shin Sangoku Musou) or you’re sick of it. It seems like a few people at GDC are in the former category since the single playable build of Warriors Orochi was usually occupied. Luckily, I got a chance to squeeze some time to play it and it’s […]

Post 9793

Clash swords and spears in Orochi Musou: Maou Sarin’s versus mode

By Spencer . February 3, 2008 . 2:59pm

Koei is giving fans of the crossover Orochi Musou series a sequel. Orochi Musou: Maou Sarin (loosely Second Coming of the Devil) is scheduled to come out on April 3rd in Japan. Besides the requisite addition of characters Koei is adding a dramatic mode, survival mode and versus mode. The latter is the most interesting […]

Post 9527

Koei experimenting with Xbox 360 downloadable expansion packs

By Spencer . January 18, 2008 . 2:34pm

Nearly every Samurai Warriors (Sengoku Musou) or Dynasty Warriors (Shin Sangoku Musou) game gets a follow up. Koei isn’t shy about capitalizing on a base game, but with Samurai Warriors 2 they are trying a new strategy. Sengoku Musou 2 Moushouden (aka Samurai Warriors 2: Xtreme Legends) arrived on the PlayStation 2 last summer, but […]

Post 8404

War continues to rage in ancient China, Dynasty Warriors 6 dated

By Spencer . November 19, 2007 . 10:03am

Koei is wasting no time when it comes to releasing Dynasty Warriors 6 in North America. The latest in their tactical action game series is scheduled to come out on February 19, 2008, about three months after the Japanese release. Not bad turnaround time at all. Like Japan, Dynasty Warriors 6 will also get a […]

Post 8341

Slash samurai with the Wii remote in January

By Spencer . November 15, 2007 . 10:24am

Koei is bringing Samurai Warriors: Katana to the market on January 15, 2008, which means it’s going to come out before Dragon Quest Swords in North America. This is the reverse of what happened in Japan since Square-Enix’s game came out first and Koei followed up with Samurai Warriors: Katana. Both games have essentially the […]

Post 8334

Shin Sangoku Musou Sales: Xbox 360 vs PS3

By Spencer . November 15, 2007 . 4:25am

Shin Sangoku Musou 5 (aka Dynasty Warriors 6) made its debut on Sunday, an odd choice since most games in Japan are released on Thursday. The sales numbers are out and if you add up the Xbox 360 and Playstation 3 versions, Koei’s most recognizable series sold 210,000 copies. That puts Shin Sangoku Musou 5 […]

Post 7515

Dynasty Warriors 6 and the special edition PS3 package

By Spencer . October 9, 2007 . 11:04pm

There had to be a reason why Sony chose November 11 as the date to release the 40GB Playstation 3 and the Dual Shock 3. It turns out that it is the same date Koei is releasing Shin Sangoku Musou 5 (read: Dynasty Warriors 6) in Japan. If you don’t have a Playstation 3 Koei […]

Post 6776

Dynasty Warriors 6 out in two flavors this November

By Spencer . September 7, 2007 . 11:34am

Koei is making series history with Shin Sangoku Musou 5. The game will be launched simultaneously on the Playstation 3 and Xbox 360 in Japan. Previous numeric installments in the Dynasty Warriors series were released on Sony consoles first in Japan. They were brought to the Xbox at a later date.   Both versions of […]

Post 6185

Playstation 3 exclusive: Samurai Warriors Pachinko

By Spencer . August 14, 2007 . 4:33pm

Because I’m sure everyone that reads Siliconera cares about the latest pachinko news get ready to import Yamasa Digi World SP Pachislot Sengoku Musou. Seriously, this is big news for Japan. Pachinko/pachislot games easily sell hundreds of thousands of copies and Yamasa Digi World SP Pachislot Sengoku Musou is the first “next-gen” pachinko game. The […]

Post 5980

Watch: Dynasty Warriors 6 Promo

By Rolando . August 3, 2007 . 1:41pm

  Not too long ago, some screens of Dynasty Warrior 6 were revealed to show the game's super awesome high-resolution 3D glory…if you want to call it that. Of course the main concern with screens is they do no justice to how the game will handle itself, that is until a video that shows gameplay […]

Post 5965

Dynasty Warriors 6 coming to the Xbox 360 too

By Spencer . August 3, 2007 . 6:39am

At the Playstation premiere event Koei announced Shin Sangoku Musou 5 for the Playstation 3, but it isn’t an exclusive. It isn’t even a timed exclusive. Koei plans to release Shin Sangoku Musou 5 (aka Dynasty Warriors 6) on the Xbox 360 simultaneously with the Playstation 3 version. There are no details about any extra […]

Post 5914

Some Fresh New Dynasty Warrior 6 Screens

By Rolando . August 1, 2007 . 12:14pm

  Dynasty Warriors is just one of those series that really hasn't changed anything at all about its gameplay mechanics muchless its graphical presentation. Sure the flair and exuberance of this next-gen Dynasty Warriors (rightfully titled Dynasty Warriors 6 I assume) looks like a small step in the graphics department for the series, but I […]

Post 5753

Beam Rifles on the 360, the Dynasty Warriors: Gundam is up

By Spencer . July 26, 2007 . 6:57am

Namco Bandai announced they had an Xbox 360 demo for Dynasty Warriors: Gundam last week, but it was a no show on Xbox Live. After a short wait, it arrived online. While Dynasty Warriors: Gundam was released in Japan it only came out for the Playstation 3. The Xbox 360 version is new for North […]

Post 5626

Prettier Dynasty, prettier warriors

By Spencer . July 23, 2007 . 5:37am

After playing with next-generation hardware to make Dynasty Warriors: Gundam, Omega Force finally has a ground up next generation Shin Sangoku Musou (Dynasty Warriors) game in the pipeline. New character models, more immersive environments, same button mashing combo action. Sure the screenshots are pleasing to the eye, but I hope Shin Sangoku Musou 5* has […]

Post 5149

Wii remote slash, Sengoku Musou Wave dated

By Spencer . June 29, 2007 . 1:13pm

Koei announced Sengoku Musou Wave when Nintendo spilled the details about the Wii remote. At the time Sengoku Musou Wave looked interesting because it blended the Dynasty Warriors concept with motion controlled sword fighting. I imagined it might have been something like Blade of Honor, but with more things to slash at on screen.   […]

Siliconera Tests
Siliconera Videos