Post 64861

Compile Heart Developing Another PlayStation 3 RPG

By Spencer . March 25, 2010 . 8:30pm

This one isn’t related to Record of Agarest War either.

Post 64428

Final Fantasy XIII Director Answers Your FFXIII Questions

By Spencer . March 18, 2010 . 5:27pm

Well, most of them. When we spoke with Motomu Toriyama, Director of Final Fantasy XIII, we brought your questions. In this interview we discuss Japanese voiceovers, the cut content, and lessons learned post development.

Post 64223

Silicon Studio Talks 3D Dot Game Heroes And How They Started Making Games

By Spencer . March 17, 2010 . 1:25pm

Silicon Studio is a middleware company, but last year they started developing video games. We spoke with Takehiro Terada about the decision and brought your 3D Dot Game Heroes questions to the interview.

Post 64002

Final Fantasy XIII Director On The Future Of Final Fantasy

By Spencer . March 15, 2010 . 2:56am

What’s next for the Final Fantasy series? Final Fantasy XIV, of course. But when it comes to the distant future Motomu Toriyama, Director of Final Fantasy XIII, shared his thoughts about the franchise.

Post 63913

Something About This GDC Slide Isn’t Quite Right…

By Spencer . March 14, 2010 . 12:56am

This photo was taken from Motomu Toriyama’s panel entitled “The Crystal Mythos and Final Fantasy XIII.” Don’t think too hard about it.

Post 63854

It’s Like Real Life Super Monkey Ball

By Spencer . March 12, 2010 . 5:26pm

On the GDC show floor, an exhibitor is demoing a Super Monkey Ball-esque virtual reality system.

Post 63869

Final Fantasy XIII As Rated By Focus Groups

By Spencer . March 12, 2010 . 2:51pm

You’ve played Final Fantasy XIII, read reviews, maybe even user reviews from Amazon Japan. Before those came out, Square Enix had focus groups rate Final Fantasy XIII’s story, characters, and game balance. This is what they thought.

Post 63807

Why 3D Dot Game Heroes Isn’t Coming On Xbox 360

By Spencer . March 12, 2010 . 12:29pm

3D Dot Game Heroes is only a PlayStation 3 game. OK, why? I brought the question to Takehiko Terada, President and CEO of Silicon Studios, the developer of 3D Dot Game Heroes.

Post 63796

The Shoot ‘Em Up You Play With A Wii Remote And Brain Waves

By Spencer . March 12, 2010 . 8:56am

NeuroSky, a company that specializes in brain to computer interface devices, brought a game called Mind Invaders to GDC.

Post 63791

Q Entertainment Having Secret Meetings At GDC

By Spencer . March 12, 2010 . 7:48am

But, not too secret meetings since the studio is talking about them on Twitter.

Post 63766

Deus Ex: Human Revolution Officially Announced, Metaphors Described

By Spencer . March 11, 2010 . 6:16pm

Johnathan Jacques-Belletete outlined two metaphors that define Deus Ex: Human Revolution. As a side note, we’re meeting with the team so if you have questions post them in the comments.

Post 63706

Hands On Motion Fighters, The PlayStation Move Boxing Game

By Spencer . March 11, 2010 . 4:55pm

Motion Fighters caught my attention during the PlayStation Move presentation. It was explained as a gritty street fighting game with motion control, but really it’s a motion controlled boxing simulator.

Post 63755

Hands On Slider, SCEJ’s PlayStation Move Game Where…

By Spencer . March 11, 2010 . 3:36pm

… you help a girl, riding an office chair, escape from the Yakuza.

Post 63699

Hands On The Shoot, The PlayStation Move Light Gun Game

By Spencer . March 11, 2010 . 2:50pm

Like on rail shooters? Sony is making one called The Shoot (working title) where you shoot robots.

Post 63745

Metroid: Other M Was Originally "On-Rails"

By Ishaan . March 11, 2010 . 2:45pm

During his GDC keynote on game design, Sakamoto revealed that, originally, Metroid: Other M was being conceived with invisible walls, essentially making it an on-rails game, in a sense.

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