Post 422222

A New 3D King of Fighters Game Is In Development

By Sato . August 5, 2014 . 12:42am

“Indeed, a new installment in 3D in the KOF series is currently in preparation,” a SNK Playmore representative said to Siliconera.

Post 128618

The Square Enix x BlazBlue x King Of Fighters Arcade Crossover

By Spencer . May 5, 2011 . 10:14am

Some big cameos are coming to Square Enix’s arcade card game series Lord of Vermilion. Square Enix partnered with Arc System Works, SNK Playmore, and Sega to bring other arcade characters into Lord of Vermilion Re: 2.

Post 57906

What Does Leona Heidern Bring To Metal Slug XX?

By Spencer . January 15, 2010 . 2:39pm

Following in the footsteps of Ralf and Clark, SNK is introducing another crossover character from Teak Ikari in Metal Slug XX.

Post 39350

King of Fighters Online Being Made By Online FPS Developer

By Spencer . June 16, 2009 . 9:32am

Dragonfly Games and Triple Games are teaming up to make King of Fighters Online for PCs. Unlike main entries in the series, this game is a beat ‘em up with on the fly character switching.

Post 36176

King of Fighters XII Has DLC, Console Specific Online Modes

By Spencer . May 14, 2009 . 11:56am

So, Mai didn’t make the first draft. SNK could sell her and other characters as future downloadable content. King of Fighters XII has a marketplace mode where users can purchase additional items online.

Post 36152

King of Fighters ’99 Joining PlayStation Classics Collection (Update)

By Spencer . May 14, 2009 . 7:15am

New downloadable PsOne games are trickling on North America’s PlayStation Store. Three titles came out last week. King of Fighters ’99 and Medal of Honor: Underground are coming in the future.

Post 29053

Soak In Sprites, See Some King Of Fighters XII Screens

By Spencer . February 27, 2009 . 1:12pm

Street Fighter IV went 3D while SNK stuck with slick sprites for the King of Fighters XII. A good decision on SNK’s part since we already saw 3D SNK fighters in the King of Fighters: Maximum Impact series. The downside about the new hand drawn sprites is SNK can’t reuse their old work and the […]

Post 24863

The King of Fighters ’98 Ultimate Match Delayed Until March

By Spencer . December 29, 2008 . 10:30am

At one point I was psyched to see Ignition Entertainment pick up the King of Fighters ’98 Ultimate Match. Like SNK’s other PS2 games it’s not going to cost an arm and a leg here. Many retailers are selling it for $19.99. Not a bad deal at all. Unfortunately, we’re going to have to wait […]

Post 10212

King of Fighters ’98: Ultimate Match coming to North America

By Spencer . February 20, 2008 . 4:45pm

The headline really says it all. We will see it sometime in Q4 2008 and unlike the recent multiplatform releases King of Fighters ’98: Ultimate Match will only be for the PlayStation 2. What makes this the “ultimate” version of King of Fighters ’98? Ten characters are added to the roster for a total of […]

Post 9001

SNK’s budget fighting games lose progressive scan

By Spencer . December 18, 2007 . 9:33pm

I’ve been enjoying King of Fighters XI for quick matches for a few weeks and technical details like progressive scan never crossed my mind. I think I was too busy trying to grasp the revised system to notice. King of Fighters XI is a complicated game!   Insert Credit noticed something was up right away, […]

Post 8622

King of Fighters ’98, take two

By Spencer . November 30, 2007 . 3:17pm

Ten years after King of Fighters ’98 arrived in the arcades, it’s returning with a revised edition. Earlier, SNK announced they were working on King of Fighters ’98: Ultimate Match, a retooled version of KOF ’98 for the PlayStation 2. The arcade version should be based on the PS2 release which addresses balancing issues and […]

Post 7288

SNK officially announces NeoGeo Battle Coliseum

By Spencer . September 28, 2007 . 10:55am

I mentioned that SNK Playmore had plans to release NeoGeo Battle Coliseum and King of Fighters XI for the Playstation 2 in North America over a month ago. The games weren’t officially confirmed when I wrote the story, but now I have a formal e-mail from SNK mentioning both games are due out this fall. […]

Post 6096

Sprite battle royale, more SNK Fighters coming to North America

By Spencer . August 10, 2007 . 2:33am

The floodgates for SNK are wide open and two more of their fighting games are hitting the Playstation 2 this year. These haven’t been “officially” announced with a fancy press release, but SNK is talking about them. Over at the SNK Gamer Community (read: official forums) they have King of Fighters XI slated for September […]

Post 5128

SNK games lead a flood of new PsOne downloads in Japan’s Playstation Store

By Spencer . June 28, 2007 . 2:03pm

Sony Computer Entertainment announced a sizable list of PsOne downloadable games this week. Classic versions of the King of Fighters and Samurai Showdown III are bargains at 600 yen a piece ($5). Also on the list are more simulation RPGs from Idea Factory and some of Sony’s obscure games like Depth (never heard of this […]

Post 4677

King of Fighters: Maximum Impact A on the PS2 in July

By Spencer . June 6, 2007 . 7:09am

SNK Playmore announced they are going to release King of Fighters Maximum Impact: Regulation A, a remix of King of Fighters Maximum Impact 2 (aka King of Fighters 2006 in North America) that has the standard three on three fights from the 2D King of Fighters games. A few new characters are added into the […]