Post 111435

No, NIS America Will Not Be Publishing La Pucelle Ragnarok

By Ishaan . January 24, 2011 . 12:31pm

We promised La Pucelle fans we’d get them the final word on the subject, so here it is.

Post 31840

Moon: Lunar Landing

By Louise . March 29, 2009 . 11:29am

There aren’t many companies brave enough to make a first person shooter for the DS, but developers Renegade Kid make it look like a piece of cake. After the first ten minutes of getting used to the controls, playing Moon on the DS felt like second nature. There were times where I had to rest […]

Post 29728

Mastiff Publishing A Mysterious Tactical RPG For PSP?

By Spencer . March 3, 2009 . 7:42am

Before they became known for Moon and Major League Eating: The Game (ugh) Mastiff brought us quirky games from Japan like Gurumin and La Pucelle Tactics before NIS America set up shop. Are they going back to their roots?   Gamefly says yes with a listing for a generically named “Tactical RPG” coming out for […]

Post 14504

Major League Eating takes a bite out of E3 week

By Spencer . July 14, 2008 . 6:51am

Is Nintendo going to derail hype from Microsoft’s press conference with a killer list of WiiWare / Virtual Console games? No, unless you’ve been waiting to play Major League Eating: The Game. Mastiff’s realistic competitive eating game includes all the fun of gorging hot dogs and belching with online play over Nintendo Wi-Fi. The 1,000 […]

Post 11784

Burping fights, a cornerstone of Major League Eating

By Spencer . April 8, 2008 . 2:36am

If making a game based on Major League Eating wasn’t wacky enough Sensory Sweep is spicing it up with bodily noises. During hot dog eating matches flatulence acts as an offensive tool. Some odorous gases can even be repelled with a burp of your own. It’s like energy beam battles, only with belches. The concept […]

Post 10987

Dark side of Rengade Kid’s moon

By Spencer . March 14, 2008 . 7:50am

Remember Dementium: The Ward? Renegade Kid is the team behind it. Their next game, previously known as Project M, now has an official title, Moon. And some details!   In Moon players explore the crater filled rock orbiting our planet in 2058. While building a lunar research station the crew finds an alien hatch and […]

Post 8082

No hard feelings: Renegade Kid and Gamecock still buds

By Spencer . November 2, 2007 . 12:55pm

Sure, Renegade Kid might be working with Mastiff on “Project M”, but that doesn’t mean Gamecock is out of the picture. We have a statement from Renegade Kid explaining what’s going on.   "I'd like to take this opportunity to state some facts, and hopefully squash some misconceptions, about the recent press release announcing our […]

Post 8039

Mastiff and Dementium developer team up

By Spencer . November 1, 2007 . 9:46am

Gamecock just brought Dementium to stores yesterday. Renegade Kid and Gamecock should be toasting over champagne, perhaps talking about their future title. Nah. Instead Renegade Kid is teaming up with Mastiff who published Gurumin earlier this year for “Project M”. No other details about the title have been announced other than Project M is a […]

Post 4668

Import underdog: Go! Go! Minon

By Spencer . June 5, 2007 . 4:59pm

Success Corp has something that struck my eye and is relatively unknown, Go! Go! Minon. It’s a Wii game where you play as a super hero who runs on a path of dominos. Details are scarce about how Go! Go! Minon uses the Wii remote, but I’m fan of the Gitaroo-Man like style. Since Go! […]

Post 4320

Gurumin gets a price drop

By Spencer . May 8, 2007 . 1:42pm

Mastiff sent over an e-mail saying they replenished supplies of Gurumin: A Monsterous Adventure with reprint. I never noticed a drought of the game, but if you were searching for a copy its back in the wild. Mastiff also announced that Gurumin dropped in price from $39.99 to $19.99, the same price as a greatest […]

Post 3860

Even the Easter Bunny has its own video game

By Spencer . April 8, 2007 . 5:38pm

Companies who want to cash in on unsuspecting parents during the holiday season pull out Santa Claus and throw him in odd video game situations. Mastiff tried the same technique during Easter when they released “Easter Bunny’s Big Craze”. It came out in 2003 for the PSOne, when Sony was relaxing their software standards and […]

Post 3397

Gurumin: Tornado Kickin’ Good

By Rolando . March 3, 2007 . 5:27pm

I’ll be the first to admit that I was a bit skeptical towards Gurumin. I’d seen videos of the game prior to purchasing it and assumed that it was broken in gameplay and relied too heavily on its cutesy presentation; I also thought the game would be an instant bore and wouldn’t be able to bring me the […]

Post 2523

Meet the cast of Gurumin

By Spencer . December 19, 2006 . 11:32am

We spoke to Mastiff about their upcoming PSP game Gurumin before. It’s an action RPG starring Parin, a young girl with a drill who has the ability to see monsters. Here’s a look at the characters you’re going to meet in the game.   Parin:  Strong willed, enthusiastic 12 year old girl. Because of her […]

Post 2296

Mastiff on legendary drills and game localization, our interview about Gurumin for the PSP

By Spencer . November 17, 2006 . 1:45pm

  A girl, a drill and a world of friendly monsters clash together in Gurumin. This past summer Falcom, the brains behind the Legend of Heroes games, released Gurumin for the PSP in Japan. Mastiff who localized La Pucelle Tactics before NIS America formed stepped up to bring Gurumin to the USA. What makes Gurumin […]

Post 1963

Mastiff picks up Gurumin

By Spencer . September 29, 2006 . 10:30am

Coming in 2007 to the PSP is Gurumin: A Monstrous Adventure from Nihon Falcom, creators of the Y’s series and Legend of Heroes series. Gurumin is fantasy story about Parin, a girl who lives in a small mining town with no other children. Parin stumbles upon a portal into Monster Village and begins making friends […]

Post 484

Pump it Up Exceed steps out of the arcade and into your living room.

By Spencer . October 14, 2005 . 5:07am

When Pump it Up had its arcade debut it came with mixed results. Players were split into sticking to DDR or becoming “pumpers”. While the series didn’t gain much steam in the US, probably due to the lack of arcades, it has a core fanbase. Mastiff was quick to capitalize on this and bring Pump […]

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