Where To Go Next: Nintendo
By Ishaan . November 1, 2009 . 3:32pmWe examine the reasons behind Nintendo’s profit decline this past year and discuss where the company might need to expand its efforts.
| MONOLITH SOFT |
We examine the reasons behind Nintendo’s profit decline this past year and discuss where the company might need to expand its efforts.
Monolith Soft is working on Super Robot Taisen OG Saga: Endless Frontier Exceed and like the title suggests it “exceeds” the original, according to the developers.
Easily the most interesting question posed in Nintendo’s financial results briefing Q&A for fiscal ’09 was about fostering young talent and whether or not the company was grooming a successor to follow in the footsteps of its famed managing director/designer/producer Shigeru Miyamoto.
Maybe you’re an expert Gnosis juggler. Even if you are you’re going to want to read this interview where Atlus gives us a behind the scenes look at Endless Frontier and explains how they localized the humor.
Sales wise Disaster: Day of Crisis isn’t looking hot, but things weren’t always this way. During Disaster: Day of Crisis’ long development cycle Monolith Soft or maybe Nintendo considered a cliffhanger ending to lead up to the next installment of a possible Disaster series. Like a DVD extra an “alterative ending” unlocks after you beat [...]
We don’t often talk about sales number on Siliconera because a “good” game doesn’t necessarily yield “good” sales, but in this case I’m going to break the rule. Nintendo of America president Reggie Fils-Amie is reportedly waiting to see how Disaster: Day of Crisis does in Europe before making a decision to publish the game [...]
Disaster: Day of Crisis is chock full only in Hollywood moments. A fight against a grizzly bear is one of them. Ray could use a gun to “take down” the enraged animal, but teddy bears are also a viable weapon. One of the unlockable weapons in Disaster: Day of Crisis is a variety of items [...]
At its core Disaster: Day of Crisis is a light gun game. The hodgepodge mix of driving events, a terrorist shooting gallery, waggle rescues, and light platforming are glued together by off-rails walking. When you encounter STORM units Disaster: Day Of Crisis switches into a light gun mode where you point, shoot, and kill with [...]
The official Japanese site confirmed what plenty of people, including me, imagined. Disaster: Day of Crisis’ combat segments feel like a light gun game with a cover system. To fire your gun you point with the remote and pull the trigger with the B button. Don’t break out the Wii Zapper yet. While Disaster: Day [...]
At last we’re seeing Disaster: Day of Crisis in motion. The sporadic media blast isn’t a moment too soon since the game is, like, coming out on September 25 without much warning in Japan. This video is a compilation of the TV commercials currently on Japan’s Nintendo Channel. I’m still not even sure what kind [...]
Disaster: Day of Crisis is suddenly finished. Japan was supposed to get the game in July before it was abruptly delayed so Monolith Soft could work on it. Apparently, the work didn’t take too long since Nintendo of Europe plans to release it on October 24. Nintendo of America and Nintendo of Japan have yet [...]
KOS-MOS’ top drop is just the tip of cleavage in Mugen no Frontier: Super Robot Taisen OG Saga (Endless Frontier Super Robot Wars OG Saga). At the very beginning of the game you only have two characters in your party Haken, a lecherous space cowboy with a sword-rifle, and Aschen, an android with multiple personality [...]
I’m guessing most of you probably know this by now, but Disaster: Day of Crisis won’t be appearing in Japan on July 3rd. However, Nintendo’s statement doesn’t have the pejorative overtone the words “delayed indefinitely”, as stated by another website, imply. Here’s the official press release, in Japanese of course. It explains Disaster: Day [...]
We mentioned the awesomeness of Mugen no Frontier: Super Robot Wars OG Saga before and I’m not changing my tune especially after seeing this preview video. The battle scenes look really similar to Namco X Capcom, which makes sense since Monolith Soft is acting as the developer. Renji, Xiaomu and KOS-MOS, the trio of [...]