Post 240814

Xenoblade Team Creating New Game For Wii U

By Spencer . September 13, 2012 . 7:54am

Monolith Soft is developing a game for Wii U, as well. Their title was not revealed during Nintendo Direct, but Nintendo president Satoru Iwata said Tetsuya Takahashi and the Xenoblade team are creating the game.

Post 194729

Xenoblade Developer Monolith Soft Hiring Staff For New 3DS Project

By Spencer . February 22, 2012 . 10:46pm

Monolith Soft, makers of the critically acclaimed Xenoblade and before that Xenosaga series, is hiring team members for their Kyoto Studio.

Post 143180

Monolith Soft Staff Aims To Surprise Fans With Wii U Game

By Spencer . July 12, 2011 . 3:12pm

The teams says they’ve done research in HD game development and are looking to expand their team further. Know Havok or how to use Shaders? You could be working at Monolith Soft.

Post 142430

Monolith Soft Open A New Studio Closer To Nintendo

By Ishaan . July 8, 2011 . 9:00am

Xenoblade Chronicles developer, Monolith Soft, have opened a new studio closer to Nintendo’s main headquarters.

Post 139167

Xenoblade Developer Monolith Soft Working On Wii U Title

By Spencer . June 24, 2011 . 1:10am

Nintendo’s first party studio Monolith Soft is in the middle of developing a Wii U game. The company is currently hiring for programmers, planners, and artists.

Post 137241

Following Xenoblade Chronicles, What Are Monolith Soft Up To Now?

By Ishaan . June 15, 2011 . 8:38am

Monolith Soft have updated their website with a new piece of art by Baten Kaitos art director, Yasuyuki Honne.

Post 112104

Xenoblade Still Listed On Nintendo’s Release Calendar

By Ishaan . January 27, 2011 . 9:45pm

Monado: Beginning of the World is still listed as “TBA” on Nintendo’s upcoming list of releases for 2011.

Post 106137

Xenoblade Developer Recruiting For New Project

By Ishaan . December 21, 2010 . 8:40pm

Monolith Soft are recruiting for several positions to help develop their next game.

Post 78590

The Origins Of Xenoblade’s Development

By Laura . July 19, 2010 . 11:20am

How did Monolith and Nintendo end up working together on Xenoblade?

Post 75730

Say Hello To The Six Composers Of Xenoblade

By Laura . June 27, 2010 . 6:10pm

How did Xenoblade’s line-up of composers become involved with the project?

Post 75092

This Week In Sales: Xenoblade

By Ishaan . June 20, 2010 . 6:13pm

Xenoblade debuts at the top spot.

Post 73830

Soraya Saga On Xenogears And Xenosaga

By Spencer . June 11, 2010 . 1:38pm

Alternate title: “Reflections With Soraya Saga Part 2”. This is the one about Xenogears and Xenosaga.

Post 73028

Takahashi Aimed For Unity In Disparity In The Music Of Xenoblade

By Laura . June 6, 2010 . 3:32pm

Tetsuya Takahashi was well aware of the scale his game would reach, and he tried to reflect sheer size of the world not only through visuals, but also through music.

Post 72733

Monolith Soft Discusses Developing Xenoblade’s Protagonist

By Laura . June 3, 2010 . 10:05am

One of Monolith’s goals was to create a protagonist that players wouldn’t dislike.

Post 72724

Xenoblade’s Humble Origins Began On A Train

By Laura . June 3, 2010 . 1:38am

Nintendo president Iwata discusses how Xenoblade came about with game director Tetsuya Takahashi.

Siliconera Tests
Siliconera Videos