Post 4223

Radio Allergy quietly misses its release date… again

By Spencer . May 1, 2007 . 1:40pm

After slapping it with a Wii compatible label, O3 Entertainment had Radio Allergy (aka Radiligy) scheduled to come out on March 20, 2007. When March passed Radio Allergy had a new tentative date, April 27 and that day passed with Radio Allergy nowhere in sight. Delays are inevitable, but O3 is about to face a […]

Post 4011

Nintendo hides their classic consoles in Super Paper Mario

By Spencer . April 19, 2007 . 12:17pm

Hidden in Super Paper Mario is a collection of older Nintendo consoles in one of the rooms of the third chapter. Look right underneath the HP meter and where the chest is. You can see (from left to right) a Nintendo 64, Gamecube, Famicom, Super Famicom, and the Virtual Boy!   See a close of […]

Post 3953

DK Bongo Blast controller comparison

By Spencer . April 16, 2007 . 5:04am

One of the final titles for the Gamecube that got a last minute transition to the Wii (coming out on June 28 in Japan!) was DK Bongo Blast (aka Donkey Kong Taru Jet Race). DK Bongo Blast would be like any other mascot racing game except for the unique control scheme. Essentially you’re racing on […]

Post 3949

Sims 2: Pets coming to the Wii?

By Spencer . April 15, 2007 . 3:23pm

It looks like Electronic Arts might be porting Sims 2: Pets to the Wii this summer. The title appeared on a couple of retailers lists, but the game has not been announced by Electronic Arts. Something to note is that Sims 2: Pets was released for the Gamecube in October 2006. It’s possible (likely?) that […]

Post 3916

Watch: What’s inside your Wii and Gamecube

By Spencer . April 11, 2007 . 8:42pm

Ever wonder what the inside of your Wii looks like? This quiet video shows the guts of the Wii so you don’t have to do take your console apart. [youtube]shLqQitbdZI[/youtube]  Let’s see how that compares to the Gamecube’s hardware. The video past the break shows a Gamecube being disassembled so you can compare the hardware […]

Post 3871

Can you tell the difference between Resident Evil 4 Cube and Wii?

By Spencer . April 9, 2007 . 12:00pm

  Ngcfrance pulled out three images of the same scene so you can compare the difference between Resident Evil 4 for the Gamecube, Playstation 2 and the new Wii edition. See if you can spot the difference for yourself and figure out which picture out of is from the upcoming Wii edition? See the other […]

Post 3815

Naruto: Clash of Ninja 2 joins the “Players choice” line up

By Spencer . April 3, 2007 . 4:47pm

D3 Publisher and Tomy announced that Naruto: Clash of Ninja 2 will now retail for $19.95 with a yellow Player’s Choice banner instead of $40. Since the Wii is “Gamecube compatible” D3 Publisher might get extra sales from Wii owners looking for a fast paced 3D fighter. Since the era of the Gamecube is over […]

Post 3812

Target getting in the pre-owned console biz?

By Spencer . April 3, 2007 . 12:10pm

  IceAmp sent over an interesting tip with a link to Target’s unannounced pre-owned video game console section. Currently Target is selling used PS2s and Xboxes for $109.99 while Gamecubes are $64.99. You can only purchase the consoles online, but you can return them in stores. If you poke around Target’s site a little more […]

Post 3636

After the Dreamcast dies shmups rise

By Spencer . March 20, 2007 . 9:26am

Now that Karous is out the Dreamcast release schedule is dormant again, but after its "death" the Dreamcast has become the de facto system for shmups. Kurt Kalata who  maintains Hardcore Gaming 101 (and also writes for Siliconera) takes a look back at a sizeable list of shmups starting with Border Down, which has branching […]

Post 3242

Radio Allergy delayed until March

By Spencer . February 19, 2007 . 6:37am

Milestone’s Gamecube shoot ‘em up, Radio Allergy (Radiligy –GeneriC-) is going to be delayed until March 20, 2007. It looks as if Radio Allergy is going to fall into the budget price point. Amazon is selling the game for only $19.99, but no other online retailers have confirmed this price.  Gamestop doesn’t have the game […]

Post 2978

Tales of Symphonia OVA coming out this summer

By Spencer . February 1, 2007 . 2:55pm

Ufotable, the studio behind Sonic X, is releasing a four part OVA series of Tales of Symphonia starting on June 8th 2007. Each disc has 30 minutes of animated scenes of Lloyd and Colette’s adventure in Sylvarant. The character designer for the OVA is Akira Matsushima who worked as the character designer on the Rurouni […]

Post 2769

Metroid Prime loses a D!

By Konstantinos . January 18, 2007 . 12:34pm

Metroid Prime on the Nintendo Gamecube was the first ever Metroid game to utilize a rather impressive first-person perspective (it was a First Person Adventure, it was), along with a mighty fine 3D engine. It also was an excellent game scoring a rare 97% over at metacritic. But, as MetroidHunter -a devoted and creative fan […]

Post 2694

Datel updates the Freeloader to work on the Wii

By Spencer . January 11, 2007 . 6:22am

Depending on the version of the Gamecube Freeloader you have it may or may not work on the Wii. Datel is clearing the issue with updated Freeloader discs that are Wii compatible. There are four versions of the Wii ready Freeloader and one multi region disc that works with all Gamecubes and Japanese Wii consoles. […]

Post 2611

Underappreciated games of 2006

By Spencer . December 31, 2006 . 5:30pm

This year there were plenty of awesome (triple A titles if you must) on the marketplace. Gears of War, The Legend of Zelda: Twilight Princess, The Elder Scrolls IV: Oblivion, Final Fantasy XII and New Super Mario Bros. immediately come to mind. However, each year there are some great games that fail to grab the […]

Post 2578

Radirgy coming to North America

By Spencer . December 26, 2006 . 1:50pm

Racketboy pointed out that O3 Entertainment (they’re the guys who brought us Chaos Field) is publishing Radirgy for the Gamecube. The name is being changed to something more Western friendly, Radio Allergy, but otherwise it is intact. The Gamecube game also has enhancements like the “Manpuku Mode” where the multiplier is altered and you don’t […]