Kingdom Hearts Re:coded Turns Traverse Town Into A Side-Scroller
By Spencer . August 4, 2010 . 11:20amMore screenshots of familiar Kingdom Hearts worlds and characters inside.
| KINGDOM HEARTS RE:CODED |
More screenshots of familiar Kingdom Hearts worlds and characters inside.
Kingdom Hearts Re:coded introduces a new kind of meter, the overclock gauge. It’s the bar to the left of Sora’s portrait.
Swinging a keyblade while jumping around on 3D maps is the core of Kingdom Hearts Re:coded. But, that isn’t the only style of gameplay in this Nintendo DS remake.
When it was announced for Japan, Square Enix set Kingdom Hearts Re:coded for fall and the Nintendo DS game’s release is right on target.
Square Enix posted a video of Kingdom Hearts Re:coded’s battle system and this Nintendo DS game uses something similar to the deck system introduced in Kingdom Hearts: Birth by Sleep.
A quick comparison of the mobile phone version and Nintendo DS release inside.
No, not Tetsuya Nomura or being Nintendo DS games. Both titles have a common gameplay element.
It’s cam footage, so it isn’t very good quality, but it’s the best we have for now.
“The scenario is the same [as the cell phone version], but the game system is different,” Tetsuya Nomura explained.
Square Enix and Kingdom Hearts 358/2 Days developer h.a.n.d. are working on a new Kingdom Hearts game. It’s not Kingdom Hearts III. It’s Kingdom Hearts Re:Coded.
Is Kingdom Hearts: Recoded coming sooner than we expect?
An English remake of Kingdom Hearts: Coded, perhaps?