Post 37037

Grooming a Successor to Miyamoto

By Ishaan . May 24, 2009 . 1:17pm

Easily the most interesting question posed in Nintendo’s financial results briefing Q&A for fiscal ’09 was about fostering young talent and whether or not the company was grooming a successor to follow in the footsteps of its famed managing director/designer/producer Shigeru Miyamoto.

Post 9711

Fire Emblem developer behind “Spatial Training” DS

By Spencer . January 29, 2008 . 3:15pm

When I think of Benssee Corporation I’m immediately reminded of Berlitz’s one minute English training lessons on subways in Japan. I don’t think of Nintendo DS games. However, they are beginning to publish Nintendo DS games and Kuukan * Zukei Hirameki Training Kuutore doesn’t look half bad. The title tests how players can perceptually place […]

Post 8326

Kousoku Card Battle Card Hero adds online play

By Spencer . November 14, 2007 . 1:19pm

While Nintendo has been passionately promoting Wii Fit, Kousoku Card Battle Card Hero is waiting in the limelight. Intelligent Systems is developing the DS game as a follow up to Card Hero & Trading Battle, a year 2000 Game Boy Color title. Like other card games you use 150 cards to summon monsters and cast […]

Post 6570

Fire Emblem: Goddess of Dawn gets a new subtitle

By Spencer . August 30, 2007 . 4:27pm

Nintendo mentioned that they weren’t going to use the Goddess of Dawn moniker before. The new subtitle was quietly shuffled on the press site with an updated fact sheet. In North America the game will be known as Fire Emblem: Radiant Dawn. While it’s been months since the game came out in Japan, North America […]

Post 4242

Playing Panel de Pon DS

By Spencer . May 2, 2007 . 6:31pm

For some reason Nintendo chose to release Panel de Pon DS (aka Planet Puzzle League) on the same day as Final Fantasy XII: Revenant Wings and guess what got all of the attention. Nintendo’s DS puzzle game deserves a shout out because it’s a fantastic remake. Instead of having Yoshi, Pokemon or the fairies Panel […]

Post 3780

Further into Fire Emblem: Goddess of Dawn

By Spencer . March 30, 2007 . 1:43pm

After flying around to GDC and SXSW I’ve finally had more time to delve into Fire Emblem: Goddess of Dawn. It’s absolutely fantastic that is if you like Fire Emblem or other strategy RPGs. Unlike other Wii games like Wii Sports and Wario Ware: Smooth Moves, Fire Emblem: Goddess of Dawn doesn’t offer anything unique […]

Post 3437

Hands on Fire Emblem: Goddess of Dawn’s first battle

By Spencer . March 9, 2007 . 5:00pm

I haven’t had much time to spend with Fire Emblem: Goddess of Dawn, but so far it’s just the same Fire Emblem you know and love. The game uses classic controller style where you hold the remote like a Nintendo gamepad. Players use the D-pad to navigate around the battlefield. The “2” button confirms and […]

Post 3436

Fire Emblem: Goddess of Dawn – the opening videos

By Spencer . March 8, 2007 . 4:10pm

  We have a copy of Fire Emblem: Goddess of Dawn too and thought you would like to see the two intro videos. The first video shows the main characters and highlights the war on Tellius. At the end you can see Michiah, a light mage, in cel shaded form. While the first video is […]

Post 3256

More on Super Paper Mario

By Spencer . February 20, 2007 . 11:15am

Super Paper Mario is a semi throw back to the classic 2D Mario games. Players hold the Wii remote horizontally like a NES gamepad and shake the controller to do extra moves such as breaking out of ice. While you’re mostly running around on a 2D flat Paper World players can press a button and […]

Post 2981

Fire Emblem: Akatsuki no Megami Intro

By Rolando . February 1, 2007 . 8:16pm

Fire Emblem fans rejoice! The opening intro to Fire Emblem: Akatsuki no Megami is available here on the Official Japanese Site, so click on the link to view the opening intro. With 21 days left before its release in Japan, Fire Emblem: Akatsuki no Megami sure looks like it will aim to please many Fire Emblem […]

Post 2767

Fire Emblem: Goddess of Dawn screenshots

By Spencer . January 18, 2007 . 11:26am

Nintendo hasn’t been releasing all of the Fire Emblem games on the Virtual Console without a purpose. They have been preparing Japan for the release of Fire Emblem: Akatsuki no Megami (Fire Emblem: Goddess of Dawn). The Wii game has a style similar to the Gamecube title, Fire Emblem: Path of Radiance, which is suiting […]

Post 2601

How twelve person multiplayer works in Wario Ware: Smooth Moves

By Spencer . December 28, 2006 . 10:55pm

On the back of the box Odoru Made in Wario (Wario Ware: Smooth Moves) says you can play with twelve people at the same time. It’s true you can and the video below is a demo of how it works out. First everyone makes an angel and you’re randomly chosen to do microgames until you […]

Post 2434

Wario Ware: Smooth Moves gameplay in motion

By Spencer . December 6, 2006 . 7:22am

Since Wario Ware: Smooth Moves doesn’t come out for another month I took two videos of the game so you guys can get a better sense of the game. The first video is Wario’s scenario and it is the first scenario that you play. All of his games are the “shomen” style where you hold […]

Post 2417

Wario Ware: Smooth Moves

By Spencer . December 4, 2006 . 11:10pm

Zelda might have been Nintendo’s “killer app” for the Wii, but Wario Ware: Smooth Moves (Odoru Made in Wario) is the best demonstration of what the Wii can do. Like all of the other games in the Wario Ware series you’re going to play “microgames” that last a few seconds. The games come in rapid […]

Post 1406

Super Paper Mario coming soon, real soon

By Spencer . June 7, 2006 . 8:55am

Since a sizeable amount of attention has been turned towards the Wii, DS Lite and the recently released New Super Mario Bros it is easy to forget that the Gamecube still has titles on the horizon. Super Paper Mario pulls the thin paper style straight from the Paper Mario RPG series, but it isn’t exactly […]

Siliconera Tests
Siliconera Videos