Post 470084

Harvest Moon And Beyond, What’s Next For Natsume?

By Spencer . March 18, 2015 . 3:00am

Natsume president Hiro Maekawa spoke to Siliconera about the transition from licensing farming games to developing their own Harvest Moon title, bringing A-Train to the West, and their plans for the future.

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Behind The Scenes Of Final Fantasy X’s Kiss Scene

By Spencer . March 16, 2015 . 3:00am

Siliconera spoke with Visual Works director Kazuyuki Ikumori where he talked creating Final Fantasy X’s memorable kiss scene and the challenge of working with a staff that didn’t have much experience with romance.

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Final Fantasy XIV Director Explains Heavensward’s New Jobs And How They Planned The Au Ra

By Spencer . March 13, 2015 . 3:00am

Siliconera sat down with director and producer Naoki Yoshida to talk about the three new jobs, the new Primal, and the importance of cool looking loot.

Post 468319

Mushroom 11 Interview: Finding Progress Through Erasure In A Post-Human World

By Chris . March 11, 2015 . 1:00pm

Siliconera finds out more about the origins of Mushroom 11, in which you squeeze an amorphous blob across a post-apocalyptic environment.

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Tokyo Majin Creator And Japan’s Horror Producer On Making Supernatural Games

By Spencer . March 11, 2015 . 2:30am

Tomio Kanazawa, the producer of Deadly Premonition, and Tokyo Majin’s Shuho Imai came together to create Tokyo Twilight Ghost Hunters. Siliconera spoke with the two creators about making supernatural games and adding five senses into a video game.

Post 467056

Why Secret Legend’s Developer Left His Job To Work On The Game

By Chris . March 5, 2015 . 12:31pm

Siliconera speaks to Andrew Shouldice about leaving his job to work on action adventure game Secret Legend.

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Edge of Eternity Interview: Creating An Epic Tribute To JRPG Classics

By Chris . March 3, 2015 . 12:31pm

Siliconera speaks to Midgar Studio to find out how they went about creating their own JRPG with only four people, as well as get Yasunori Mitsuda on board to provide music.

Post 467013

Why The Wii U Is The Only Console For Zelda-Inspired Action-RPG CrossCode

By Chris . March 2, 2015 . 12:59pm

Siliconera finds out how Zelda influenced CrossCode, why the team is crowdfunding it, and why the Wii U is the only console it’s coming to.

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Catacomb Kids Interview: Spelunky Comparisons And The Early Access Gamble

By Chris . February 28, 2015 . 12:30pm

Siliconera talks about Spelunky comparisons and the gamble of Early Access games with the creator of platformer roguelike Catacomb Kids.

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HomeMake’s Sprawling Cyberpunk City Reflects Our Interconnected World

By Chris . February 27, 2015 . 12:33pm

Siliconera speaks to the two architect’s creating HomeMake, which is set in fantastical city with a cyberpunk edge sprawled across an inverted sphere.

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Masquerada: Songs And Shadows Is Proof That Singapore Can Make RPGs For A Global Audience

By Chris . February 26, 2015 . 5:28pm

Siliconera speaks to Witching Hour Studios about its upcoming RPG Masquerada: Songs and Shadows, which combines the Bioware-style RPG with the look and feel of Transistor.

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Thank God For The Rain Belongs To The Weirder Ranks Of Indie JRPGs

By Chris . February 18, 2015 . 12:31pm

Siliconera speaks to Nuprahtor about Thank God For The Rain, which is an indie JRPG that’ll probably sit among the weirder ranks occupied by OFF and Space Funeral.

Post 464002

From Final Fantasy Crystal Chronicles: My Life As A King To Creating A "Puzzly Ogre Battle" With Cards

By Spencer . February 17, 2015 . 2:15am

Siliconera caught up with Fumi Shiraishi, one of the creators of Final Fantasy Crystal Chronicles: My Life as a King. Shirashi along with fellow Square Enix LA Studio alum James Margaris formed Dark Roast Entertainment.

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Vidar Interview: “It’s Like Secret of Mana Got Depressed”

By Chris . February 16, 2015 . 1:01pm

Vidar is a puzzle-RPG in which everyone dies. Siliconera talks to its creator to find out about its random storytelling and puzzles.

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Burrito Galaxy 65 Is A World Made From Playgrounds, Crayons, Typos, And Mexican Food

By Chris . February 15, 2015 . 12:30pm

Siliconera speaks to one of the creators of Burrito Galaxy 65 – a cute burrito-based world with cute frogs, slides to ride, and crayon-drawn art work.