Post 562139

Xenocider Developers Talk Creating For The Dreamcast In 2016

By Joel . May 21, 2016 . 6:00pm

Siliconera reached out to Retro Sumus, developers of Xenocider, to talk about their new rail shooter and some of the complexities involved in developing for the Dreamcast.

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Sword Art Online Producer On MMO Features, Dating Side Quests and VR

By Douglas . May 17, 2016 . 6:00pm

Siliconera recently had the opportunity to talk to Sword Art Online game series producer, Yosuke Futami on keeping the best parts of prior titles Hollow Fragment and Lost Song in Sword Art Online: Hollow Realization.

Post 559346

Grand Kingdom Director On Online Multiplayer And Making 2D Games

By Sato . May 10, 2016 . 12:30pm

Siliconera spoke with Grand Kingdom director Tomohiko Deguchi, who shared more on how the game started, what makes its online feature different, and his two cents on developing 2D games.

Post 557275

Suda51 On Let It Die: Players As Enemies, First Forays Online, And Eating Frogs

By Joel . April 29, 2016 . 6:00pm

Siliconera caught up with Goichi Suda on the PAX East show floor to talk about the unique aspects the longtime creator was bringing to his free-to-play online action game Let it Die.

Post 554194

I am Setsuna Director On Chrono Trigger Inspiration, Turn Based Battles, And Theme of Sadness

By Sato . April 15, 2016 . 12:30pm

Siliconera spoke with I am Setsuna director Atsushi Hashimoto who had plenty to share about the game’s inspiration from Chrono Trigger, his thoughts on turn-based battles, the theme of sadness, and more.

Post 552525

Stranger of Sword City Makers On What Makes Dungeon RPGs Popular In Japan

By Casey . April 8, 2016 . 12:30pm

Siliconera recently spoke with Experience company president Hajime Chikami on what makes the dungeon RPG genre popular in Japan, and their plans to expand and go beyond with more.

Post 550891

Final Fantasy XV Director On Reaching Out To New Fans And More Behind The Platinum Demo

By Sato . April 1, 2016 . 12:30pm

Siliconera attended Square Enix’s Uncovered: Final Fantasy XV event earlier this week, and we caught up with Director Hajime Tabata to talk more about the game’s mixed-media approach and Platinum Demo.

Post 549910

NCSoft On Blade & Soul’s Bot Issue, Fan Requests, And Next Story Chapters

By Casey . March 28, 2016 . 12:30pm

Siliconera spoke with NCSoft to discuss more on future chapters, what fans have been requesting, and the issue on boats in Blade & Soul.

Post 548634

One Piece: Burning Blood Director On Luffy’s Gear Four Form The Marineford Arc

By Douglas . March 25, 2016 . 6:30pm

Siliconera recently spoke to One Piece game series producer Koji Nakajima and One Piece: Burning Blood director Hiroyuki Kaneko to discuss the origins of Burning Blood, accessibility and a hint of what could come in the future.

Post 549387

Zero Time Dilemma Director On Randomized Events, And How Graphic The Game Will Be

By Sato . March 25, 2016 . 12:30pm

Siliconera caught up with Zero Time Dilemma director to talk about randomized events, philosophies behind its inspiration, how graphic the game will be, and more on the mysteries behind the series.

Post 548937

Stranger of Sword City Maker Has Multiple Xbox One Titles In Development For The West

By Sato . March 24, 2016 . 1:30am

Dungeon RPG maker Experience has brought Stranger of Sword City to the West, and Siliconera recently caught up with company president Hajime Chikami to talk about what else they have planned for the West.

Post 547125

I am Setsuna Director On What’s Missing In RPGs Today From The Golden Age Of RPGs

By Sato . March 16, 2016 . 10:30am

Siliconera got to catch up with the man in charge, director Atsushi Hashimoto, about his thoughts on what’s missing in RPGs today from the golden age of RPGs we saw in the ‘90s.

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Mighty Mechs And Anime Inspirations – Dual Gear Developer Weighs In

By Joel . March 15, 2016 . 12:30pm

Siliconera caught up with Dual Gear developer Pongpat Pongsakorntorn to talk about the details that will go into making its mech combat.

Post 546751

Beloved Characters & Worlds: A Chat With Momodora: Reverie Under The Moonlight Developer Rdein

By Joel . March 14, 2016 . 12:30pm

Siliconera caught up with Bombservice’s Rdein, talking about their newest release in the Momodora series, its past, and its future.

Post 534201

NCSoft On What To Expect From Blade & Soul Post-Launch

By Chris . January 19, 2016 . 2:30pm

Siliconera speaks to NCSoft West about what it has planned for Blade & Soul’s western version after launch.