Post 16298

Xbox 360 DLC sale is in all regions

By Spencer . September 5, 2008 . 11:28am

The September – October price break on cute, but useless Beautiful Katamari accessories and the meaty Elder Scrolls IV: Oblivion Shivering Isles expansion pack is in full swing. After I saw the post with eighteen pieces of discounted DLC I cycled through various regions to check if the sale was standard – it is providing […]

Post 9591

Roll up Katamari MSN icons and themes

By Spencer . January 23, 2008 . 8:31am

Skinning your Xbox 360 Dashboard with a Katamari theme costs cold cash, but MSN users can grab Katamari content for free. Namco Bandai teamed up with Microsoft to release animated Beautiful Katamari GIFs and themes. While the promotion was only announced for Japan downloadable content is region free! Click on to the Japanese page to […]

Post 9025

Microsoft reminds families the Xbox 360 is for kids too

By Spencer . December 19, 2007 . 6:35pm

Microsoft is extending their family friendly stance to Japan. On December 15, they held a Merry Christmas event at Tokyo Bay. Kids could meet the characters from Viva Piñata and try out a handful of CERO A video games like Beautiful Katamari. While I doubt many kids recognized Hudson Horstachio, Microsoft is trying to capture […]

Post 7757

Beautiful Katamari rolling up cash with downloadable content

By Spencer . October 19, 2007 . 5:28pm

Each downloadable level in Beautiful Katamari rings in at 200 Microsoft Points ($2.50). Four of the pay-per-play stages are now available in Japan (three for Asia), three more are coming out next week. On the plus side, the add on stages are more creative than the roll everything up in X minutes levels found in […]

Post 7149

Talking about multiplatform Beautiful Katamari

By Spencer . September 24, 2007 . 12:21pm

Over at Namco Bandai’s HQ I spoke to Jun Moriwaki, the producer of Beautiful Katamari. I mentioned how I enjoyed seeing items like the Xbox 360 consoles and controllers in the demo and he told me they would be in the final game too. Then I asked him questions burning on every Katamari fan’s mind. […]

Post 7119

Tiltamari Damacy

By Spencer . September 21, 2007 . 4:14pm

Over at the Namco Bandai booth there was a cell phone running Katamari Damacy Mobile with a huge surprise, tilt control. I picked up the cell phone and excitedly looked at the graphics. For a cell phone game Katamari Damacy Mobile pretty good, like a PS1 version of the Katamari series. For about ten seconds […]

Post 7061

Beautiful Katamari’s downloadable digs

By Spencer . September 19, 2007 . 7:30pm

If the 10+ stages in Beautiful Katamari are not enough for you there are going to be seven downloadable stages to purchase over the Xbox Live Marketplace. Unlike the basic Katamari premise these stages aren’t about rolling up the biggest Katamari possible. They are more like the Mars stage where you need to roll up […]

Post 6723

Beautiful Katamari rolls up cash with microtransactions

By Spencer . September 6, 2007 . 11:33am

On the Xbox Live Marketplace there is a Beautiful Katamari theme for 150 Microsoft Points ($1.87) and a bunch of picture packs to purchase for 80 Microsoft Points ($1). Purchasing picture packs of earthlings and the Prince may not be your thing, but you can get a glimpse of all the cousins by scrolling through […]

Post 6449

The Prince of Cosmos makes a cameo

By Spencer . August 27, 2007 . 4:39am

Can you feel the Cosmos? Namco Bandai is throwing the tiny Prince into Dragon Tamer Sound Spirit as a guest monster. As you can see he isn’t as miniscule and he has the body of a dragon. Namco is no stranger to bringing their characters into other games, but this is the first Katamari cameo. […]

Post 6196

Beautiful Katamari meets Xbox Live

By Spencer . August 15, 2007 . 1:44pm

Namco Bandai is adding some neato additions fueled by Xbox Live for Beautiful Katamari. For competitive gamers there is a four player versus mode coined the “thingy battle.” Before the battle starts the King of All Cosmos shows the players an object and the goal is to roll up as much of that object as […]

Post 6172

Beautiful Katamari demo appears on Xbox Live

By Spencer . August 14, 2007 . 10:15am

Namco Bandai released the Beautiful Katamari demo on Xbox Live in the US store last night, a whole week ahead of Japan. The demo level is nearly the same as the E3 build where you have three minutes to grow your Katamari. One difference is you don’t start rolling stuff from the top of a […]

Post 6054

Can’t get enough Beautiful Katamari? Watch this video

By Spencer . August 8, 2007 . 5:37pm

There is no shortage of media coming from Beautiful Katamari and the trailer over on Dengeki Online is different from the basic E3 trailer. You can see much more gameplay footage, including some clips of the multiplayer modes where four katamaris are stuck to each other. And if you look real carefully the map/menu that […]

Post 5960

Beautiful Katamari demo coming this month

By Spencer . August 2, 2007 . 9:35pm

Great news Katamari fans! Namco Bandai is going to release a demo of Beautiful Katamari on the Japanese Xbox Live store on August 22. As of now the demo is only announced for Japan, but if you set up an Xbox Live Silver account in Japan you can download it. While you're waiting for the […]

Post 5612

Rolling up an Xbox 360 in Beautiful Katamari

By Spencer . July 20, 2007 . 5:59pm

  One of the nifty things you can roll up in the Beautiful Katamari E3 demo was an Xbox 360. In the center island there is a TV, a stack of 360s and wireless controllers on the ground to add to your emerging star. Namco Bandai’s assets package didn’t have any pictures of these, but […]

Post 5517

From the creator of Katamari Damacy: Nobi Nobi Boy

By Spencer . July 18, 2007 . 12:50pm

During the Playstation premiere Namco Bandai showcased a Playstation 3 exclusive from Keita Takahashi. Little details are known about Nobi Nobi Boy besides its inspiration from the tube-like toy pictured on the right. In the screenshot you can see the worm-like creature, based on the toy, with a smiling face. Nobi means extend, so Nobi […]

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