Post 113999

PSP Port Gives Android Users A Taste Of Tactical RPGs [Update]

By Spencer . February 7, 2011 . 2:21am

HyperdevBox and Idea Factory brought Spectral Souls: Resurrection of the Ethereal Empires to Android.

Post 107741

A Demo Of Record of Agarest War 2′s Animation

By Ishaan . December 30, 2010 . 10:33am

Idea Factory used a program called SpriteStudio to create Record of Agarest War 2′s 2D sprite animations.

Post 101166

It’s The Right Time To Announce Jikandia: The Timeless Land

By Spencer . November 24, 2010 . 11:30am

Aksys picked up Jikandia: The Timeless Land another game that plays with time from the creators of Half-Minute Hero.

Post 99650

Blazing Souls Accelate Playtest: Masochistic Gamers Wanted

By Jenni . November 16, 2010 . 5:28pm

Do you enjoy being thrown into an incredibly complex, difficult game with little or no guidance? Does spending an entire evening leveling grinding sound like an awesome way to spend a Saturday night?

Post 97240

Ghostlight Picks Up Two Idea Factory PSP Strategy RPGs

By Spencer . November 3, 2010 . 11:01am

Aedis Eclipse: Generation of Chaos and Spectral Souls coming to Europe care of Ghostlight.

Post 97246

Idea Factory Is Rolling In Money, Thanks To Neptunia And Record Of Agarest War

By Spencer . November 3, 2010 . 10:26am

Moe-RPG publisher Idea Factory announced record profits for the fiscal period ending in September 2010.

Post 96051

Agarest Senki Zero Soul Breeding Into Europe And North America

By Spencer . October 27, 2010 . 8:48pm

Agarest Senki Zero is heading overseas care of publishers Ghostlight and Aksys.

Post 94338

Aksys Blog – The “Interpretation, Not Translation” School Of Thought

By Mike . October 19, 2010 . 1:02pm

Once I get all of the raw translations, it’s my responsibility to make it read somewhat naturally as well as bring out the intent of any given dialog as opposed to just the meaning of the words.

Post 93750

Aksys Blog – Localization 101

By Mike . October 15, 2010 . 2:31pm

Greetings and salutations to my adoring public (all 17 of you!) and welcome to another longwinded and meandering journey through the damaged psyche of a localization lackey.

Post 92693

Aksys Blog – Behind The Scenes Of Blazing Souls Accelate

By Mike . October 12, 2010 . 12:15pm

Greetings one and all and welcome to the first of…some…maybe…missives from the dank, dark depths of the localization gulag that spawned the might, the majesty, that is Blazing Souls Accelate.

Post 81446

This Week In Sales: Samurai Heroes And Hatsune Miku

By Ishaan . August 6, 2010 . 11:39am

And the glorious (okay, maybe #35 isn’t that glorious) return of Idea Factory!

Post 77604

Blazing Souls Accelate Tweaks Terrain System

By Spencer . July 12, 2010 . 8:55am

Idea Factory merged the adventure map and battle map into one giant map.

Post 77283

The Amazon Curve: Trinity Universe

By Laura . July 9, 2010 . 3:12pm

Find out what Trinity Universe’s target audience in Japan had to say about the game.

Post 77297

This Week In Sales: Inazuma 3 Scores High

By Ishaan . July 9, 2010 . 1:58pm

Inazuma Eleven 3 debuts at #1, while Idea Factory release another otome game.

Post 76632

My Wife Will Cheer You Up When You’re Down

By Spencer . July 2, 2010 . 7:34pm

Idea Factory’s newlywed simulator attempts to emulate a supportive companion. In cheerleader mode, your digital wife hugs you from behind and asks if everything is OK.