Post 239432

Success (The Japanese Video Game Developer) Celebrates 35 Years Of Success

By Spencer . September 7, 2012 . 3:15pm

Can you believe Operation Darkness developer Success Corporation is 35 years old? They developed Cotton for the Sega Genesis and Battle Hunter, which Agetec localized for PsOne.

Post 80543

Izuna Developers Unemployed?

By Spencer . July 30, 2010 . 8:42am

Ninja Studio, best known for developing the Izuna: Legend of the Unemployed Ninja series, appears to have closed down.

Post 59004

Izuna Developers Working On Top Secret DS Game

By Spencer . January 26, 2010 . 7:30am

You know who we haven’t heard about in awhile? Ninja Studio, the team behind Izuna: Legend of the Unemployed Ninja and D3 publisher’s cosplay strategy RPG Tactics Layer.

Post 15290

Izuna 2 is less frustrating than Shiren, but still a good challenge

By Louise . August 6, 2008 . 3:02pm

Izuna 2 takes off where the first game left off and after a brief catch-up about what happened in the first game, it's revealed that Shino's long lost sister has been making her way around the different towns.  It's up to Izuna and the gang to track down Shino's more endowed sister and figure out […]

Post 12077

Izuna returns to work, Atlus localizes Izuna Ni

By Spencer . April 16, 2008 . 10:54am

The unemployed ninja returns to the Nintendo DS and in English on July 22 when Atlus releases Izuna 2: The Unemployed Ninja Returns. Free food draws Izuna into a festive event where Shino, Izuna’s sister, vanishes. However, she can’t be gone for long since Shino is a playable character in Izuna 2.   The new […]

Post 7412

Screen Gallery – Izuna Ni

By Spencer . October 4, 2007 . 11:26pm

  While we’re on the subject of dungeon RPGs take a look at how Success Corp is progressing with Izuna’s sequel. All of these screenshots show Mitsumoto, the wimpy ninja from the first game, as a playable character. I’m glad to see Mitsumoto in this because I enjoyed him as comic relief in the first […]

Post 6561

Izuna 2 introduces tag team play

By Spencer . August 30, 2007 . 1:11pm

Success is mixing up Izuna’s rogue-like set up a tiny bit by letting players switch between two characters. Shino, Izuna’s big sis in the first game, is one of the other playable characters. Famitsu mentions there will be more. Mitsumoto, the woman crazy source of comic relief from the first game, seems likely. Izuna’s sequel […]

Post 5863

Izuna unemployed no longer, rogue-like sequel in the works

By Spencer . July 30, 2007 . 2:02pm

In what I believe to be the last piece of news from Success Corp today is an announcement about a sequel to Izuna: The Legend of the Unemployed Ninja. Insert Credit spotted a brief blurb on the official Japanese site that confirms the game and mentions a new character. Izuna’s second dungeon crawling adventure is […]

Post 3261

Izuna in stores, go and check it out

By Spencer . February 20, 2007 . 6:33pm

Atlus released Izuna: Legend of the Unemployed Ninja in stores today and it’s the underdog compared to big titles like Crackdown and Virtua Fighter 5. Izuna is a rogue-like game for the DS where you guide the spunky female ninja protagonist to restore her clan. I’ve talked a lot about Izuna before (if you missed […]

Post 3003

Izuna site live, tons of concept art now online

By Spencer . February 2, 2007 . 9:40am

Atlus has the official site for Izuna: Legend of the Unemployed Ninja online and it’s like a set of online DVD extras. There are five pages of concept art with sketches of Izuna, Shino-sis and the other characters of the game. In the download section there are a bunch of wallpapers, but the real highlight […]

Post 2671

Delving deeper in the dungeons of Izuna: Legend of the Unemployed Ninja

By Spencer . January 9, 2007 . 11:46am

After our interview with Nich Maragos, I spent some more time playing Izuna: Legend of the Unemployed Ninja. Four bosses later I’ve got a hang of how Izuna works. I’ve mentioned the rogue-like mechanics before where the entire game is played on a matrix. Once you make a move all of the enemies make theirs. […]

Post 2610

Nich Maragos on Izuna: Legend of the Unemployed Ninja

By Spencer . December 29, 2006 . 4:54pm

Before I had a chance to play Izuna, I sent over some questions to Nich Maragos over at Atlus. He’s behind the game’s localization process and before Izuna he played a part in localizing Shin Megami Tensei: Devil Summoner. He shares some tips to get you started and later talks about how the localization process. […]

Post 2524

Hands on Izuna: Legend of the Unemployed Ninja

By Spencer . December 19, 2006 . 1:36pm

If you’ve played Pokémon Mystery Dungeon: Blue Rescue Team you’ll have a fair idea of how Izuna: Legned of the Unemployed Ninja works. Izuna is part of a small niche of dungeon RPGs where the entire scope of the game is about exploring randomly designed dungeons and getting better gear. Something that you have to […]

Post 2426

Meet Izuna: The Unemployed Ninja

By Spencer . December 5, 2006 . 5:18pm

Happy day of the Ninja! Earlier today we showed off the fighters of Naruto in their latest DS game and now we have a different kind of ninja, an unemployed ninja. Izuna: Legend of the Unemployed Ninja is an upcoming DS game published by Atlus in North America. It’s a throwback to the old style […]

Post 2264

Introducing Izuna: The Unemployed Ninja

By Spencer . November 14, 2006 . 7:30am

After Metal Saga and Touch Detective Atlus is continuing their partnership with Success Corp by releasing Izuna: Legend of the Unemployed Ninja (Gouma Reifu Den Izuna). It’s an old school dungeon crawling RPG with the addition of humor and with a female ninja as the main character. Let me rephrase that an airhead female ninja […]

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