Post 7987

Hands on Minna no Golf Portable 2

By Spencer . October 30, 2007 . 3:10pm

I grabbed a hold of the Minna no Golf Portable 2 demo just after someone put it down and before a Sony representative could wipe the screen clean for me. This was actually a good thing because I got to roam around the game before jumping into the single player mode.   I checked out […]

Post 7892

Online play in the next Hot Shots Golf Portable

By Spencer . October 25, 2007 . 10:32am

At least in the eyes of Clap Hanz everybody still loves golf. On December 6, Minna no Golf Portable 2 is heading out from their studio to store shelves. It sticks to the same formula cute characters with huge heads and easy to learn, but hard to master controls.   The biggest selling point for […]

Post 7129

Clap Hanz in defense of button controlled golf

By Spencer . September 21, 2007 . 7:10pm

It seems like every other cutesy golf game is jumping on the motion control bandwagon. We already have Wii Sports Golf and Super Swing Golf. This year Capcom announced We Love Golf and Tecmo has a sequel to Super Swing Golf. It’s not like the Sixaxis controller can’t be a home for a motion controlled […]

Post 5912

Graphical glitches in Minna no Golf 5

By Spencer . August 1, 2007 . 11:49am

After all the hype around Lair and Heavenly Sword at E3 I was secretly hoping Sony would say something about Minna no Golf 5 (Hot Shots Golf 5). That didn’t happen, but Minna no Golf 5 made it to Japan last week with a spiffy bundle package and a handful of clipping bugs. These don’t […]

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