Post 313689

Mad Max Senior Designer On Appealing To The Modern Audience

By Matt . July 15, 2013 . 2:20pm

Siliconera caught up with Mad Max senior designer Peter Johansson, to ask about the challenges that lie ahead while making a game whose very name is synonymous with an entire genre.

Post 308056

Mad Max Impressions: Part Vehicular Combat, Part Brawler

By Matt . June 24, 2013 . 11:00am

Car combat in Mad Max is vaguely reminiscent of Twisted Metal, but dialed back a couple degrees, to be made less frantic and a tad bit more realistic. The game also looks gorgeous.

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