Post 427911

22 Minutes Of Metal Gear Solid V: The Phantom Pain Footage

By Ishaan . August 25, 2014 . 1:59pm

Konami have shared footage from the game’s Gamescom demo.

Post 424540

Metal Gear Solid V Gameplay Video Shows Off How You Can Use Cardboard Boxes

By Ishaan . August 13, 2014 . 4:31pm

At Gamescom, Konami showed off a new gameplay video of Metal Gear Solid V: The Phantom Pain.

Post 424717

Metal Gear Solid V: Ground Zeroes And Phantom Pain Are Coming To PC

By Ishaan . August 13, 2014 . 11:11am

Metal Gear Solid V: Ground Zeroes and Metal Gear Solid V: The Phnatom Pain are both coming to PC via Steam.

Post 424654

Watch Konami’s Metal Gear Solid V Livestream From Gamescom

By Ishaan . August 13, 2014 . 10:47am

Konami are going to be livestreaming Metal Gear Solid V: The Phantom Pain from Gamescom.

Post 404688

Metal Gear Solid V: The Phantom Pain E3 Trailer [Update: Up Again]

By Ishaan . June 8, 2014 . 11:45pm

A trailer for Metal Gear Solid V: The Phantom Pain ahead of E3.

Post 380423

Hideo Kojima On Why He Chose The Name “Solid Snake” For Metal Gear Solid

By Ishaan . March 6, 2014 . 8:50am

Metal Gear Solid director Hideo Kojima took to Twitter last night to provide a little insight into the history of the series’ Solid Snake character.

Post 380248

Hideo Kojima Would Like To Bring Metal Gear Solid V To PC

By Ishaan . March 5, 2014 . 10:11am

In an interview with Gamespot, Hideo Kojima, the director of the Metal Gear Solid series of games, says that he would like to bring Metal Gear Solid V: The Phantom Pain to PC

Post 377976

Konami Drops Price Of Metal Gear Solid V: Ground Zeroes By $10

By Ishaan . February 25, 2014 . 8:00am

Konami are dropping the price of the PlayStation 4 and Xbox One versions of Metal Gear Solid V: Ground Zeroes by $10/€10/£10, the publisher announced this morning.

Post 375003

Metal Gear Solid V Was Going To Have An ’80s Filter

By Ishaan . February 15, 2014 . 9:30am

Metal Gear Solid V was going to have an “‘80s filter” that director Hideo Kojima wanted to include in the game.

Post 364104

Hideo Kojima Teases "Super Confidential Project" At Kojima Productions

By Ishaan . January 6, 2014 . 11:09pm

Kojima Productions are working on a “Super Confidential Project” according to Metal Gear Solid director Hideo Kojima.

Post 363183

Metal Gear Solid V’s Open World Is “Hundreds Of Times” Larger Than Ground Zeroes

By Ishaan . December 31, 2013 . 11:30am

While Ground Zeroes will feature an open world just like The Phantom Pain, it’ll be on a smaller scale. A much smaller scale.

Post 357078

Metal Gear Solid V Will Feature A Different Kind Of Storytelling Than Before

By Ishaan . December 9, 2013 . 10:59am

“It’s different from the linear style of storytelling I’ve used in the past,” says series creator Hideo Kojima, when asked about cutscenes in Metal Gear Solid V.

Post 354624

You Might Be Waiting A While For Metal Gear Solid V: The Phantom Pain

By Sato . December 2, 2013 . 5:45pm

“The Phantom Pain has enormous volume, so it will require much more time than [Metal Gear Solid V: Ground Zeroes],” says series creator Hideo Kojima.

Post 350267

Metal Gear Solid V’s Lengthy Development Cycle Resulted In MGSV: Ground Zeroes

By Ishaan . November 15, 2013 . 10:36am

Additionally, Metal Gear Solid V: Ground Zeroes is missing a few features that will be present in Metal Gear Solid V: The Phantom Pain, series director Hideo Kojima reveals.

Post 343732

Kojima On Just Why Metal Gear Solid V Is An Open World Game

By Sato . October 28, 2013 . 12:05pm

“The term ‘open world’ is often misunderstood by people,” says Metal Gear Solid V director Hideo Kojima.

Post 342876

Metal Gear Solid: Ground Zeroes Will Have A Different Interface Than MGSV

By Sato . October 23, 2013 . 1:05am

The prologue known as Ground Zeroes will have the same game system as the main game of Metal Gear Solid V, but some of the UI will be different, according to series director Hideo Kojima.

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