Post 716875

Yoko Taro Talks About How His Favorite Shmup Ikaruga Has Influenced His Games

By Alistair . June 30, 2018 . 5:30pm

Ikaruga superfan (and sometimes game director) Yoko Taro appeared in the latest issue of Famitsu to talk about how the shmup has influenced his work, including NieR: Automata and Drakengard.

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Yoko Taro, Takahisa Taura, Yosuke Saito Talk About A Possible NieR: Automata Switch Port

By Sato . June 14, 2018 . 3:00pm

NieR: Automata director Yoko Taro, producer Yosuke Saito, and designer Takahisa Taura shared a message for fans at E3 2018 today, where they also touched up a bit on a possible Switch version.

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NieR: Automata Heading To The Xbox One

By Jenni . June 10, 2018 . 12:37pm

A Square Enix website leak has stated NieR: Automata will be coming to the Xbox One as NieR: Automata Become As Gods Edition with the game, its expansion and some cosmetic DLC.

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NieR: Orchestra Concert Announced And Set To Take Place On September 17, 2018

By Sato . June 7, 2018 . 3:30pm

During yesterday’s special Yoko Taro and Nier birthday live stream, a “NieR: Orchestra Concert” was announced, and it’ll take place this September in Japan and its ticket lottery will go live soon.

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NieR: Automata Reaches 3 Million In Worldwide Shipments And Downloads On PS4 & PC

By Sato . June 6, 2018 . 2:30am

Square Enix announced that their action RPG NieR: Automata has reached a new milestone with 3 million in worldwide shipments and digital downloads since its launch in February 2017.

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PlayStation Store Is Having A Massive Sale On Japanese Games To Celebrate Golden Week

By Sato . April 25, 2018 . 1:00pm

Sony is celebrating Golden Week with a massive sale on Japanese video games including discounts on Monster Hunter: World, Persona 5, NieR: Automata, Yakuza Kiwami, Star Oceans 3, 4, 5, and much more.

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Nier: Automata’s Director & Composer Talk About Being Hard On Themselves

By Joel . April 23, 2018 . 1:00pm

Siliconera spoke with Yoko Taro and Keiichi Okabe about why they’re so hard on their own work and what that changes about their creations.

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NieR: Automata Devs On Chances For A New NieR, Rejected Yoko Taro Ideas, Multi-Endings

By Sato . April 9, 2018 . 3:00pm

At PAX East 2018 this weekend, NieR: Automata creator Yoko Taro, composer Keiichi Okabe, and producer Yosuke Saito had some fun with interesting comments to share on its development.

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NieR: Automata Novelizations Being Released Outside Japan

By Jenni . April 8, 2018 . 7:30pm

NieR: Automata – Long Story Short will be released in English in October 2018, followed by NieR: Automata – Short Story Long in 2019.

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Here’s Famitsu’s List Of Top-20 Japanese Games As Voted By Fans Overseas

By Sato . April 4, 2018 . 12:30am

Famitsu launched a special English survey last month that asked fans overseas to vote on their favorite Japanese games, and the results were revealed in this week’s issue of the magazine.

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Yoko Taro Talks About How Freedom In Video Games Is Defined

By Alistair . March 25, 2018 . 5:30pm

The ever-eccentric Yoko Taro started his section of the NieR: Automata presentation by announcing to the audience that he had ripped off The Legend of Zelda.

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Here Are The Winners Of The SXSW Game Awards

By Alistair . March 19, 2018 . 2:00pm

The SXSW Gaming Awards were held last week at the South By Southwest (SXSW) Conference at Austin, Texas, with The Legend of Zelda: Breath of the Wild winning Video Game of the Year. Here’s a full list of winners.

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NieR: Automata Worldwide Shipments And Digital Sales Reach 2.5 Million

By Sato . March 13, 2018 . 6:15am

Square Enix announced that the worldwide shipment and digital sales of NieR: Automata, which recently celebrated its first anniversary, has surpassed 2.5 million.

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NieR: Automata First Anniversary Message Announces Fan Events

By Jenni . March 9, 2018 . 7:38am

In honor of NieR: Automata’s first birthday, creator Yoko Taro stars in a video thanking fans and revealing upcoming fan events.

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NieR: Automata’s Final Secret Has Yet To Be Discovered And It Sounds Like Trouble

By Sato . March 6, 2018 . 6:00am

NieR: Automata’s key developers shared some thoughts in a first-year interview, including info on a an obscure trick, a little bit on what’s next for NieR, and a final little secret that sounds like trouble.

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