Post 40925

The Four Warriors of Light: Final Fantasy Gaiden Has A Four Player Mode

By Spencer . July 6, 2009 . 9:46am

The official site for The Four Warriors of Light: Final Fantasy Gaiden reveals the upcoming DS RPG has a four player mode. Unfortunately, Square Enix is keeping it under wraps.

Post 34416

Winds of Nostalgia Lifts Off For North America

By Spencer . April 28, 2009 . 12:49pm

We always have our eyes on Ignition Entertainment. Why? Out of left field they release games that don’t seem like they have any chance of coming over. Today, they picked up Winds of Nostalgia, you know that airship RPG for the Nintendo DS.

Post 32920

Avalon Code: The First Chapter

By Louise . April 9, 2009 . 2:04pm

Avalon Code starts off with a silent male or female protagonist who discovers the Book of Prophecy. The world is inexplicably coming to an end and you must record things of note from the current world to re-create in the new up-coming world.

Post 30194

All About Avalon Code

By Spencer . March 9, 2009 . 2:35pm

Avalon Code puts the Book of Prophecy in the hands of a hero or heroine. This magical item is more than a story device. The Book of Prophecy lets players change the world by altering codes. Where did this idea come from and how does it make Avalon Code different from other RPGs? Yoshifumi Hashimoto […]

Post 29256

Avalon Code Books Release On March 10

By Spencer . February 24, 2009 . 5:44pm

After a series of delays Avalon Code will squeak into stores on March 10. The game starts with a choice of hero, either male or female, and a quest to recreate a dying world with the Book of Prophecy. This item acts sort of like a weapon too since you can slam the book on […]

Post 26883

While You’re Waiting For Avalon Code

By Spencer . January 27, 2009 . 11:00am

Avalon Code won’t make into stores until March, news that we reported last week, but the English version is moving forward. Marvelous just sent over some English screenshots for us to look at. Glance at that font and two lines of text in each box! In their full resolution these Avalon Code images look jagged […]

Post 26630

Avalon Code Slips Into March

By Spencer . January 23, 2009 . 10:30am

According to Nintendo Avalon Code was on track for February. Since we haven’t heard or seen much written about it Siliconera inquired if this was still the case. A representative from Xseed let us know our suspicions were well founded.   Avalon Code won’t come out here until “early March” now. Actually, that doesn’t sound […]

Post 23635

Find Avalon Code In February?

By Spencer . December 10, 2008 . 8:45am

Avalon Code is possibly joining the already long list of Nintendo DS RPGs slated for February 2009. This isn’t definite, but two retailers plan to ship Avalon Code in North America then. When XSEED announced Avalon Code for North America it was scheduled to arrive in “Q1 2009″ so these listings correlate with XSEED’s original […]

Post 20367

Avalon Code And Multiplayer Four Square

By Spencer . October 29, 2008 . 12:10pm

Matrix Software is developing a wireless multiplayer game for Avalon Code and Judgement Battle looks similar to four square. Details are scarce and the official site just says it’s a ball battle where you can pick various heroes/heroines to use. Avalon Code has other mini-games too like a casino, trivia quiz, and a scratching mini-game. […]

Post 19745

Wind Of Nostalgio’s Airship Combat Isn’t Quite Skies Of Arcadia

By Spencer . October 20, 2008 . 11:49am

Skies of Arcadia and Wind of Nostalgio both have airship battles, but the way Tecmo / Matrix does things makes airship encounters just like regular turn based combat. I jumped into a few random airship fights in Wind of Nostalgio at Tokyo Game Show and saw turn based menus. In the sky there are some […]

Post 14791

No Rune Factory: Frontier or Avalon Code until next year

By Spencer . July 22, 2008 . 1:15pm

Rune Factory: Frontier and Avalon Code (pictured) were at E3 last week in video form only. Both games aren’t scheduled to come out until Q1 2009 in North America. Neither game has a concrete release date in Japan. An extra few months isn’t that long a wait for an English version of both games, but […]

Post 14350

Skies of Arcadia fans look out for Nostalgio’s Wind

By Spencer . July 7, 2008 . 3:33pm

Tecmo, demonstrating they have projects outside of Team Ninja, unveiled Nostalgio no Kaze (Nostalgio’s Wind). It’s a joint RPG project with Red Entertainment (Sakura Wars) developed by Matrix Software, best known for the DS Final Fantasy remakes. Besides being in 3D Nostalgio no Kaze has airship on airship combat as seen in this screenshot. My […]

Post 8157

Final Fantasy IV soundtrack (sort of) packed with Final Fantasy IV DS

By Spencer . November 6, 2007 . 11:32am

Matrix Software is adding a nifty addition to Final Fantasy IV DS to make ensure you can hear the new Theme of Love song without having to lug around a MP3 player. In jukebox mode Edward plays your favorite Final Fantasy IV tunes. After you select a song you can clamshell your DS and listen […]

Post 7428

Matrix Software explains Final Fantasy IV’s new skill system

By Spencer . October 5, 2007 . 9:54am

Why did Matrix Software add in the Decant Ability system? So they don’t have to mess around with the story. They mention that the character “deaths” in Final Fantasy IV’s storyline left players with out those abilities. The Game Boy Advance remake came up with the solution of letting players swap characters out at the […]