Post 4809

Indie Game Intermission: Chalk

By Louise . June 12, 2007 . 1:56pm

The best thing about the indie game community is that developers aren't afraid of trying something new.  Chalk, an atypical shoot-em-up by Joakim Sandberg, proves that innovative gameplay doesn't only exist on a Nintendo platform.  It's also an excellent example that state-of-the-art graphics aren't necessary for a game to be fun and addictive.  Chalk doesn't […]

Post 2926

Indie Game Intermission: Super Mario War – Mario meets deathmatch

By Spencer . January 30, 2007 . 3:33pm

The premise of Super Mar War is simple, stomp on your opponent’s heads and get points. After getting stomped on once or hit by a stray fireball you lose a life. There are a bunch of different characters to select from and most of them are video game mascots. Mario, Wario, R.O.B. the robot, Cecil, […]

Post 2921

Indie Game Intermission: ClickBeat – Open source Ouendan for the PC

By Spencer . January 29, 2007 . 1:21pm

Osu! Tatakae! Ouendan or better known as Elite Beat Agents outside of Japan was a novel concept made by Inis and Nintendo where you hit bubbles on the beat with the stylus. After seeing the game two developers re-created the game for the PC as ClickBeat. It’s not exactly the same game as Elite Beat […]